Hello Clashers! It's Aere here to share a deck building guide that I've always been using, and been suggesting to my clanmates. If you have any questions or need me to come up with a deck for you, feel free to reply to this thread! Or you can visit me in Mega Galaxy (#PQJUGJQ) and we'll help you with your deck
EVERY DECK MUST HAVE: 1) Splash damage against AIR - You don't want to get wrecked by minion hordes or minions do you? Plus if you're safe against air, you can use them against ground troops too!(eg. Witch, dragon, fire spirits, wizard, ice wizard, princess)
2) Cheap 2 or 3 elixir troops - Imagine if you deploy your troops and your opponent attacks on the other lane. How long are you going wait for your elixir bar to fill up? Cheap troops tend to have high damage and low HP.
(eg. Spear goblins, goblins, minions, skeleton, guards, archers)
3) At least one Tanker- Unless you're using a cycle deck, you need something to soak up damage while you push for a tower. If you're using a cycle deck, use slightly lower HP tankers like miner, knight, hog!
(eg. Giant, Royal Giant, Pekka, Golem, Lava Hound)
4) At least three cards that can counter AIR - This includes spell cards as well. You don't want to have all ground troops, do you?
5) A spell card that counters masses - Barbs and minion hordes are common in every Arena, they are easy to counter if you have the right cards! Spell cards are important, they counter masses AND help finish off a tower!
(eg. fireball, arrows, poison, zap, rocket)
6) A 4 elixir card with high DPS - To deal damage to Tankers (except hog), and also take down a tower or defense
(eg. Hog, Musketeer, Mini pekka)
*DPS = damage per second
DECK SUGGESTIONS
From my own experience! No legendaries? No worries.
1) Giant, Valkyrie, Dragon, Musk, Minion, Spear Gobs, Fireball, Hog
2) Giant, Witch, Mini Pekka, Dragon, Minion, Spear Gob, Fireball, Hog
3) Giant, Balloon, Fire spirits, Minions, Spear Gobs, Valkyrie, Poison, Mini Pekka
4) Valkyrie, Musketeer, Goblin Barrel, Dragon, Goblins, Minion, Fireball, Hog
LEGENDARY DECKS Princess (Use in decks that rely heavily on a Tanker. Or in a cycle deck.)
Princess, Giant, Balloon, Mini Pekka, Guards/Skeletons, Minion, Poison, Arrow
Princess, Royal Giant, Witch, Mini Pekkka, Zap, Fire spirits, Arrows, Elixir Collector
Ice Wizard (The ideal freeze spell + splash damage in one troop)
Ice Wizard, Royal Giant, Valkyrie, Minion, Spear Gobs, Hog, Fireball, Fire Spirits
Ice Wizard, Royal Giant, Valkyrie, Musketeer, Minion, Goblins, Fireball, Hog
Ice Wizard, Pekka, Prince, Dark Prince, Musketeer, Arrows, Fireball, Elixir Collector
Lava Hound (Do an all air attack with this beast!)
Lava Hound, Minions, Dragon, Balloon, Arrows, Poison, Valkyrie, Spear Goblins
Lava Hound, Minions, Minion Horde, Spear Gob, Poison, Zap, Mini Pekka, Elixir Collector
Lava Hound, Minions, Minion Horde, Goblins, Barbs, Balloon, Arrows, Elixir Collector
Sparky (Beware of zap, barbs, mini pekka and spawners, otherwise, its a beast!)
Sparky, Giant, Minion, Goblins, Elixir Collector, Arrows, Valkyrie, Cannon
Sparky, Giant, Witch, Musketeer, Spear Goblins, Zap, Minion, Rage
Sparky, Giant, Witch, Mini Pekka, Fire Spirits, Poison, Zap, Minions
Sparky, Royal Giant, Mini Pekka, Fire spirits, Cannon, Zap, Elixir Collector, Minion
Miner (Use this to take out elixir collectors, enemy support troops like musketeers, witch, and also distract the tower)
Miner, Goblins, Spear Goblins, Minion, Hog, Freeze, Valkyrie, Zap
Miner, Valkyrie, Musketeer, Dragon, Hog, Minion, Goblins, Fireball
Lumberjack (A miner that doesn't mine, plus a bonus rage spell! It's super fast)
Lumberjack, Golem, Guards, Poison, Musketeer, Cannon, Zap, Elixir collector
Lumberjack, Dark Prince, Prince, Poison, Zap, Musketeer, Cannon, Guards
Mixed Legendaries
Miner, Princess, Ice Wiz, Valkyrie, Royal Giant, Ice Spirit, Mini Pekka, Zap
Lava Hound, Princess, Lumberjack, Balloon, Ice Spirit, Zap, Arrows
Ice Wiz, Lumberjack, Inferno Tower, Valkyrie, Goblins, Zap, Hog, Gob Barrel
Miner, Princess, Giant, Poison, Zap, Witch, Mini Pekka, Fire Spirits
Log, Miner, Princess, Inferno Tower, Ice Spirit, Goblins, Zap, Mini Pekka
Sparky, Ice Wiz, Giant, Mini Pekka, Gob Barrel, Zap, Fireball, Fire Spirits
GOOD CARDS TO USE
Valkyrie. For just 4 elixir! It serves as a tanker, ground splash and pretty decent damage. You can counter enemy support troops like witches, wizards, musk or any cheap ground troops. You can also counter a Prince/Dark Prince!
Fireball. Another amazing 4 elixir card. Counters BARBS, Minion HORDE, 3 Musk, Witches, Wizards! Leaves behind a lil HP, so use something cheap to finish them off!
Mini Pekka. I think there's something with 4 elixir cards... Mini pekka has the ultimate damage per second, though its HP is a little low, you can send it in for an offence with cheap distracting cards. The ultimate counter to giants, royal giants, sparky, wizard, muskteer, valk.
Fire Spirits. For just 2 elixir, you can wipe clean an entire minion horde! And leave barbs to minimal HP. Send these in for an attack with a hog or mini pekka! Your opponent will most likely place cheap troops so your fire spirits will take those out!
Ice Spirits. Possibly the new game-changing card. For just 1 elixir, it freezes your enemy for 2 SECONDS. Which is a lot compared to the 0.5 zap freeze. Plus, a zap doesn't kill it! Use this for both offense and defense!
Thanks
Aere for sharing such an informative deck building guide with us, this guide first appeared on
Clash Royale Community.
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