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Zombie MMO Lifeless Melee Combat Trailer - You Can Block Zombie Attack

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Lifeless is an open world zombie survival MMO from Green Man Loaded, the developer who's also developing medieval survival MMORPG The Black Death currently. Lifeless focuses on melee combat and the game releases a new PvE trailer, demoing the melee combat which is a little bit different to other zombie MMOs. You can block zombie attack with your weapon.
 

 
Another thing I like in the game is the visuals. The game is now in early access but it has good visuals and environment details already. Obviously character and zombie animations still need further work. There are 2 factions in Lifeless you can join, which make PvP more organized. You can learn more about the game at the game hub.






F2P Action-packed Strategy Game Battleplans is Now Available on iOS and Android

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Recently, En Masse Entertainment along with developer C4M announced the global launch of their latest real-time strategy game Battleplans.
 
Offering a unique twist on the popular RTS genre, Battleplans splits offensive battles and defensive planning into two distinct phases of the game. Players lead attacks on resource-rich territories controlled by NPCs or players and then devise comprehensive defense strategies to maintain control of those conquered holdings when other players attack in their absence. Players can study replays of these epic battles to help them refine their defense plans and thwart future incursions. At first blush, Battleplans looks like another spin on Clash on Clans. But don’t be deceived.
 

Battleplans sets itself apart from other RTS titles by using simple, intuitive controls that allow players to focus on making quick decisions in the heat of battle instead of navigating endless menus. The game also separates battle decisions from planning decisions, so players don’t have to master both aspects at the same time while also dealing with the pressures of PvP combat.

  

FEATURES
Outsmart Enemies: Choose from a mix of unique heroes and units for both attack and defense against the computer and live players.
Direct Control: Command heroes and troops with a swipe.
Competitive Play: Dominate the map. Plan, attack, and defend on your schedule.
Intuitive Controls: Easy to learn and fun to master. Quick-thinking beats quick fingers.
Real-time Tactics: Make decisions quickly to turn the tide of battle.
Refined Defenses: Use smart defense planning to predict and thwart attack options.
Multiple Options: Mix and match heroes and troop types for endless team combinations.

   
Note: Battleplans requires at least an iPhone 5, iPad 4, or iPad mini 2.

Life is Feudal: MMO Servers Are Up, Beta Test Coming Soon

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Back in January this year, Bitbox announced that its sandbox MMORPG Life is Feudal was going to enter closed beta in March and now seems things are going not bad for the game as the MMO servers are already up and players can expect the beta test soon.


“MMO servers are UP!” writes Bitbox. “Currently, we won’t be opening the beta servers up to anyone outside of our studio for now, but we will soon!” The first beta wave would only be opened to "original backers/testers (golden nicknames on their forum boards)" with several other beta tests planning in the following months.

Also, here's a note for those who are playing on the non-MMO version:
We would also like to inform you that, after much deliberation, we have decided to shut down our official LiF:YO servers this week. After all, 'your own' means your world, your rules and your personal play style; you guys should take the reigns and create your ultimate feudal world! We will, however, have official GM support for the MMO during the later waves of testing, and after the full launch!
More info can be found on the official forum.

Clash Royale: Use This F2P Deck to Beat Level 6-7 Players in Arena 3-4

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These days, I always hear people complaining about the terrible matchmaking in Clash Royale. It seems that many beginners are stuck in Arena 3-4 for their level 6-7 opponents! Therefore, I am going to introduce a totally free-to-play deck to you guys. With this amazing deck, you will be able to beat those high level accounts.



Card Analysis
Spear Goblins and Skeletons are low elixir troops can be used to cycle the deck or distract enemies.
 
Baby Dragon is the only splash damage dealer in this deck, an amazing support for Prince. It’s great against Barbarians, Bomb Tower, Cannon.
 
Valkyrie can do a great AoE damage, mainly used for defense.
 
Fireball is used to clear Barbarians, Minion Horde, Goblin Barrel and any other big push. Fireball is also helpful against Hut decks as you can damage Huts and Tower at the same time. When a Tower is below 200HP, I usually start pushing the other lane and Fireball it later.
 
Goblin Hut should be dropped in the middle of Two Arena Tower to distract Giant/Balloon so that Our 2 Arena Towers can help with defense.
 
Prince is the main DPS in this deck. He can deal tons of damage to Arena Tower under the cover of Baby Dragon.
 
Minions a low cost flying troops, can be used to take out Balloon, Bomb Tower, Prince, Mini P.E.K.K.A, Valkyrie.
 
Tips:
1. Skeletons + Valkyrie: When your opponents make a huge push with ground troops, drop Valkyrie as soon as they cross the river, and place Skeletons to help with defense.
 
2. Prince + Baby Dragon: An amazing combo, with the help of Baby Dragon overhead, Prince can charge to Arena Tower unharmed.
 
3. Drop Skeletons in the middle of two Arena Tower to distract Baby Dragon.
 

In case, you don’t have Prince, Giant is an ideal option. And Minions can be replaced with Musketeer. (Video starts from 16:40 for this deck)
 
The general plan of this deck is to play defensively and then have Giant tank for Musketeer and Baby Dragon.
 
Thanks nickatnyte for bringing us a nice video on how to play these decks.

Clash Royale: The Most Common Cards in Legendary Arena

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Ever wondered what are the most common cards in Arena 8 (legendary arena) in Clash Royale? Redditor Aacen did a nice research by taking a look at today's 48 different decks from TV Royale (24 different battles). Though it's not "official" result, still it is pretty accurate. Cards that have low occurrences may have a lower or higher usage rate.

From the charts below, we can see that the top 1 most used card is Elixir Collector, surprised? Hope those data can give you some clues on those popular cards and maybe you can consider adding one in your deck.

Top 10 most used cards

Top 11-20 most used cards


Top 25 least used cards


Most used Spells

Legendary card usage rate

Epic cards usage rate


Building usage rate


Source: Reddit

VR Title Project M Shows a Super Realistic Girl You Can Interactive with

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Project M
is being developed by South Korean company EVR Studios with Unreal Engine 4. The game offers various episodes in VR with attractive and realistic characters, as well as cinema-like storytelling.
 

 
The game seems to be pretty immersive, as its virtual character can react to you according to your behaviors. Take a look at the early gameplay video below.
 

 
According to Korean media Thisisgame.com, Project M will release the Oculus Rift version in 2017 and the PSVR version in 2018. The game also plans to support other platforms including mobile.

Clash Royale: Best Hog Rider Decks and Strategies for Arena 4-7 (Part 2)

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There is no doubt that Hog Rider is the most popular card in Arena 4-8. So today I am going to collect all the Hog Rider decks available for you. Hope one of the decks can help you to climb to higher arena.



Tips:

1. Place Valkyrie to take out troops as soon as they cross the river
2. Skeleton + Poison + Cannon is effective enough to deal with Royale Giant
3. Valkyrie + Hog Rider + Musketeer +Arrows can make a huge push. First drop Valkyrie + Musketeer in the very back of you Arena Tower. When they are about to cross the river, have Arrows in hand to take out Minion Horde/Minions.
4. Poison can melt everything behind tankers. 
5. Skeletons can help you to cycle the deck.
6. Drop Cannon in the middle of you Arena Towers to draw troops into double tower fire.
 
Battle Strategy:
If you have Elixir Collector in the opening hand, place it behind your Arena Tower the second your elixir hits 10. If you don’t have it, just place Musketeer/Hog Rider behind King Tower. Play defensively, and then have Hog Rider join the counter attack.

Click here for full guide.
 
PS: ignore the 5 elixir Musketeer in the deck picture. It's 4 elixir now.
 
On defense: Tombstone is a good answer to enemy Hog Rider, Prince, Pekka and Giant. Fireball can be used to deal with the swarmed troops or "almost kill Barbarians". Baby Dragon can target at both the air and ground troops while Musketeer can deal with air troop and also cause ranged damage to your opponent. Spear Goblin is very flexible. It can be played in the beginning of the game or it can also be used to deal with air troops.

On offense: Cards like Hog Rider or Prince is born to attack but they have a fatal weakness - they can be easily attracted by other buildings. Freeze can cooperate with Hog Rider to deal a lot of damages to the defense tower but it can also be defensive card if necessary. Barbarians are more like cannon fodder in this deck. Their main role is to give Hog Rider more space to attack and they are also be played as a defensive card.

Click here for full guide.
 



Compared with Freeze and Lightning, Fireball is more flexible for it can easily counter Three Musketeers, Minion Horde and Barbarians at both attack and defense.

Click here for full guide.
 


Click here for full guide.
 


How to play this deck

Start
If the opponent plays offensive cards, play your counters. If he play buildings, drop Hut or Spear Goblins.

First 2 minutes
Play defensively. Do not attack unless the opponent makes mistake.Try not to send Hog to attack enemy's buildings (Bomber Tower, Tesla, Cannon, Inferno Tower) but use Hut and spear goblins to steal their HP.

Elixir *2 and sudden death
Always remember to place Hut behind your Tower. Play Hog Rider with Musketeer/Baby Dragon/Barbarians to attack.

However, if the opponent has a lot of buildings, drop baby dragon and carefully drop Hog Rider. You may get a draw and it's fine.

Click here for full guide.
 


Some Counter Tips:
1. Use Arrows to deal with Skeleton Army
2. Use Hog Rider or Minions to see what your opponent has in hand
3. Combine Baby Dragon with Minions to attack
4. Use Inferno Tower to kill the Giant and send attackers
5. Use high health card to attract Goblins or Archers
6. Use Fireball to handle Barbarians
7. Use Fireball or Skeletons to deal with Inferno Tower

Click here for full guide.
 


Tactics:
First defense then defensive counter-attack. Waiting for chance then throw Hog Rider.

Click here for full guide.
 

The idea is basically to use it like a Hog Rider cycle deck with its very low Average Elixir Cost, but with the Miner. And both the Hog Rider and Miner share similar strategies, in which the tank for your troops such as Goblins, Minions, or Archers, allowing you to deal insane damage.

​Click here for full guide.
 


Replacement: 
Arrows – Zap
Minion Horde – Minons/Baby Dragon/Wizard
Musketeer – Valkyrie/ Archers (Depends on the card level)
 
Battle Strategy
1. In the beginning, you can begin with Hog Rider + Spear Goblins or Giant + Bomber (Giant should be dropped behind King Tower) or just drop Elixir Collector behind Arena Tower.
2. Just play defensively, Giant + Hog Rider is a nice combo for counter push.

Click here for full guide.
 


Battle Strategy
In the beginning, you can drop Elixir Collector behind Arena Tower. After a successful defense, drop Hog Rider + Ice Wizard to make your push. Have Freeze ready to win a few seconds for Hog Rider. Especially in double elixir time, you should make the most use of Hog Rider to confuse your opponents.

Click here for full guide.

Pantheon: Rise of the Fallen Has 6 Extreme Climates You Won't See in Other MMOs

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Pantheon: Rise of the Fallen is a high fantasy MMORPG focuses on challenging gameplay. The game means it when talking about challenge, for there will be 6 different types of extreme climates players need to watch out: Frigid, Scorching, Toxic, Anaerobic, Pressure and Windshear.
 


According to MMORPG.com, "Each of these Extreme Climates will have five tiers of potency with which they can exist in the world, which will determine the scope and severity of its effects on the player." How this would challenge players? "Put simply, frozen regions that are bitterly cold should significantly hinder, even kill, a player who is not prepared to be in such a Climate (Acclimation System, details coming later in development). Similarly, players traversing the open desert should be at a more gradual risk of exhaustion, dehydration and eventual death if the player is not acclimated and persists in that area," they write.
 
Pantheon: Rise of the Fallen plans to start alpha and beta in 2016 and release in 2017. For more, check out the game hub.

Source: MMORPG.com

Guide for Grinding in Tree of Savior

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Like other MMOG games, it is a difficult task to grind in Tree of Savior also. Especially for the players above the level of 50 dungeons. Now, I want to talk about grinding mainly in my article. As many player know, usually there are three goals for grinding in tree of savior, they are Recipe Components, Silver, and EXP separately. In fact, pure grinding is a facet in tree of savior. You need to spend more time on quest grind in TOS. In order to help all players know grinding well, I would like to explain it below. Here we go. 


 
Quest grinding is the genre that most players expect from the modern MMORPG. They expect to tell them what to do, where to go, how to do it. Etc. Most of these games show that a player from one area to the next place on individual and choose to pursue the order, apart from using strike capability.
 
Guide for quest mill design in MMOG is a simple way which allows people to play in the games, because the vision is defined so clearly. There is not much thinking need to involve in, and there is no shortage of tasks to be completed, however most of the tasks still need players to kill X numbers of monsters in any pursuit, so it is different from a simple grinding.
 
Pure grind means getting out and killing a bunch of mobs in succession. It is a long procession and it may be no interesting to do it in tree of savior, you just run around in a small area, and blow everything and then change the channel repeatedly, which is not fun particularly. Back to the town, selling those drops, and see enjoyable silver equilibrium swelling. Not everyone believes this process is a good thing. It is not a basic tutorial in tree of savior and the story missions are beyond holding. Largely you are on your own outside the realm, which means you need to find out the best way forward. Generally it is considered that polish is the best way. Because the rate is recorded in the later beta. With the EXP rate continues, the leveling becomes more and more difficult.
 
Until you reach to level 80+there is no shortage of tasks to keep your EXP repair, however the task of the NPC will not show on the map directions, you still have to seek paired pure grinding mill. For example, a lot of players playing around level 40-60, and then they begin to wonder why they make bull dozed down and cannot kill the mobs effectively. The reason is that they do not keep their equipment up to standard, and they missed 50 dungeons, or maybe they have not been talking to every NPC, and the only thing they see is the sprinkle map for those quests needed. But sometimes they just need to whip out their weapons and start pounding on things.
 
Doing a magic soil series is the least harm and actually it attacks automatically. Then add these "bonus hit", such as cafrisun, sacraments, enchant fire, Elemental Effects, Mr Arde Lamand dagger. With the typical combination of cafrisun, Mr Arde Lam and sacraments, the blessing is optional, so you can buy it. Because it has reached the limit and you can make auto-attack actually, which causes more damage than using of class skills. The best part is the universal combination, every class can use it, which means that due to the combination, no matter how awful your mill class is or even full-CON compiler you are, you will have a certain degree of output, so it is a very pretty easy level. In addition, also you can do some serious auto damage. You may feel like a restriction Master. You could give some of the armors like int or magical damage, and even increase the SP, so you can get proficient in magic properties.
 
Hope the above information can help you and make you happy in tree of savior playing, if you need cheap and safe tos gold and tos power leveling service, you can choose our professional Mmogah site for help, and they will provide best service for you.

Clash Royale: Weekly Recommended Decks for All Arena Tiers

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Greetings Clash Royale fans! It’s Friday and we’re going to share this week’s best Clash Royale decks and the strategies with you guys.

Arena 1-4
Deck #1


The main strategy is to use Giant as the tanker and place Witch and other small troops behind him. Bomb Tower is used to defend and it normally will make some elixir advantages against your opponent.

For full guide click here.

Deck #2


Tips:
1. Skeletons + Valkyrie: When your opponents make a huge push with ground troops, drop Valkyrie as soon as they cross the river, and place Skeletons to help with defense.
2. Prince + Baby Dragon: An amazing combo, with the help of Baby Dragon overhead, Prince can charge to Arena Tower unharmed.
3. Drop Skeletons in the middle of two Arena Tower to distract Baby Dragon.

For full guide click here.

Arena 5-6
Deck #3

The main strategy is to use Hog Rider combo (Hog Rider + Minions/Valkyrie) to deal damages to your opponent's Archer Tower while using Bomb Tower to defend since many players are playing hut spammer decks in Arena 4 & 5. Noted that don't place Bomb Tower too early since its HP has been nerfed lately. Check out how Ash plays it with this deck and some live battles.

For full guide click here

Deck #4


Battle Strategy
In the beginning, if your opponents don’t place any horrible troops, just place Goblin Hut behind Arena Tower or have Goblins to cycle cards.

From 3:00 to 1:00, unless you have overwhelming advantage, play defensively is the best choice. If you load up elixir and have nothing else to do, just drop a card to cycle new card but Tombstone should be kept.
 
From 1:00 to overtime, drop more Goblin Huts behind Arena Tower. If you opponents try to make a strong push, just wait for defense and then counter push. While, if you opponents choose to defense, we can drop Baby Dragon/Barbarian behind Arena Tower to see what they will respond to. Remember defense is the best way to win.

For full guide click here

Arena 7-8
Deck #5

Battle Strategy:
In the beginning, if you have Giant + Balloon + Arrows in hand, then just wait for your opponents making first movement. If you don’t have these cards, just drop troops behind King Tower to quickly cycle the deck. When your opponents want to make a big push, it’s wise for your giving up your Arena Tower to push another lane.

In the middle term, this offensive deck usually  gets 1 crown, which is favorable for next push. Just drop your Giant + Balloon in your opponents’ area (Position is shown in the picture below). Place Giant first to distract King Tower and then drop Balloon. The shorter distance makes it hard to counter. Any defensive on the way will be quickly taken out.

At last, If you get 2 crowns, Giant and Balloon can be separated. But Giant should be dropped first to distract King Tower.
 
On defense: Use low cost troops to kite enemies, finish supporting troops first.

For full guide click here.

Deck #6

Main strategy

This deck is easy to play. If you have Giant in your opening hand, place him behind the King Tower. After he crosses the river, play Musketeer behind him and at the same time, play Poison in front of your Giant so it will slow down and cause damage to the enemy troops your opponent may use to stop your Giant while dealing constant damage to the Archer Tower. Get your Arrows ready because your opponent will probably use some small troops like Spear Goblins, Gobins, Minion Horde or Princess to counter.

For full guide click here.

That's all. Welcome to share your deck of the week with us.

 

Clash Royale: How to Get to Arena 4 Quickly [Deck Attached]

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Clash Royale has been released for almost 3 months so far. Take a look at the current meta, I wouldn't say it's very friendly for new players as there are quite a few players with their King Tower at 7 or even 8. So how to push to Arena 4 or 5? Below I am going to share a deck I used to get to Arena 4.

Before the deck list, let's have a look at the changes for Arena 3 after the May update. Bomb Tower HP decreases one third; Cannon HP decreases 11%; Valkyrie and Mini Pekka got slightly debuffed as they will be affected by Fireball pushback now. New card Fire Spirits will be unlocked at Arena 4 (2 elixir cost AOE card) also with Furnace (4 elixir cost building) and Lava Hound (legendary card, 7 elixir cost air troop).

So how are those cards/changes affecting the Arena 3-4 meta? First of all, the chance to meet Lava Hound in Arena 3 is low because it's a legendary card and if someone has unlocked it, it makes no sense he's still in Arena 3. As for Fire Spirits, the once often seen card Skeleton Army is going to show less as Fire Spirits counters Skeleton Army badly. The adding of Furnace kinda buffs the Hut spammer decks.

Ok now is the deck I used to get to Arena 4.


Though it might not seem that budget as it has two epic cards in this deck. The main DPS is the Goblin Barrel and Prince normally plays half-tank to attract enemy troops. Mini Pekka can be offensive but can also be defensive as it can be used to deal with Hog Rider or Giant thanks to his high damage. Cannon can be used to lure all kinds of troops. Fireball is good at countering Barbarians and the swarms. Noted that be careful in playing Minions unless you are sure your opponent doesn't have Balloon as it is the technically the only air troop in this deck.

If you don't have Prince, then try out the other deck below:


Same as the above, Goblin Barrel is still the main DPS but unlike the above, Valkyrie will be played as the tank. Here's a small tip: putting Valkyrie in front of the bridge and then place Goblins right after, Goblins will speed up Valkyrie's movement speed dramatically, just like a charge Prince! She can arrive at the Archer Tower much faster, giving your opponent less time to think what to do. For the only building in this deck, you can choose Cannon or Bomb Tower as you like. Bomb Tower is a good choice too as you may expect to face a lot of hut spammer decks in Arena 3-4.

Update - Kingdom Under Fire 2 (CN) Closed Beta Account Giveaway

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Really sorry for the trouble the account has caused. ChangYou has confirmed to us that these accounts require real name verification. Therefore, we write a new guide to help you verify your account.

Take a Chance to Participate in FPS MOBA Energy Heroes PC Early Access

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DSC Studio22 announced the PC early access for its FPS MOBA Energy Heroes. 2P.com got 4 early access codes from DSC Studio22. If you want to get hands on Energy Heroes, please participate in our event.

How to get a Early Access Code:

Step1: Register an account in www.2p.com.
Step2: "Like" 2P.com Facebook and "Share" this giveaway. Follow 2P.com Twitter and Retweet this giveaway.
 
Kukulkan

Step3:Please visit Energy Heroes Hub Page and write a quick preview for Energy Heroes. We will select the best 4 users and announce on May 30th.

About Energy Heroes

Energy Heroes is a free-to-play team versus team science fiction Third Person Shooter designed to enhance collaborative gameplay experiences by tweaking the classic rules found in MOBA and other team based online multiplayer games.

Energy heroes is set in a distant future, featuring a rich science-fiction world where players can choose from 10 different characters belonging to three different species classifications with each their own unique set of skills and weapons. The environment sprinkled with a mix of style elements from the comic books and futuristic movies universe delivers contrasted colors and first-class graphics.

Overwatch Hero Guide: How to Play Widowmaker

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 Widowmaker - "One shot, one kill."

 
  • Real Name: Amélie Lacroix, Age: 33                                         Role: Defense
  • Occupation: Assassin                                                               Class: Sniper
  • Base of Operations: Annecy, France
  • Affiliation: Talon
 
Widowmaker is the prime sniper of the heroes Overwatch currently provides. She has the capability of outputting the highest single-shot damage in the game at a whopping 150 damage, and every landed shot is just as satisfying as the last. First we will look at strengths and weaknesses and when you should pick Widowmaker.

Strengths
  • Highest single-shot damage potential in the game. (With the capability of “One shot, one kill”-ing Tracer and Zenyatta with a fully charged shot).
  • Very powerful ultimate providing utility to her entire team via vision of enemies through walls and obstructions for 15 seconds. It sets the rest of her team and herself up for coordinated strikes against unsuspecting enemies.
  • Excellent mobility with her grappling hook and her small hitbox grant Widowmaker easy escape from danger, keeping her alive to snipe away for more of the game.
Weaknesses
  • Often rushed and targeted in game to force close-medium range combat, making her much less effective of a hero pick.
  • Because of her weak body and her inferior close-range combat, she can not do much in the way of securing objectives on her own.
  • Her position is given away from the first shot, and because there are limited elevated areas from which to snipe, she is easy to locate, causing need for constant repositioning and taking herself away from the fight.
 
When to play Widowmaker


Widowmaker's strength lies primarily in a defensive position, and she is only viable when the player can consistently get kills. If you spend most of your time missing targets, not securing kills, or getting chased around hthe map, you are effectively forcing your team to fight 5v6, and that will come to show as the game progresses. Your best bet at that point is to change your pick to counter those exhibiting aggression against you as Widowmaker to balance out the fight. As fun as it is to snipe people off all day, if you can not do it effectively, do not remain in that role as a hindrance to your team.

That being said, she can absolutely be effective in nearly any defensive lineup. If you have a lineup that consists of mostly heroes who make up a strong frontline (A tank with a support and close-medium range damage-dealers), then it is safe to pick Widowmaker. If you have too many heroes already who would stay on the backline alongside you such as Hanzo and possibly Torbjörn, your team will be hard-pressed to defend against coordinated attacks. Sniping is good, but only when there is a frontline to keep the enemy team at a distance for you.

On the offensive side of point capture and payload maps, Widowmaker is really... sub-par. That's not to say that you won't get kills with her, because you almost certainly will, but since your team is the one that wants to progress forward, it is a lot harder to do that when sniping from the offensive position, as the enemy team defending can make sure they're covered while defending the point/payload with relative ease, leaving you to spend most of your time trying to position yourself for kills and not most of your time getting important kills. This, again, effectively leaves your team fighting 5v6, which is sometimes bearable on the defensive side, but is exponentially more detrimental on the offensive side. Long story short, unless you are a Widowmaker god (and even sometimes then), there is a better hero choice for you while on the offensive.

On point control maps Widowmaker can really be a hit or miss hero pick. She will be close to useless defending the point itself, as the enemy can easily rush the point and make sure she is reduced to fighting at close range. Defending the point from some sniper nest on the map is usually mildly effective at best. Most of the capture points themselves are obstructed from long-distance view by walls and other objects, making a long-range sniper close to useless at taking out enemies defending their point. The verdict here is that it is safe to pick Widowmaker if your team has the point and you can defend it from somewhere else on the map, but if your team does not have control, it is wise to employ a close-range or tankier hero to fit your team's current needs to aid in capturing or recapping the point.

Abilities

Widow's Kiss (LMB, RMB): This is the bread and butter of Widowmaker. This is what makes her the archetypal sniper of Overwatch. What is the cherry on top of this whole enchilada is that they provided her with a viable close-range option. They could have left her alone with just a sniper rifle and just had her "deal with" escaping and avoiding close-range fights, but they gave a decent enough automatic rifle built inside this nifty little gun that has a little punch to it. The real point to Widowmaker lives in the right-mouse-button of Widow's Kiss. The sniper. It does a quick zoom in, and in one second, charges to 100%, which equals out to 150 points of damage. There is not a whole lot of thought for this ability, but it does require precision, especially for those juicy headshots which double the max damage for a total of 300 damage per fully charged critical hit. It is almost always worth waiting for the full charge unless picking off things like Symmetra's defense turrets or already damaged heroes. Excelling in precision firing quickly is what makes or breaks a Widowmaker player, and it is a technique that requires practice to remain at max efficiency. 

Another strategic facet of Widowmaker's sniping is target selection. With most of or the whole enemy team in view, you need to prioritize based on highest threats to your team, health of the targets, and dangers to you. Support heroes are often a top priority, they have lower health, and taking them out of the fight increases the chances your team has in a fight. Beyond that, the targets are those damage-dealers that are less resilient. The targets who would be considered more resilient are Soldier: 76 with his heal, Torbjörn with his armor, Mei with her heal, and Reaper with his heal and mobility. Bastion technically falls in this category, but as he is usually a stationary target that can hold your team back, he is higher priority than the others in this category. If none of the above are available, that leaves damaging tanks, which, even if that is all there is to shoot, is still worth damaging. Dealing damage is always better than sitting and waiting for a better target!

Grappling Hook (LShift): Grappling hook is the pinch of mobility thrown into Widowmaker's kit. Its primary function is to reach those "sniper nests" around the map, propelling Widowmaker from position to position to put her targets in view. Mastering the positioning of Widowmaker is another necessity for playing her effectively. Her survival depends on it, securing kills depends on it, and your team depends on it. It is important to keep in mind that most sniper nests are obvious, and the enemy team will be well aware of your position most of the time, especially if you are busy shooting at them. Along with this, it is also important to always be on the lookout for a jetpacking Pharah or a teleporting Reaper, as those are dangers to most positions you can get yourself in as Widowmaker. Never let yourself feel safe and comfortable in a position. Move around frequently. A sniper who changes positions is a sniper who doesn't get caught.

To that point, there are times where you just do get caught, and that is the other side of the grappling hook coin: escape. If you just suspect a flank, if you have a Pharah raining pain down on you, if you have a bad feeling in your gut, never hesitate to use it to escape. Even if they weren't coming for you, it's still a reposition which is never really a bad thing. (Unless, of course, you reposition yourself straight into the enemy team. Don't do that.)

If you are just making your way around the map, the grappling hook has utility in just speeding up movement. You can target the ground ahead of you or a wall ahead of you to get back to things that much faster. It is also worth noting that the cooldown is not triggered on Grappling Hook unless it makes contact with something, so if you happen to whiff with it, you can reuse it again quickly.

Venom Mine (E): This ability is where the finesse and individual preference will come into play. Its primary and intended use is as a warning of enemy movement near you. You throw this mine down on some (hopefully narrow) pathway that leads to your sniping nest, and you have a warning on your HUD that signals whether your mine was triggered or destroyed. Either way, it means somebody has seen your mine and knows your near. The mine does apply 75 damage over 5 seconds, so it softens up most targets fairly well before they reach you. It is then your strategic choice to stay and fight whoever it might be close-range, or await their arrival with your sights on the pathway, or escape. It is always a good idea to have an escape plan ahead of time so you don't need that time to figure it out if it comes down to you grappling away. The seconds it could take to figure it out are seconds in which you can be killed.

The above is the standard and recommended way to use this ability, and should be used most often. Other options are in close-range fights to always throw it out to boost your damage, or, as you can throw the mine a fair distance, positioning yourself in such a way that allows you to throw the mine into the enemy team from above to supplement your team's damage. If you are being ambushed and it looks like you can not escape or will die for whatever reason, throw the mine down at your feet or somewhere between you and your attackers to ensure they are afflicted by its poison to either kill them or at least damage them as you die, leaving them for your team to clean up and pick off.

Infra-Sight (Q): Widowmaker's Ultimate ability, Infra-Sight, is extremely powerful and provides a strong temporary advantage for herself and her team. Information is ammunition in Overwatch, and that is the entirety of this Ultimate ability. It helps Widowmaker line up headshots, helps the rest of her team flank or avoid being flanked, and in general boosts her team significantly. It forces the enemy team to sit on the defensive while its generous durations ticks down, providing key opportunities for your team to advance.

If you can land your shots (which, if you can't, you shouldn't be playing Widowmaker), your Ultimate ability charges at a decent rate. There is hardly ever a bad time to use the ability, and it is recommended to use it as often as possible so you can begin charging it up again right away. The more often your team has that information, the more often you have the tactical advantage.


 

Black Desert Online: Valencia Expansion Delayed

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Daum Games has confirmed at Black Desert Onlineforum the delay of Valencia expansion and the siege mode. “Due to some technical issue to adapt the Season 4 of Siege mode to our build, we felt that we were not ready for this new content,” the publisher writes at the announcement.

>> Black Desert Online: All Awakenings Will Be Released at Once But Not That Soon
 
While Daum will not release the expansion any time soon, they will improve the security of the game client and clear bots. “We don't want the new Siege content to be overshadowed by this matter,” Daum says.
 
To compensate, Daum decides to extand the duration of the "Blackstone" and "Pirate Rhum" event for one extra week.


 
Originally slated for June 1, the first part of Valencia expansion will expand the world size by 30% with the addition of the desert region. There will be hundreds of new quests to push the main story forward. The desert region will bring new weather effect sandstorm to you, as well as new desert mounts such as camels and elephants. For the aspect of PvP, the most important new content for the expansion is siege mode.

>> You Might Have a Heat Stroke in Black Desert


[Exclusive] HeroWarz Interview: Producer Talks the Unique Gameplay Features

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We just had the opportunity to sit down with Kim Yoon Jong, producer of HeroWarz and Dungeon Fighter Online, and discussed with him the differences between these 2 games. See what he had to say.
 
What are the key gameplay features of HeroWarz?
The most essential feature is the action experience that gained through simple mouse control. Besides, the quality of the visuals ensures players get the best action experience.


 
HeroWarz automatically chooses the right ability for players according to the combat situation. That means players only have to keep tapping the mouse buttons. Why did you decide to make combat so simple?
When I worked on Dungeon Fighter Online, I noticed some young players as well as female players felt it's difficult to play with keyboard and mouse. That's why I decided to make a change in HeroWarz. I think it's a unique experience to play an action game by using mouse only.


 
Are there any interesting new gameplay systems that you can tell us?
You have your own army, or squad and you can strengthen it. When you progress your main character, you also have to progress your squad. Squad level is the total level of all characters in your account. As you level up your squad level, you can unlock new characters and new gameplay content.
 
How does squad work?
Player can call out up to 4 companions from your squad to fight alongside you in a certain period of time.
 
What can you tell us about the PvE content?
We develop a new version for the oversea market, which is a big leap in terms of gameplay content compared with the old version, and we call it the "reboot" version. Players can experience intense boss battle, tower defense content, and some casual features. Besides, we add many new cosmetic items.
  
In a grinding game like HeroWarz, how do you free players from repetitive dungeon crawling and consuming content too fast?
It's a problem in South Korea server so we've been looking at this for a while. On one side, we accelerate our development speed to make sure new content come out fast. You know, we created 16 characters and over 100 different dungeons in the past 3 years. On the other hand, we try to diversify the existing contents. For instance, we make use of the dungeons we have and the monsters we have at present and mix them together to create new dungeon challenges.


 
What can you tell us about the PvP modes?
We have 3 PvP modes along with a 4v4 MOBA style battle. We are also developing 8v8 mode and we'll talk more about it in the future.
 
You mentioned there will be over 100 different characters, but how do you plan to release them in the game?
The Reboot version is planned to launch with 16 characters. Our plan is to add 2 new characters each month (2P guesses that the actual update cadence will be varied in different regions). We could also work with the publisher of each region for exclusive characters that fit perfect for that region.

Overwatch: $30 Aimbots Sold on the Biggest Chinese Online Shopping Site

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Overwatch

Here is another hard evidence that Overwatch still has various types of bots and hacking tools. In China, these bots are going publicly and they can be purchased from the biggest online shopping site Taobao which is similar to eBay. I did a search on Taobao.com and found the one of the $30 aimbots has had about 100 purchases.
 
According to the report of 178.com, one of the major video game websites in China, there are $30 monthly, $60 quarterly, and $90 lifetime subscription bots and tools sold on Taobao.com. One of the bot seller gives detailed introduction of what his/her bot is capable of. See the picture below.
 

 

 
  

New MMOs of the Week: Dual Universe, Forsaken Legends, Lifeless

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This week we have 3 new MMOs in our radar.
 
Dual Universe


Dual Universe is a voxel-based sandbox MMORPG extends from the outer space to the planet surface. This game is about exploring the massive space with your spaceships, upgrade your ships, gathering resources, doing trade, building and transporting. You can script your ships and constructs to create custom weapons, navigation system, and even AI actions.  



  
Forsaken Legends

 
Forsaken Legends is a procedural open world MMORPG. The game world is persistent and changing 24/7. Hunting mobs, building houses and completing quests will have real impact to the area. Each time you come back visiting the same area, there could be different mobs and different loot drop. Combat of the game is skill-based and aim-based, and it’s quite action-focused. There’s open world PvP for players who seek more challenges and high rewards, and at the same time there are safe zones for casual players to explore.
 

 

   
 
Lifeless
 
Lifeless is an upcoming zombie survival game focuses on melee combat. The game boasts good visuals, brutal melee combat, and group cooperation. Unlike other zombie MMOs, you can block and counter attack zombies in Lifeless. That makes the game a promising one for fans of this genre, because it finally allows players to do meaningful and strategic melee combat with zombies, instead of just running away or doing suicidal toe-to-toe combat.
 


Snail Games: Pre-registration is Now Live for Mobile MMORPG Kingdom Warriors

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Snail Games will launch its new action-packed classic warfare mobile game Kingdom Warriors in June 7th. And the pre-registration is now live for the MMORPG game.
 

Based on historical Chinese Three Kingdoms period following the fall of the Han dynasty, Kingdom Warriors provides a perfect setting for waging bloody wars as rival factions fight for control. However, there are not many details about this game. When more details are released, we will post an update.
 
Sign up on the official site.

2P.com is teaming up with Snail Games to do a pre-registration event. Users who pre-registered will gain the 2P.com Pre-Registration Gift. Click here for full guide.



 

Post-apocalyptic Sci-fi MMORPG Trinium Wars Is Now Free-to-play

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InselGames announced that its post-apocalyptic sci-fi MMORPG Trinium Wars has gone free-to-play due to "due to many requests".
“We have thought long and hard about this major change and while we always kept the business model open in our Early Access FAQ, we were not sure of this until recently. While we had hoped that TW could be sustainable both financially and population-wise in a Buy-to-Play model, it turned out that just to many of you have waited to buy the title (even with the recent discount) or outright neglected it until it is Free-to-Play. In reviews, forum posts and our recent survey we were asked to switch to a free version and we have listened. From now on the basic game will be available for free while we are still selling the Deluxe and Collector’s Editions that contain valuable items and in-game currency.”
Trinium Wars launched on Steam in March 2016 as a buy-to-play title, though very cheap. The game boasts an arena-style PVP mode called Resource War where players will be available to fight against each other and NPC mobs on a 1000-player 24-7 persistent map.



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