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Clash Royale: How to Use The Log

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"A spilt bottle of Rage turned an innocent tree trunk into 'The Log'. Now, it seeks revenge by crushing anything in its path!"

Spell Anaylsis
Zap is one of Hog Rider’s best partners (another one is Goblins). Zap can also take care of Skeleton Army and Goblin Barrel.

Fireball can one shut Barbarians and Minion Horde.

Arrows is the best spell to finish off Minion Horde and Princess.

Poison works will with Golem.

Lighting is used for destroying Elixir Collector and Arena Tower at the same time.

Rocket has the highest damage. It often appears in defensive decks.

The Log can deal with spawner decks. With knocking back effect, it works well with Hog Rider.
 
Combo:
Hog Rider + The Log

Advantage: a level 1 The Log can kill level 2 Princess and Skeleton Army

Weakness: The Log will be useless if you opponent don’t use spawner decks or Princess. What’s more, it cannot target flying troops.


Clash Royale: How to Use Ice Spirit

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"Spawns one lively little Ice Spirit to freeze a group of enemies. Stay frosty."

Ice Spirit is a common card and it only costs 1 elixir to deploy. It can freeze both troops and buildings for 2 seconds while dealing damages. Paired with Hog Rider, Ice Spirit will freeze any troops or buildings on the way. Ice Spirit can also be used to distract charging Price, Giant Skeleton, Pekka, Mini Pekka and so on.
 
The only problem is that its frozen place is uncontrollable and its damage is low. Therefore we need have Zap prepared. For example, if you are playing a Balloon deck, Ice Spirit cannot take out Mini Horde so we need to Zap them. Also we need Zap when the Ice Spirit is killed by Princess.
 
Combo: Hog Rider + Ice Spirit
 
Advantage:
As a 1-elixir troop, it can be used to cycle the deck, support Hog Rider, distract heavy troops.
 
Weakness: It can be killed by Arrows and Zap. Also the place of Freeze is uncontrollable.

Clash Royale: How to Use and Counter the Lumberjack

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"He chops trees by day and hunts The Log by night. His bottle of Rage spills everywhere when he dies."
 
Lumberjack is like a strengthened Mini Pekka. His movement is pretty fast. Upon death, he drops a bottle of Rage that increases the attack speed and movement speed of your troops and buildings in the spell's area. The Rage Spell effect lasts for about 8 seconds. The first combo come to my mind is Hog Rider + Lumberjack + Fire Spirits. The second one is Royal Giant + Lumberjack. If you opponents use Barbarians/Goblins/Minions to take out your Lumberjack, your RG will get raged.
 
Combo: Hog Rider/Royal Giant +Lumberjack

Advantage: With high dps and rage effect, it’s definitely the most cost-effective card in Clash Royale!

Weakness: The place of Rage are uncontrollable.

Strategy
 
He is best to be supported with other troops because when he dies, the Rage will make the other troops do great damage. For this strategy, place him near or at the front so that when he dies, many of the troops in the push will still survive.

He can also be used defensively. If he is killed while near your Arena Tower, the resulting Rage will be dropped on the Arena Tower, increasing its attack speed. You can also capitalise on this by placing other buildings in front of the Arena Tower.
 
Countering it is fairly easy, use Goblins. Better yet, aerial troops such as Minions or Minion Horde can get rid of him safely without being damaged by him.

HeroWarz Review: The Space Between The Old and The New

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Well,  First of all, I have a confession to make my dear readers: I'm a fanciness lover. With that I mean I don't usually play games whose graphics and animations aren't stylish and, generally speaking, good. I love action games from Diablo III to DarkSouls... which is why, when I first saw HeroWarz I thought "What a lame game".

Honestly.

But I'm not the kind of guy who would judge a book by its cover, so I played it. And played it. And played it.... which brings me to my second and final confession of the article: I love stories. A game can be good, but if it doesn't have an attractive story, it may lose a lot of points with me.

You may wonder what does this have anything to do with HeroWarz. Well, it doesn't. I just wanted to point it out.

...Just kidding.

There is something called Immersion, which is how games can make us forget everything else... and HeroWarz has it, in a sense:

The first thing that introduced me in this seductive dance between game and player were the illustrations. They are great, and almost are enough as to fill the lack of graphics in the game (for me at least), as you can feel each character personality, play style... by a glance. They are diverse, from different weapons to different circumstances, as everyone has its own background story that affects the main storyline (There are additional stories that you can only unlock by playing with a certain character), all in order to fit our...tastes.


 
And to complete the whole pack, they even have a mini-novel, with about a hundred pages already, with some stories about the world, which is only growing. It's as if they decided to match their lack of graphics with RPG content. In a sense, us story lovers would play HeroWarz as a book.

 (http://herowarz.koggames.com/about/)
 
However, if that were enough to attract players, then we'd go to a library. That's where the game itself comes in.

HeroWarz would enter the same category as Path of Exile and Diablo III: hack'n'slash. However, instead of being a big map, everything unfolds inside a small instance where a great variety of enemies, with different mechanics and things you should watch out for, will try to finish you off as you cleave your way to the instance boss. You can play solo, or in a party which can fit a maximum of four players.

Yet, be warned: HeroWarz is beginner friendly. You could say that the first 20 levels are something like a big tutorial. Even solo isn't much of a challenge... at first.




As a little side note, those who were to want to read the story should: One, play solo or with a fellow story lover. In every instance, one of the players becomes the story leader, and not a lot of them wait for you to finish; Two, watch the notifications that appear on the lower right corner with the symbol of a megaphone, as they are interludes between missions.

Right when we start, after choosing our team name (the name which all of your characters will show) we only have one option to play: Story missions. There are 61 in total for now, and every mission is a character level( just so you don't get too scared if you see a guy being lvl 150... ) but, as we reach level 21, we unlock one of the Third world instances.
 
I think I wouldn't be far off if I were to say that they are considerably harder than the story ones. Why? because they can only be played solo (At least the mirror site ones), and have mechanics. For example, the first one, as the time passes, covers the map with fire that will deal damage per second to us, so it's in our interest to finish the instance as quickly as possible... but that won't be as easy, as Hera, the boss, will heal herself if not stopped, and Sudo Akira, the other simultaneous boss, will be there to prevent that from happening.

The third world does not award us with exp, but instead give us equipment, money, pantheon gemstones (A different kind of currency), and Sidekicks, being these the main purpose for which you'd enter them in the first place. Sidekicks are characters that will aid you in battle at your call, with different abilities depending on who they are and what level they are.

(Myriad by default will heal you when called.)
 
(Hera by default will deal damage and stun the boss ignoring inmunities when called.)

However, nothing of this would be fun enough if it weren't for the awesome unique mechanics every playable character has, plus the abilities the equipment give, as some can completely change how a skill works.

For now, there are six unlocked heroes:  Ara, a little girl with a water gun and some amazing moves... like throwing a giant anchor over her enemies; Audrey, a female mercenary, guns blazing style which will blow you away...with gunpowder; Nagne, A male swordsman who uses a Katana and its sheath, plus some badass aerial attacks; Derrick, a brawler for definition, who uses a giant shield to drop jaws and break bones; Hades, a grim reaper that will, with the utmost delicacy, use her giant maze and chain to take your breath away; And finally, the character I played: B, for the dualsword lovers, he is a gentle guy who is aided by female villains, with blood so poisonous that is actually orange, and a curious tendency to cutting everything up.

I'll leave you some gameplay here so you understand what I mean (Don't mind the awkward dude in the background. It's his first video):




But Masterseek, what is there to do after finishing the story missions?

Such an awesome question, my dear reader! Well, first of all I should explain that there is a stat called "Depth" which measures your equipment level. After finishing the storyline, you'll have three options to improve your depth and unlock more content: Player training, similar to Diablo's rifts to those who understand. Here you'll see three familiar maps that you already played through the storyline, each of which is only accessible if you fill the bar until reaching the black portal over it. The bosses and the mobs are random, with a chance to encounter some improved mobs that do not reach a champion or boss level, but have some annoying abilities, like attract you to them and then explode. Yeah, curse the lame explosive ones.



These instances award you with exp, loot and money, plus an improved chance for epic equipment five times a day.

Next we have the mirror sites, which by the time you finish the storyline you won't have completed. Mechanics get harder as you go up, and the final three are a bit special: the players cap goes up to two, to match the difficulty.

And then, after completing all mirror site missions, you'll be able to enter the LABYRINTH (Caps needed to express passion). The labyrinth can be pretty difficult if you don't understand your character mechanics well, as they recommend 180 depth. However, you can solo it with less... which is just saying: it depends on you guys. Basically, you'll have to face a random third world map with increased difficulty...so yeah, for those of us who thought the game was too easy, now we are earning what we deserved for our patience.

There is more content I have yet to reach, like the pantheons, which seems to be the hardest of all instances (In fact, they were nerfed because of it) where you literally have to fight a god... but hey, Didn't you want a challenge?; And Liberation which is an improved player training instance, where you'll face four random bosses along three maps, and the four at the same time at the end. As you can see, HeroWarz is full of PvE content, which I have to say, I love.

Which bring us to the prime question: Is this all there is to it?

Well, let's start by saying that the game is in open beta. A very open, very beta phase. In fact, when I played, the cash shop wasn't even implemented and by the time you read this, it may yet to be. But don't let that stop you, as there is a lot to be released: new characters, new missions... and a PvP mode, similar to MOBAS like Heroes or league.

My conclusion?

Well, I'd give HeroWarz, as of today, a 7.2/10 note.


I like fancyness, I like good graphics, I like good stories. And while HeroWarz may lack one of them, I enjoyed my time playing it. What's more, I even found myself forgetting important issues while dashing and slicing with B (Who seems to be a little broken, in more than one way.) "Oh damn, I was supposed to take screenshots and record this mission... well, whatever, I'll do it in the next one"... It took me about four times to actually remember it.

Do you like action games? Do you like stories? Do you like fancy protagonist? Would you like something casual? Then you should totally try it. You may not stick around, but I'm sure you'll enjoy your time there... as HeroWarz is the fresh air between the old games and the new ones.

Pokemon Go is More Like a Freemium Game Masked With the Nostalgia of Pokemon

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Ever since the first Pokemon games were released 20 years ago, fans have dreamed of going out into the world and catching their own Pokémon. Now Pokemon Company teams up Niantic releasing a new mobile game called Pokemon Go.
 
Although it’s only available in certain areas, players from all over the world are crazy about the game, using different ways to get involved. Therefore, the server was overloaded and illegal IP was banned. There is no doubt that it will be the most popular mobile game this year.
 
It’s fair to say that the game is f2p in the beginning. But if you want to enjoy the rest of its features it is going to cost you. Of course it’s ok to pay for the enjoyment as long as the product is good and you can afford it. Everything in the game costs gold and you start with 0 gold. Luckily you will have a decent number of Pokeballs and some Incense in the beginning. 
 
Here’s my inventory after throwing a few Pokeballs at the starter I found in my garage:



And here are some of the items you can buy in the store:



 
Ah, but how much are those coins actually worth in real human dollars? Here’s the coin section of the store (prices in US dollars):

HIT: Heroes of Incredible Tales Class Guides and Skills

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In Heroes of Incredible Tales, players are available to choose from four classes at first: Kiki, Hugo, Lucas and Anika. The next character is ranger, and it has already been released in Korea. There is no healing class in this game which means every class has their own defense and offense abilities. If you don’t know which class perfectly fit for you, please read on our Heroes of Incredible Tales class guides and skills below. 



Each class have six unique class skills which can be unlocked when the character reaches level 1, level 10, level 20, level 30, level 40 and level 52, but there are only three skills players can equip when doing the battle fight.

>>>HIT: Heroes of Incredible Tales: Skill Builds Guide

Lucas



Known to be the fastest class in game. If you are looking for combo, you can rely on this character having blades on both hands he can easily connect combos. Although his armor is not as much as Hugo but if you believe that offense is the best defense, you can go for this class. Personally this is main as I love doing PvE thing. 

Skills:

Raging Strike– Stabs, then strikes up with your sword. The target enemy will be knocked up.
Quake of Destruction– Kicks the enemy, then jumps up to strike down with your sword. The target enemy will be stunned.
Circling Blade– Throws dual swords to attack the enemy at a distance. The target enemy will be knocked down.
Soaring Strike– Stabs up, then jumps up and slams the enemy down. The target enemy will be knocked down. You can move around while using this skill.
Sword Energy of Rupture– Collects energy into your sword, then strikes down. The target enemy will be knocked down or stunned based on the amount of collected energy.


Kiki



The only ranged-based character in game so far as Ranger is still not available in Heroes of Incredible Tales International. If you like team play and crowd control, Kiki is a good pick. She can slow enemies as well as attack enemies in range without giving them a chance to fight back. Though poor in defense, her offensive output is outstanding.

Skills:

Flame Explosion– Shoots out a fireball to engulf the enemy in a pillar of fire. The taret enemy will be knocked up.
Chain Lightning – Sends out a chain of lightning to the enemy in front. The target enemy will be stunned.
Mana Rupture – Ruptures a concentrated force of mana to attack the enemy. The target enemy will be knocked down.
Blessing of Speed – Increase damage continuously when equipped. Using this skill increases attack speed for a period of time.
Create Dark Sphere – Summons the power of darkness and explodes it. The target enemy will be knocked down.
 

Anika



Anika can be defined by Speed and damage. I like to see how she do mid-air combo giving her a very effective attacks in PvP. Just like Lucas, This characteris  easy to grind/farm too because of her speed but like Kiki, doesn’t have a decent defense so make sure to do more connected attack as possible. To compare the speed of Anika to Lucas, Lucas the speed but the damage favors Anika.

Skills:

Death’s Pummel– Executes combo attacks, then chops down the enemy with your scythe. The taret enemy will be knocked up.
Shocking Bash– Spins in mid-air, then uses the momentum to strike down. The target enemy will be stunned.
Ruining Whirl – hooks with your scythe, spins, then throws the enemy away. The target enemy will be knocked down. You can move around while using this skill.
Death’s Grasp – Throws your scythe to drag an enemy in, then strikes down and throws the enemy away. The target enemy will be knocked down.
Smashing Energy – Collects energy into your scythe, then strikes down. The target enemy will be knocked down or stunned based on the amount of collected energy.

Hugo



The slowest yet the best class in PvP. Got both damage and defense. Survival is very important in PvP and that is how this class got edge on players vs player competition. Without decent speed, you might find this character boring in PvE especially if you love to see more action.

Skills:

Fierce Strike of Discipline – Strikes down, then pushes away and cuts upward at the enemy with your great sword. The target enemy will be knocked up.
Fierce Strike of Doom – Strikes down at the enemy, then spins to strike down hard. The target enemy will be stunned.
Circle of Rage– Grasps your great sword with both hands, then spins to attack the enemy. The target enemy will be knocked down. You can move around while executing this skill.
Roar of Protection– Increases HP continuously when equipped. Using this skills will protect against being knocked down or up for a period of time.
Desperate Charge – Guards your front with your great sword and charges towards the enemy. The target enemy will be knocked down. You can change directions while executing this skill.

Source: progamersonline

Riders of Icarus Opens a New Server in Europe

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Riders of Icarus, Nexon's F2P open-world action adventure MMORPG expands shortly after the Open Beta launch. Riders of Icarus had its Open Beta launch on July 6th and it's already announcing that it opened a new server. Akaldus is the name of the freshly European server opened to manage the invasion of players who want to join the recently Open Beta.

During this month, players can participate in several Open Beta events. Riders of Icarus is now avaiable in North America, Europe, Oceania and other supported regions for Windows PC via Steam or the Nexon Launcher.

Source: twitter

Related: Riders of Icarus' 10-Man Mounted Raid Looks Epic but Also Lacks Mechanism

The Black Death New Trailer Shows Lots of Hanging Bodies and a Desperate World

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The Black Death is an open-world survival game taking place in a medieval Europe that is being ravaged by the likes of a deadly plague. Gameplay focuses around player interaction due to the classes they chose (Peasants, Militia, Hunters, Merchant, Smith, and Monk are all playable classes that seem to be available now).


 
The game is now available on Steam’s Early Access program, allowing players to make a real difference to how the game progress. According to the developer’s words a full release of The Black Death will be ready in 8-12 months.
 
Key Early Access Features:
 
1.Hunt, harvest or steal supplies to avoid meeting your end in this harsh medieval world.
2.Pick from range of professions to suit your play style. Fight as a Militia or farm as a Peasant – its your choice.
3.Choose your battles wisely. Time your swings and parries, then strike your foes with a unique combat system.
4.Inspired by the landscape of Western Europe, Plague features a 8km2 world with a day/night cycle, animals and a range of characters to interact with.
5.Everything has a price. Weapons, armor, houses and more are all able to be purchased throughout the land. 

Turbine Layoffs Confirmed; Company Transitioning to Mobile Development Studio

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Turbine seems to be in trouble. According to a recent tweet posted by Rick Heaton (former community manager), Turbine appears to be facing another round of layoffs. Today, Massivelyop got confirm from Warner Bros. that the layoff was real. It's stated that Turbine was transitioning to a F2P mobile development studio. The full official statement can be read below.


Turbine is transitioning into a free-to-play, mobile development studio, and as a result we are eliminating some positions. The Lord of the Rings Online and Dungeons and Dragons online games will continue to operate as they do now. Re-focusing and reducing the studio size was a difficult decision for the company, and we are grateful to all of the Turbine staff for their considerable contributions.


Turbine put its signature on some important MMORPGs like: Dungeons & Dragons Online, The Lord of the Rings Online, Asheron's Call and its sequel Asheron's Call 2. With no official statement from Turbine you can consider this information as a rumor. We will keep you posted with new information regarding this matter.
 
Source: massivelyop

Battleborn’s Daily Average Player Count Dips to Around 600 on PC

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Although Gearbox’s hero shooter Battleborn was deemed to be Overwatch’s biggest opponent and did relatively good when the game was officially launched, Battleborn PC is now dying, and not even slowly. According to the Steamcharts, Battleborn’s average daily player on PC has dipped to around 600 during steam sale.



The console userbase looks better than the PC version, but it’s not optimistic. Some players on console report they have to wait between 2 and 10 minute for matches. What’s worse, Battleborn lead writer and former Destructoid editor Aaron Linde has left Gearbox Software. With Evolve turning to free-to-play, maybe this is the only route Gearbox could save Battleborn on PC. What do you think? Leave a comment below to tell us.  

Pokemon Severs Went Down, Driving People Crazy on Twitter

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After Pokemon Go soft launched on Japan, Australia and New Zealand, it soon released on US too on both iOS and Android but many players soon were having issues logging into the game as it’s been plagued with unknown server issues and authentication errors. The issue was due to an influx of players trying to swarm to the game.

People surely don't like server issues so Twitter is full of some interesting pictures/gifs while they are waiting for the servers to come back.
 

Clash Royale: Best Arena 9 Deck with Crazy Lumberjack + Three Musketeers

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Hey guys. Lumberjack is a newly added legendary card in Clash Royale and most of you may have no ideas about how to play Lumberjack. Therefore, I am going to bring you the most powerful Lumberjack deck. This deck works will in arena 9. Hope it will give you some inspirations to build your own deck.

My Deck

Combo
Lumbejack + 3 Musketeers
Valkyrie + Mini Pekka + Spear Goblins + Fire Spirits
 
Match Ups
Royal Giant – 3 Musketeers
Giant + Balloon – Cannon + Mini pekka

Weakness
The deck is not good at taking care of dirty air deck because the 3 musketeers costs 9 elixir. We only have Arrows to counter aerial units.

Check out Chief Pat’s video below to get learn more tips about how to play this deck.

Assassin’s Creed Film Stills Feature Fassbender as Both Lynch and Aguilar

Pokémon Go Tips: How Pokémon Spawns and What Affects the Spawn

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Pokémon Go encourages you to go out and look for Pokémon but it does allow you to capture some simply sitting at home/office and using no incense. It's proven that you can capture 5-30 Pokémon without going outside, depending on where you stay.
 
So it comes to how Pokémon spawns and what factors affect the spawn. A group of players has done a field test and research on the mechanism and come out with some theories based on the data they gather. We summarize the study with points.
 
Note: all these are theories and they are for your reference only.
 
1. Climates
Ground, Rock, Fire, and Fighting type Pokémon have significant correlations with temperature, humidity, cloud cover, clear weather and wind. 
 
2. Terrain
It's very likely (the team says they are 95% sure about it) that Water type Pokémon have significant correlations with riverbanks (most strongly correlated), wetlands, saltwater beaches, canals, docks, and parks with water features like ponds. However, lakes, streams and dams seem to have weaker correlation with the spawn. You can see all data in the table below.
 
Click to see the full image size


3. What Pokémon spawn in desert or dry area more often?
 
4. What Pokémon spawn in forest or grassland more often?
 
5. What Pokémon spawn in coastal areas more often?
 
6. Rain or thunder storm seem to have no influence on Pokémon spawn.
 
7. Ghost type Pokémon doesn't seem to spawn in cemeteries more often than in other places.
 
Source: The Silph Road

AION(KR) 5.3 Version Goes Live! New Mega-scale Dungeon Available for 384 Players

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On July 7th, AION unveiled detailed info of 5.3 version "The Resurgence of Dragon King". The new version mainly update 2 gameplay: Derid Invasion and Golden Arena. The Derid Invasion is a mega dungeon which only opens every Saturday and available for 384 players at most. The Golden Arena is similar to single PvP.

Derid Invasion

AION

AION

AION

AION

AION

 

Master: New Dungeon

AION

AION

AION

AION

AION

 

Renewal

AION

AION

AION

AION

AION

 

Golden Arena

AION

AION


Download How2P: Clash Royale Winners Announced

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Hello all Clash Royale players, a few days ago we hosted a giveaway event to celebrate the launch of our How2P for Clash Royale app on both Googleplay and Appstore. Thanks all for participating in this event and here are all the winners who will be rewarded with Googleplay or Appstore gift cards!

Considering that most of the attendees (98%) were Android users so we are going to only send out 1 $50 Googleplay Gift Cars to the winner.

Winners:

$50 GooglePlay gift cards:
* Windail Testa

$10 GooglePlay gift cards:
* Keaney Chan
* Juan Murta
* Ronelson Kyle Testa
* Achmad Riyadhi
* Dionysius Cong

$10 Appstore gift cards:
* Ladyeth Luck
* Gerard Dee

Note: we'll PM all the winners and send them the prize. Please keep an eye on your FB inbox! All prizes will be sent out before next week ends. Thanks!

What other giveaway event do you think? Let us know and we'll see what we can do!

Pokemon Go Combat Mechanism and Gym Battle Guide

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With the official launch in some selected counties, Pokemon Go has already taken the world by storm. Event the servers went down gamers still kept posting interesting picture and gifs on social media. In Pokemon Go, you can not only catch, train and evolve your Pokemons, but also do the battle at Gym. Gym battle is a core feature in this game and it offers interesting PVP content and interactive gameplay. Today we will show you the mechanism behind the Gym battle, and I hope it will help you become the top-tied trainer in the world.

Gym Introduction



Now the Pokemon battles could only take place in Gyms. If a Gym is white, that means no team currently owns it so you can give it a Pokemon and instantly take control. That Pokemon will live in that gym until it is defeated by an enemy trainer, at which point it will return to your collection to be used again. If the Gym is controlled by your allies, that means you can only do the practice matches.

Most of time a Gym will usually house one or more Pokemon, depending on how many trainers have combined to take control of a gym for their team. As a gym levels up, more Pokemon can be added to defend it from outside attack. Every player can choose one Pokemon to control the gym and the Pokemon with highest CP will be the head of the Gym.  

Pokemon Go's Battles are Not Turn Based



Contrary to most Pokemon games, Gym Battles in Pokemon Go are not turn based. Players have 120 seconds to beat the Pokemon in the gym. Every time a Pokemon is beaten, another comes out, and the timer restarts.

To attack, simply tap the screen as fast as possible, you can to perform rapid basic attacks. To dodge, swipe to the sides before the attack hits. To deal a special attack, you will need to hold down on the screen and release. In order to perform a special attack, you will need to charge the meter below a Pokemon's health until a bar is full - different special attacks have different meters. 



Pokemon Effectiveness Systems

The Pokemon Go also features effectiveness system, where an element is strong against on but weak to another. Such as fire trumps grass, water trumps fire, etc. When you and your allies defend the Gym, you can choose some Pokemons with complementary element to finish the Gym’s lineup. It will be much harder for opponents to conquer. When you are doing the practice matchs, you can just use same element Pokemons to let your teammate to use Pokemons with stronger element to finish off the game quickly since it will level up the Gym fast. However what can we do if the opponents take the Gym when you are doing the practice match? Just look around, find them and ask for a real person duel haha.

Beginner Guides for Pokémon Go: Battle Tactics, Pokémon Capture and Evolve

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For beginners, there are 2 major things they will do mostly: Gym Battle and capturing Pokémon. You can't do Gym Battle until level 5 so let's start from tactics of capturing Pokémon.
 
Searching for Pokémon
 
1. The most common way to find a nearby Pokémon is using the bottom right "nearby" button.
You'll see footprints which show how close you are to a Pokémon. The less the number of foot prints, the closer the Pokémon is.
 
2. You can pick a Pokémon you want to capture from the "nearby" list to track it.
Then whenever you walk into the direction of that Pokémon, the bar will blink. Keep going until there are no more footsteps and then click on that Pokémon from the list and they will appear.
 
Reminder: keep an eye on the traffic when you are tracing a Pokémon!


Tips for throwing Pokeballs!
 
You probably need several Pokeballs to capture one Pokémon and if you keep doing that you'll run out of Pokeballs fast. Here are some tips of effectively throwing Pokeballs.
 
1. Use you index finger instead of thumb.

2. Higher player level makes your throwing more accurately
You will see green circle (means easiest to capture) on the Pokémon if your level is high enough, instead of seeing yellow, orange and red circle (means hardest to capture).

3. Use a different type of Pokeball to increase the capture rate.


4. Throwing a curve or spin ball increase the chance of capture and reward you additional curve ball XP.

So how to do this trick?
  • Place your finger on the Pokéball
  • Move your finger around in a circle in either direction
  • When you start to see the ball "sparkle," release it. 
5. There are nice throw, great throw and excellent throw, depending on your throw accuracy.
The better your throw is, the higher chance you can capture the Pokémon. Of course, as I mention above, there are methods to increase the odds.

Leveling and evolving a Pokémon

1. Each Pokémon has a stat called CP, which simply represents the combat power of it.

You can increase CP by Powering Up your Pokémon but know that each Pokémon has a CP limit. You can also increase CP by evolving the Pokémon - which converts it into the next evolution of the Pokémon which comes with increased CP.
 
2. You can pick up an egg in your exploration

Once you find one, make sure you have it in the incubator. Depending on what kind of egg you have, it cracks when you travel 10km or 5km or 2km distance. No hard evidence shows whether long distance of travel incubates better or worse Pokémon.
 
3. Evolving a Pokémon costs Candy. So where to find Candy?

There are 3 ways to get candy:
  • When you catch a pokemon, you get 3 candy of the pokemons type
  • You can send your pokemon to the professor to get 1 candy (but you lose the pokemon permanantly obviously)
  • You get a lot of candy when your egg hatches based on the type of pokemon that hatched - for instance, i got 27 candy from 1 egg hatch.
Combat and Gym Battle
 
Combat takes place in real time.
 
1. You can do 4 things in combat:
  • Tab the screen = Attack
  • Swipe left/right = Dodge
  • Tap and Hold = Special Move (You require 1 bar of blue built up which is done by attacking)
  • Swap the current pokemon (so far, this just makes you take way too much damage as combat is real time - just tap the screen for now - may change once pokemon are stronger)
2. You can attack a gym and take control it when you reach level 5. Gym Battle can involve multiple players split into attacking and defending side.
 
3. Simply tab the screen fast to fight. There could be advanced tactics to be discovered.
 
4. Pokémon won't heal themselves even they are off the battlefield.

There are 3 ways to heal your pokemon:
  • Using a heal (purple) potion from your items
  • Powering up your pokemon (Will restore 1 hp each time - yay!)
  • Evolving your pokemon restores it to the full health of the next level pokemon

Best Collection of Funny Pokemon Go Tweets

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People have been pretty excited for the brand new mobile game Pokemon Go since it was officially released in Japan, Australia, New Zealand and US. It seems that all social media are packed with anecdotes about the game, as well as screenshot of the various places players have encounter Pokemon.
 
I’m wondering about how fit the human race is going to become this year since players need to travel different places to catch their Pokemon. I just picked some interesting tweets for you guys.  
 

 

Pokémon GO Gyms and Battle Guide

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Gym overview

Gyms are special points of interest found throughout the world. You can capture a Gym for your Team and battle the Pokémon of rival Teams there. Gyms can be challenged by multiple Trainers at the same time.

A Gym’s level is determined by its prestige. As a Gym earns prestige, it increases in level. The higher a Gym’s level, the more Pokémon can be assigned to it, which makes it harder for rival Teams to capture. A Gym’s prestige increases when you assign a trained Pokémon to it, and also when teammates assign additional Pokémon.

Gyms appear as towering structures in the Map View

Claim an open Gym for your team

To capture an open Gym for your team:

1. Walk up to a gray-colored Gym.
2. Touch the Gym to enter it.
3. At the bottom of the screen, touch the Add Pokémon 
4. Select a Pokémon to add to the Gym.

You can only add one Pokémon per Gym. Your Pokémon won't be returned to your collection until it's knocked off the Gym, so choose carefully!

Claim a Gym from a rival team

A Gym controlled by a rival team can be claimed by defeating the other team’s Pokémon inside the Gym. Select up to six Pokémon to use in the battle. Each rival Pokémon you defeat reduces the Gym’s Prestige and potentially lowers the Gym’s level. Defeating the rival Gym Leader reduces Prestige by a significant amount. Reduce the Gym’s Prestige to zero to claim the Gym for your team. Gyms can be challenged by multiple Trainers at the same time.

To battle Pokémon at rival Gyms:
1.  Walk up to a Gym controlled by an opposing team.
2.  Touch the Gym to enter it.
3.  Select up to six Pokémon to use in battle. There are two ways of making your selections.
   - Touch the icon of an individual Pokémon to swap it out for a different Pokémon. 
  - Touch the Shuffle  to get a completely different set of six Pokémon to use in battle.
4.  To start the battle, touch the Glove 

Once in the battle, you can perform one of three different actions:
- Fast Attack
- Tap your Pokémon to perform a fast attack
- Fast attacks charge your special attack meter.
- Dodge attacks
- Swipe left or right to dodge attacks.
- Special Attack
- Once your Special Attack meter is charged, long-press your Pokémon to perform a special attack.
- Special Attacks cause large amounts of damage.
Each Pokémon has Hit Points (HP) that can be depleted during battles. Pokémon faint after all their HP has depleted. Your battle is over once all of your Pokémon have fainted.

Reinforce a friendly Gym for your team

Gyms that match your Trainer’s team color are controlled by your teammates and are known as friendly Gyms. Reinforcing a friendly Gym adds prestige and increases the Gym’s level, making it harder for rival teams to capture. Each Trainer on your team can add one Pokémon per Gym. Each Gym can hold between 1 and 10 Pokémon, depending on its prestige. 

To reinforce a friendly Gym:
1. Walk up to a friendly Gym.
2. Touch the Gym to enter it.
3. At the bottom of the screen, touch Add Pokémon 
4.Select a Pokémon to add to the Gym.

You can only add one Pokémon per Gym. Your Pokémon won't be returned to your collection until it's knocked off the Gym, so choose carefully!

Train your Pokémon at friendly Gyms

Earn XP and increase the Prestige of friendly Gyms by training your Pokémon. You can train your Pokémon in a friendly battle, where you select a single Pokémon to battle against another Pokémon in a friendly Gym. The more you train, the more Prestige you can earn for your team’s Gym.

Training your Pokémon at a friendly Gym is similar to battling the Pokémon of rival teams. When your Pokémon loses a friendly battle, it doesn't faint. Its returned to your collection with 1 HP. 

Revive fainted Pokémon and restore HP

Potions heal Pokémon, restoring HP lost during battle. 

To use a Potion on a Pokémon:
1.       In the Map View, touch the Main Menu 
2.       Touch Items 
3.       Select a Potion from your Bag of items, and then select the Pokémon to be healed. You can use Revives and Max Revives to revive Pokémon that have fainted.

What are Combat Power (CP) and Hit Points (HP)?

Each Pokémon has Combat Power (CP) and Hit Points (HP).

All Pokémon start out with full HP at capture, but HP can be depleted during battle.

Each individual Pokémon is assigned CP at capture, which indicates how well that particular Pokémon will perform in battle. Not all Pokémon have the same CP - for example, if you have caught two Pikachu, they will not necessarily have the same CP.

As you gain XP and become a higher level Trainer, the CP of the Pokémon you capture will generally be higher. However, some types of Pokémon will naturally always have lower CP.
 
 
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