Trion Worlds has announced new feature Legendary Powers on
RIFT next update Starfall Prophecy. Legendary Powers provide brand new choices to help you build your perfect character. Legendary Powers coming with Starfall Prophecy on November 16th, 2016.
ROGUE LEGENDARY POWERS
Rogues receive an incredible diversity of options in Legendary Powers, appealing to a wide variety of play styles. Each Soul affords choices for entirely new paths, or opt to simply make existing powers even more useful in fights. Here are a few examples:
Assassin
Legendary Thread of Death – Step out of the shadows and use stealth based damaging abilities any time you like! Fair enough – abilities used in this manner deal 25% less damage, but oh, the freedom! You’ll never go back!
Bladedancer
Legendary Fated Blades – Your Bladedancer can maintain a second Rythmic Action while Fated Blades is active. No one can match the speed and grace of your deadly footwork!
Bard
Legendary Harmonic Distortion – Bards will love the ability to stack Harmonic Energy up to 10 times, and better yet, critical finishers always grant an additional stack, for even more power. Legendary Harmonic Distortion will consume 2 stacks of Harmonic Energy if they are available, and heal for more than twice as much!
Marksman
Legendary Free Recoil – Arrows fly faster for Marksmen who select Free Recoil! With this pick, Empowered Shot no longer has a cooldown (or triggers a global cooldown) and grants 1 CP on use. Each subsequent cast of it in a limited time frame increases its energy cost and reduces its cast time.
Physician
Legendary Emergency Response – This ability certainly lives up to its name, giving Physicians an extraordinarily strong tool to keep their patients alive! Emergency Response no longer has a cooldown, but consumes all of the Rogue’s energy while healing the target for a percent of the Rogue’s life, based on the amount of energy consumed.
PRIMALIST LEGENDARY POWERS
With more streamlined Soul trees, Primalist Powers tend to be a bit broader in effect than with other Callings. Legendary Powers for Primalist tend towards making the abilities more focused, and providing all new means of specialization for the Primalist! Here are some examples:
Typhoon
Legendary Tsunami – The more Turmoil a Typhoon has built up, the longer Legendary Tsunami Lasts! For every stack of Turmoil consumed, the duration of Tsunami is extended by 1 second, damaging enemies longer.
Maelstrom
Legendary Flamewalker – Maelstroms with the patience to channel Legendary Flamewalker for a full 3 seconds will do 30% more fire damage for the next 20 seconds!
Dervish
Legendary Primal Avatar: Wind Serpent – With Legendary Primal Avatar: Wind Serpent, Dervishes can channel the power of the Wind Serpent for even longer! Instead of its normal duration, Primal Avatar: Wind Serpent lasts a full 60 seconds, with the damage bonuses provided gradually reducing over time.
Vulcanist
Legendary Ethereal Beam – The fury of fire and the crushing strength of earth are at the heart of a Vulcanist’s power, and Legendary Ethereal Beam transforms this ability to count as both! This means that Legendary Ethereal Beam benefits from all buffs to both Fire and Earth elements, making it more deadly than ever before!
Titan
Legendary Primal Avatar: Ram – Titans are the shield wall among Primalists, able to shrug off even the heaviest of blows when their Primal Avatar: Ram is enabled. With Legendary Primal Avatar: Ram, the cooldown of this ability is reduced every time you are attacked (up to once per 3 seconds), giving you the ability to channel the ram’s totemic gifts more often!
CLERIC LEGENDARY POWERS
Shaman – Time is everything, and Legendary Deep Freeze makes the best of it – this version no longer stuns targets, but now lasts a full 10 seconds.
Sentinel –Legendary Light of Redemption also applies Redeemed to the target when they are healed, increasing damage resistance by 6% for 16s. When Light of Redemption heals anyone, all targets with Redeemed are also healed. Mana costs are passively reduced by 25%, and Legendary Light of Redemption heals for 50% more.
Runeshaper – Smite your enemies as they justly deserve! With Legendary Rune of Impending Doom, you gain a stack of Smiting Force any time you do damage to the target (in addition to existing effects).
Oracle – Have you been seeking a reliable “get out of death free” card to play? Cast Legendary Defend the Fallen to ensure that allies cannot die for 8 seconds afterwards, in addition to its other effects.
Defiler – Legendary Unstable Transformation also causes Aggressive Avarice and Explosive Rage to consume only a single stack of Rage or Greed while active. Economy leads to victory!
MAGE LEGENDARY POWERS
Pyromancer – Legendary Fusillade casts Fireball on the target once every 0.5 seconds. At the end of the channel, if also hurls a satisfying Fulminate on the target.
Necromancer – Choose Legendary Condemn to convert all of the Mage’s stacks of Deathly Calling on the enemy into stacks of Condemn, dealing Death damage over time per stack. Make things even worse for your enemy when it adds two stacks of Deathly Calling to the Mage when this ability ends.
Storm Caller – This soul has a simple need – more lightning! RIFT answers with Legendary Lightning Arc; it consumes stacks of Electrified to deal increased damage. Simple. Effective. Deadly.
Elementalist – The Legendary Elemental Burst has a chance to be automatically cast a second and third time after the initial cast.
Archon –Every time Illuminate deals damage, Legendary Illuminate amplifies the damage of your next Pillaging Stone by 10%. Even better, it stacks up to 20 times.
WARRIOR LEGENDARY POWERS
Warlord – Legendary Breaking Blow no longer consumes AP. It merely consumes up to 60 Power to deal additional damage.
Void Knight – If you consume 3 pacts, Legendary Ascended Discharge doesn’t go on cooldown.
Tempest – Pulses reduce the cooldown of Legendary Wavelength by .5s each time they deal damage.
Reaver – Legendary Shadow of Dread passively causes your reaver dots to tick three times as fast but last 50% less time. It gets you to your goal faster!
Liberator – Legendary Medical Facility no longer reduces the cast time of Deliverance and Fast Relief. It causes Deliverance and Fast Relief to splash 12% of their healing in an AoE around affected targets.