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To Play and to Know MMO Games Better.

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    Credit: PlayStation Suomi via Twitter
    Despite being amongst the most popular early CD-based PC games, the point-and-click adventure is one that has largely been monopolised by one company in recent years. It’s not that the California-based Telltale Games is overly aggressive, it’s more the fact that the studio has so expertly redefined what the genre is all about – with narrative-driven titles such as The Walking Dead, The Wolf Among Us and Tales from the Borderlands heavily resonating with players over the past couple of console generations.

    Long before Telltale’s brand of engrossing storytelling became synonymous with point-and-click adventure though, the market was ruled by quirky, charming entries that contained as much humour as they did exposition. This week sees the launch of the studio’s Galaxy of the Guardians: The Telltale Series, the developer’s first attempt at creating an overtly humorous title since 2010’s Sam & Max: The Devil's Playhouse. With initial reviews suggesting a mixed critical response, today we’re taking a look back at some of the funniest point-and-click adventure titles ever released.

    Grim Fandango (1998)


    LucasArts’ surrealistic adventure title Grim Fandango isn’t only considered one of the greatest adventure games; it’s also often in the discussion as one of the greatest video games of all time. The brainchild of Tim Schafer, who was also responsible for other seminal adventure titles such as The Secret of Monkey Island (1990), Day of the Tentacle (1993) and Full Throttle (1995), Grim Fandango received critical acclaim for its uniquely cartoonish, film-noir-inspired visuals and hilariously wacky cast of characters.

    The game went on to receive a 2015 remaster on Sony’s home consoles and PC that was helmed by Schafer himself, reintroducing it to new generations of players. The title is largely considered the definitive edition of Grim Fandango, with improved visuals, overhauled textures and a reworked control scheme that switched out the previous tank-like configuration for a point-and-click system. A possibility of a sequel to the original title has long been discussed, with Schafer telling Kotaku that he had actively considered making an open-world Grim Fandago follow-up.

    Ace Ventura: The CD-Rom Game (1996)


    Ace Ventura: Pet Detective was the film that effectively served to launch Jim Carrey’s Hollywood career in 1994. Despite receiving middling reviews, the comedy was a huge hit with moviegoers, grossing $107 million at the box office against a budget of just $15 million. The titular eccentric private investigator proved popular with audiences, with Carrey’s “All righty then” catchphrase becoming embedded in popular culture.

    The film went on to spawn a sequel and animated series, as well as a handful of video game adaptations. Ace Ventura: The CD-Rom Game, released for PC in 1996, managed to capture the charm and humour of the original movie, while the live action was supplanted by a comic book aesthetic. More recently, the Playtech-developed Ace Ventura forms part of Sun Bingo’s line-up of online slot games, offering players a 5-reels, 243-ways to win slot. The title features various sprite-based graphics of Carrey in his star turn, as well three mini-games based on the franchise in the form of Jungle Friends, Sneaky Walk and Loser.

    Simon the Sorcerer (1993)


    Released in 1993 for the Amiga and PC, Adventure Soft’s Simon the Sorcerer features the unwitting titular protagonist as he ventures through a fantasy world that is effectively a parody of various fairy tales and fantasy stories. Taking a lot of inspiration from the aforementioned The Secret of Monkey Island as well as Terry Pratchett's Discworld novels but ultimately having enough original gameplay to not be designated as a rip-off, Simon the Sorcererreceived widespread critical acclaim upon release.

    Featuring a typically British sense of humour as well as both linear and non-linear acts, the title went on to spawn numerous sequels and spinoffs, including a 1998 pinball video game. In 2014, IP owner StoryBeasts announced plans to revive the franchise via a Kickstarter campaign for Simon the Sorcerer 6: Between Worlds, but the project was quietly cancelled two years later.

    With no games on our list being released since 1998, here’s to hoping that the remainder of Telltale’s Guardians of the Galaxy can get past the mixed response of the premiere episode in the series to reignite the comedy point-and-click adventure genre.

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    In the world of fantasy fiction, no other property is as popular as George R.R. Martin's epic series A Song of Ice and Fire. Known to wider audiences as Game of Thrones, the book franchise has not only spawned one of the most commercially and critically successful TV shows of all time, which has just earned 38 Emmy awards across all six seasons, but has also begotten multiple comics, collectibles, toys, and more recently, video games. While the latter category has seen the likes of Telltale Games, as well as other diverse developers, take a crack at the Game of Thrones formula, so far, there have been no attempts to integrate the series into the MMORPG genre; a potential title that could learn a great deal from current GoT products. This current lack of a dedicated online fantasy title is no doubt perplexing to the genre's many fans, as their sword-and-shield combat, rich and winding quest lines, and strategic faction-building go hand in hand with the bloody, human tale that is Game of Thrones.

    The eponymous Telltale series, that was released episodically between winter 2014 and summer 2015, told the story of the Forrester family, an offshoot Northern House that had become caught up in the War of the Five Kings. You played as multiple characters, separated both geographically and ideologically, and made decisions through the presentation of dialogue choices; some of which were decidedly difficult, as the series' signature "shades of grey" mentality shone through with each and every button prompt. While Telltale focused on story and character development in favor of exploration and refined combat, the episodic collection was in no way unsuccessful, as a sequel to the game is currently in development.

    Source: Flores via Twitter

    Telltale's Game of Thrones may cater for those with more hardcore gaming interests, but it is the genre of slot-based casual games that have also seen success with the ever-increasing popularity of the show. Players can take part in online slots from 32Red UK, all while immersing themselves within the world and wars of Westeros through Game of Thrones: 243 Ways. Playing as your house of choice is the primary draw here, as each retains a signature trait from the series: for example, choosing the Lannisters rewards you for loyalty, while the Targaryens have the highest number of Free Spins due to their dragon-soaring heritage. At 32Red players can earn £32 free for every £10 deposited. You can also play this game alongside 300 other titles at Slingo, or get 50 free spins at Lucky 247.  This means that the spirit of the TV show's cat-and-mouse nature gets more enticing, and provides a jumping-off point for those who wouldn't usually partake in online gaming experiences.

    These features from titles utilizing the Game of Thrones license could then be used to help others in crafting a premier MMORPG, by presenting both a deep and relatable story, while also allowing players to dominate, and to reach the Iron Throne in satisfying, yet potentially cutthroat, style. One of most recent successful fantasy MMORPGs, The Elder Scrolls Online, has been able to retain both of these traits through its abundance of quests and playable factions; something that Game of Thrones would have no shortage of, considering its plethora of Houses great and small, and the thick, detailed minutia of Martin's prose.


    Not only is it worth looking at the success of The Elder Scrolls Online, which amassed a following of 235,000 players during its first week on consoles, but also the prevalence of The Witcher series as a heavy hitter when it comes to open-world fantasy games. The latest entry is sitting at a 92 on Metacritc, while the entire franchise has sold over 25 million copies. Both Game of Thrones and The Witcher 3: Wild Hunt, especially, share many similarities, including their gigantic, immersive settings, intensely human stories, and a penchant for adult themes and violence. Couple this with an online setting, where players may duke it out in calculated battles, or share touching moments through either poignant death or thrilling victory, and you have a winning combination; a balance of skill and emotion that only Game of Thrones could provide.

    A Song of Ice and Fire is a supremely valuable property in and of itself, but through the careful incorporation of elements from various other titles, including GoT: 234 Ways, Telltale's adventure game, or The Witcher 3: Wild Hunt, Game of Thrones could see a new lease of life as a successful MMORPG.

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    When you think of blackjack, it automatically evokes imagery of suave British superspies in glamorous, exotic casinos sipping on luxuriant cocktails as they flip their cards over. The game – thought to have its origins in 18th century France - and its popularity have remained steady ever since. With one dealer, sometimes only one player, and a handful of cards, blackjack is as debonair as the tuxedo-wearer that it represents.    
     
    The aim of the game – originally called vingt-et-un or 21 - is to reach 21 before the dealer. A blackjack refers to drawing two cards that total 21 in the first draw (an ace and one of the Jack of Spades or the Jack of Clubs). The player wins if they either reach a higher score than the dealer does without exceeding 21, or the dealer goes bust by dealing themselves past 21. More detailed rules can be added to give the game more dexterity, but the simplicity and ease at which you can pick up the basic gameplay - not to mention the variations that can be played - remains one of the reasons blackjack has retained its appeal.      

    Blackjack's popularity rose long before microchips were even dreamt up. Tournaments were held in the winter months that pit players against one another as well as against the dealer. The added level of skill needed to master the competitiveness of the game allowed blackjack's popularity to flourish. Celebrities from P Diddy to Prince Harry are known to be fans of blackjack. And Paris Hilton even added $50,000 to her fortune playing the game. 

    Blackjack’s popularity remains strong with the shift from physical gaming to iGaming and online casinos. Part of the reason for this is due to the positive aspects of blackjack made even better with the addition of technology. The variety of versions of the game that are accessible online only increases compared to physical playing – and, with the introduction of virtual reality technology, the scope for immersive blackjack gaming from the comfort of your own home is amplified.

    Source: Pixabay

    The rising popularity of iGaming (in the UK, revenue generated rose around 1.5% in the past year alone) and especially VR-ready software makes online dealer casino, a mix between live streaming and VR games, the casino of the future. iGaming is already set to continue its rise, and continued technological progress means that popular physical games can be improved for the 21st century. Live-streaming casinos are already at the apex of technology, giving players the possibility to chat and play in real time against the dealer. The days of subpar hazy graphics and lagging have been replaced by crystal-clear visuals and lightning-fast loading speeds.        
     
    Unlike more rule-heavy games that take not just skill and mastery, but the need to remember complex rules and strategies, blackjack can be very good to amateurs and professionals alike. While there are skills needed in deciding whether to continue with the game once the initial cards are dealt, and whether or not the wager needs increasing, the game remains very accessible. This emphasis on casual gaming means that blackjack's popularity on online platforms is only set to rise further as players increasingly demand quick and easy games to play.

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    During a livestream Runescape's Community Manager "Mod Shauny" unintentionally displayed an image featured a logo of "Next-Gen". Shauny immediately turned the screen into darkness and muttered again and again "Oh god, I will lose my job." You can see a flash of the "Next-Gen" logo in the video clip below.



    His partner who was doing the livestream with him tried to soothe him that he was not going to lose his job. Fans at Runescape subreddit also backed Shauny up, telling Jagex that they should not let him go and apparently that was an honest mistake.

    Runescape is a classic MMO released in January 2001. The game has been changed a lot in the past 16 years. Whether "Next-Gen" is a completely new game or just a remastered version of Runescape is unknown. Which one do you prefer?




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    The largest adult entertainment website Pornhub has revealed an infographics showing its audiences' behaviors and preferences. There are over 2600 VR videos on Pornhub now and they garner over 500,000 views everyday.
     
    Other interesting yet unsurprising facts are men are 160% more likely to view VR videos compared to women, and 47% of the users who watch VR videos are between 25 and 34.

    Via: 
    venturebeat
     
     

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    Twilight Spirits is an action MORPG blending unique Eastern and Western culture, and it features non target lock system, visually stunning graphics as well as an unique "Dragon Spirit Moment" combat mechanism.

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    It’s not unusual to see that Chinese gaming giant Tencent uses questionnaire to tease upcoming games. Recently several gamers have received a questionnaire which contains list of questions that indicate the company may announce a Warcraft style mobile game.


     
    The speculation comes from some interesting questions. Firstly, players are asked that “Have you played/or known about Warcraft ?”. If you pick yes, it will follow up the questions that “Which patches have you played?” and “Which raids do you think are best for mobile game?” Apart from these basic questions, there are also some questions that allow you to choose the art and combat style respectively.


     
    It’s safe to say that Tencent is going to have a MMORPG mobile game, but right now it’s hard to conclude that whether we can see the familiar Warcraft element since it’s still up on the air.


     
    Coincidentally, another Chinese developer NetEase launched its mobile MMORPG Crusaders of Lights last month, and it looks like there is an inevitable battle between these two companies. How do you think about this? Will you play the Warcraft style mobile game by Tencent? Leave a comment below to tell us. 

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    Star Citizen hit $100,000,000 in 2015 and I thought it would stop there. 2 years later Star Citizen's crowd funding reached $149,000,000, and the game is still getting new backers! There are over 1.8 million players that have made their pledge, and it means the game already has about 2 million players.
     


    Star Citizen crowd funding started in 2012 with a $500,000 goal, and with the snowball rolling and getting bigger, the game is now one of the most expensive games to develop (should be the second most expensive MMO ever created in the history now). Now the game is still in development and Chris Roberts wants to add more and more content to the universe. Will the game walk out from Alpha in 2017? This may be one of the burning questions in video game world now. 


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    In yesterday's "Answers of the Week," Conan Exiles Director Joel Bylos answered a dozen of community questions and he went into details about the plan of making the combat system better. He said Funcom's ambition was to provide Dark Messiah/Skyrim (modded) levels of combat in Conan Exiles at the early access stage.

    Resultado de imagem para conan exiles
    "We don't ever expect combat in Exiles to be on par with an action game like Dark Souls," he said, "We want combat to be fun and interesting in its own right." The team will work on several aspects of the combat system:

    • The control feel/input priorities – how it feels to dodge, how it feels to block, how various inputs are prioritized (dodge from blocking, swing from blocking, dodge mid-swing etc.)
    • Weapon utility/counters/balance – In PvE it is a matter of improving the AI and attacks of the creatures to encourage/enforce the different weapon types. In PvP there are more variables to tweak – stats and their interplay.
    • Action vs RPG – The game already has a bit of both, but the team will be experimenting and iterating along both lines going forward and paying attention to player feedback as they do so.


    For other topics like dye system, loot system, and character creation, etc. you can read the full "Answers of the week" at Reddit.

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    After several months of waiting, the sci-fi shooter Farpoint is released on PlayStation VR on May 16 in NA and EU regions. Alongside with the game, Sony is also launching a new accessory, the PlayStation Aim controller which will not only support Farpoint but most of FPS VR games in the future.


     
    Setting on a mysterious desert planet, Farpoint is a FPS game that allows players to have the full length of storyline and the most immersive shooting experience in the VR world. Casting you in the role of one of two scientists left stranded on an alien world, you need to face tons of bug-like enemies and find a way home.


     
    Unlike traditional FPS games in VR, Farpoint isn’t a game that you can only stay in some fixed place and shoot all the time, but with the freely moving gameplay, it is easier to get the motion sickness for some people. Besides, in Farpoint you'll be able to aim and fire while holding a controller that feels like what you are seeing through the PlayStation VR headset.


     
    Apart from single player mode, Farpoint also supports two players co-op campaign in which you and your best friend can explore and fight together. If you are interested about this game, you  can pick PlayStation Aim Controller and Farpoint up in a bundle with the price of $79.99.


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    League of Angels - Paradise Land is a new mobile card game from GTarcade and it has recently opened up its pre-registration. Belonging to the genre of a turn based RPG the game does seem to be promising especially after the phenomenal success of League of Angels 1. This review focuses upon some key aspects of the game which make the game distinguishable from the others within the same genre. Here’s a quick look at the trailer that was released by the producers.


     
    INTRODUCTION.
    Set in the world of Elysium, League of Angels takes you through the journey of a clash between humans, Elves and Orcs while the rule of the Angels stand toppled. The game is a unique turn based RPG set up in beautiful gaming environments designed in such a manner that it will keep you entertained for quite some time. Being a turn based RPG, the game fares really well and offers a spectacular gaming experience. One of the main highlights of the game is the various game modes in which it can be played. Considering the fact that previous games such as league of Angels 2 and legacy of Discord were top grossing mobile games, it is highly likely that the same result could be repeated here. And the reasons for this? Let’s have a look at it.


    GRAPHICS.
    Simple and beautiful. That is how the graphics of this game has been designed. The fact that the game doesn’t offer high end graphics which require a player to have a fast processor or one with a lot of RAM is going to be one of the reasons why it’s going to be successful. Considering the fact that the graphics are kept at the bare essential level it will ensure that a lot of people will be easily able to access the game.


    The game offers a beautiful gaming environment in which players can immerse themselves. Vibrant colours, beautiful characters and smooth attack and defence gestures all add up to the fact that the game has been well designed.  Though it would’ve been much better if the developers could’ve focused a bit more on the appearance of the characters during combat. It doesn’t quite live up to the expectation as to the pictorial representation given in the character selection. This is one key area where the game could’ve been made better with respect to the appearance. This however does not affect the gameplay in any manner whatsoever. It is perhaps the simplicity of the game that makes it quite enjoyable.

    CONTROLS.
    The control mechanism in this game is quite elementary. All the players have to do is choose the character they need to attack with and apply the special power that they so desire to. Since the game is a turn based RPG players need not worry about factors like camera adjustment, control joysticks or combination attack in order to enjoy the game. In fact, there is also an auto play option where players simply have to choose the skill attack that they want their character to do, all the rest would be taken care of by the operating system present in your phone.

    TUTORIAL
    The tutorial in League of Angels - Paradise Land offers a standard understanding of the game. It guides you through various aspects of the game such as level building, combat etc.  In addition to this, it helps you master the skills required in order to upgrade your characters weapons so that they can offer more hit points while engaged in combat. There is a recruitment option available in the game which will help you gain access to characters. The tutorial will guide you through the process of how to gain access to these characters.


    GAME MODES.
    This is perhaps one of the most key aspects of the games. It helps break the monotony of a single type of game by breaking into different game modes. League of Angels essentially offers the players three different game modes:


    1) Adventure- A story mode which takes you through the magical journey of Elysium by helping unlock various types of characters. Once you begin the game you will be allowed to continue only through the adventure mode until you reach level 10. It isn’t too difficult a task to reach level 10 as this can happen easily within 3 or 4 games.

    2) Arena- This is another mode that has been made available in the game. However, this mode is unlocked until a player reaches level 11. Once the minimum requirement is met then the players can challenge the opponents before them to continuously raise their ranks and prove that they are the best in the arena. The higher rank a player can get the more coins he will be able to earn and at the same time will also be able to earn more rewards.

    3) Guild- you can unlock the guild after you reach level 18 in the game. Once this is done players can join any guild or create one with friends. Guild wars can be extremely fun to play and players can earn a lot of money and rewards through them.



    CHARACTERS.
    An extensive list of characters is offered in league of Angels. The characters which are available are divided into four classes:
    1) Attack.
    2) Defence
    3) Support
    4) Control

    The ‘Attack’ class consists of the highest number of characters which are equipped with weapons primarily meant for the purpose of inflicting severe damage on the opponents. The ‘Defence’ class consists of fewer characters in order to protect the team as a whole by offering a solid defence against the opponent’s attacks.  The ‘Support’ and ‘Control’ class characters are the least in number but yet they offer an immense amount of hit points.

    One of the most interesting features of this game is the ability to create a well-equipped and balanced team in order to have a higher success rate while engaging in combats. A player can compose a team which can have a maximum of up to five characters. An ideal composition of the team would be in having one player from each class. This will ensure that there is the perfect balance of attacking and defence in the team. However, each player will have a different approach towards the way they play a game, therefore the developers have given the choice of constructing the team in the manner players so desire. So if players wish to have a team which is more in favour of having a full strike attacking element they can create it that way. The only setback to this is that a player can deploy all five characters only after they reach level 10. Until then they are restricted to only 3 characters.



    SYSREM REQUIREMENTS.

      ANDROID IOS
    VERSION 5.1 and above. 9 and above.
    RAM 2 GB RAM 2 GB RAM.
    STORAGE 100 MB 100 MB
     
    VERDICT.
    Considering the overall aspects of the game and the various types of game modes present the game can be given a rating of 7.7/10.

    Have Fun Gaming!

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    NCsoft announced today the Korean release date of its mobile MMORPG Lineage M will be June 21st. With over 4 million pre-registration number, the mobile port of the classic PC MMO surpassed that of Lineage 2: Revolution's 3.5 million. Lineage M brings the gameplay and the visuals (with higher resolution) from the 19-year-old PC MMO to mobile platforms, promising the same experience like the PC version.


    Lineage M's PVP system has been improved by adding new feature that allows players to leave a message to the defeated player and his clan. On the other hand, the defeated player can teleport to the winner to take revenge. For the convenience of mobile gamers, the game implements "Arc Selector" and "Quick Button" systems. The "Arc Selector" allows players to lock on multiple targets by marking an area on the screen with their fingers. The "Quick Button" is like Macros
    , and it allows players to bind multiple skills or actions to one button. What's more, auto-fight and auto-path will be in the mobile game as well.


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    Previously we reported that leading Korean game developer Blueside was working with IGGYMOB to bring Gungrave IP to the VR world. Today at Unite Seoul 2017, the largest unity engine developer conference in South Korea, BlueSide and IGGYMOB presents at the stage the first look of the highly-anticipated VR action game. At their booths, attendees are able to experience the early version of Gungrave VR. We will update the hands-on video once we get it.

    The first screenshot of Gungrave VR 

    As a third-person action shooter developed by Red Entertainment, Gungrave was one of the most popular IPs in Japan when the game released in 2002. Rebooting the franchise in VR is definitely an interesting idea and something worth looking for, especially with help of the veteran developer BlueSide. Last year, IGGYMOB announced a mobile TPS MMO under Gungrave franchise, but right now there is no word that these two games will have connection.


    Unlike the popular VR first person shooting game Robo Recall, Gungrave VR is a third-person shooter features infinite & dynamic shooting, destructible environments, and stylish actions. The game will be firstly launched in PlayStation VR, and HTC Vive and Oculus Rift supports will arrive next. 

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    To celebrate the launch of Star Trek Online: Season 13 – Escalation, we are pleased to team up with Perfect World Entertainment again for the giveaway! We have 100 codes that unlock you the Mirror Universe Danube Class Runabout in Star Trek Online. If you are interested in having one, don't hesitate to comment in this post and win a code. 

    • 5 winnerswill win a 26th Century Heavy Dreadnought (Available for all factions) and Mirror Universe Danube-Class Runabout (Federation only)​
    • 100 winnerswill receive the Mirror Universe Danube-Class Runabout (Federation only)

    Klingon 26th Century Dreadnought 

    Mirror Universe Danube-Class Runabout

    How to win a code? 
    Tell us in comment why you like Star Trek Online.

    How are winners selected?
    We randomly pick up 50 players who make a valid comment. Winners will be announced at this post after the event ends. Codes will be sent to their registered email.

    When will the giveaway event end?
    Event ends on May 26, 2017. Winners will be announced at this post.

    Redemption Instructions
    Redeeming a code for the 26th Century Heavy Dreadnought will unlock a powerful Tier 6 vessel. The prize will automatically adapt to a specific character’s faction and grant a single ship per account (Federation, Romulan, or Klingon). Ship options include:
    • Temporal Heavy Dreadnought Cruiser [T6] – Universe Class (Starfleet Only)
    • Durgath Temporal Heavy Dreadnought Battlecruiser [T6] (Klingons Only)
    • Valkis Temporal Heavy Dreadnought Warbird [T6] (Romulans Only)

    To redeem the Mirror Universe Danube-Class Runabout:

    1) Install and launch the Arc client.
    2) Select the Arc logo at the top left of the client.
    3) Select “Redeem a Code” and enter the item code.
    4) Enter the game and visit the C-Store.
    5) Rewards can be found on the “Promotions” tab.

    *These codes are only eligible for the PC version of Star Trek Online and can only be redeemed by one character on a single account. Codes expires December 31, 2020.

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    Unite Seoul 2017, the Korea’s largest Unity developer conference, has just kicked off at COEX Grand Ballroom and Auditorium in Seoul with numerous sessions, booths and new games. Korean media picks some promising titles of the exhibition. Let’s check it out.
     
    Dragon Nest Father’s New Title Hundred Soul


     
    Hundred Soul was firstly unveiled at “Unite LA 2016” last November. In that time, the game was titled “Project 10” by the developer Hound 13, which was founded by the father of Dragon Nest Online Jung Sic Park.


     
    Hundred Soul is a TPS action RPG featuring console-like graphics and combat. There are more than 100 kinds of weapons, and each kind of weapon will have advantage and disadvantage when facing different enemies. For example, the big sword is very effective to Goblins while axe can destroy Skeletons easily.


     
    Hundred Soul is scheduled to launch in the 4th quarter 2017 in Korea, and Hound 13 has already signed a publishing contract with LINE.


     

     

    4: 33 Creative Lab Shooting Game Mafia


     
    Firstly announced at G-Star 2015, Mafia is strategy shooting game by local developer Beacon Games. In Mafia, you will be able to play as notorious gangster and fight against other force in the street fight. The game emphasizes the strategic skill casting and good timing of fire. After the CBT last October, Mafia is now ready to official launch.



     
     

    Survival Action FPS Still Alive
     
    Developed by Funter, Still Alive is a real-time survival action FPS game that allows 5 players fight one another and survive for 10 minutes. In this intense battle, you can choose 3 distinctive heroes such as Silent Hunter, Machine Elite and Pyromaniac, and each of them owns different craft equipments and skills.


     
    Still Alive has already arrived on Android this month. If you are interested in this game, check out the google play page here.



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    The game probably no longer needs an introduction by this point, but for those of you that might have missed it, Creativerse is a free-to-play sandbox adventure/survival game focused on exploring and crafting and building. The game officially launched on Steam a week ago, after a long period of early access, and has been receiving positive reviews from the community.

    For now, I played a little more than 50 hours and I find this game really good, especially when compared to Minecraft from which it was clearly heavily inspired from. The first striking difference is that Creativerse is far more beautiful than Minecraft with textures packs and shaders. Then, the Creativerse world is very rich, with four underground layers and 13 different biomes, each consisting entirely (or almost) of blocks and variants of mobs that for the most cannot be found elsewhere. 


    Concerning the mobs, there are a dozen that are clearly different, with each of them having variants that do not only have different names and colors, but also different stats and skills, which carries the number of mobs to approximately 35. The best part about this is that each and every one of the creatures you see in Creativerse can be tamed and use as pets, or even fed to obtain rare items. Certain items, such as Chizzard Eggs, can only be obtained from tamed Chizzards, which adds an interesting gameplay element. Unlike Minecraft, it is also possible to make tables, chairs, beautiful windows and roofing blocks, and other things of different models depending on the material used. One can also craft various chests, gates/doors, teleporters, crafting stations, and so on, and restrict their access through their settings. 


    The game is pretty fluid. The sprint speed is pretty good, and you can jump two blocks in height. And upon buying the Pro DLC, I found myself loving the Low Gravity setting of the game which allows players to jump about 6 blocks high. Overall, the world and our character feel much less frozen than in Minecraft. Finally, in my 50 hours of play, I was confronted with only one annoying bug which only caused me to lose some of the pets I had tamed.
     

    The gameplay is also very good. In Creativerse, there is only one tool to collect all types of blocks. Initially it is rather basic and is limited in the tier of blocks it can gather, but as players progress, they can craft better versions that not only allow players to gather higher tier blocks, but also make it possible to mine faster. The different layers of underground, and the obligation to mine and kill some mobs before being able to pass to the following layer make exploration very interesting. As players progress in the underground or on the overworld and reach new areas, the mobs will also get stronger according to where you are. If it is rather easy to figure the strength of enemies as you dig (the deeper you go, the stronger the mobs are) it is not as easy to perceive aboveground. This is how I found myself facing an Arctic Miru in the Tundra biome, only to find myself die in a few hits. Thankfully, when you die, the contents of your inventory are placed in a bag at the place of your death which can be picked up later. So it is easy enough to avoid losing anything. 


    It is impossible to play offline, and the servers are made available to the players for free. To restrict access to your world, you have to set a password. The economic model is also very good, the game is free and has a cash shop where you can buy craft recipes and blocks (both only decorative) as well as certain utility items like bombs and extractors that can be easily be crafted in-game. Even the Acrstone, that I initially thought I would need to buy, were rather easy to obtain by killing Keepas. As for the Pro DLC, it gives certain benefits such as the ability to create and customize multiple worlds, +20 backpack slots, 100% extra stamina and 2 free claims. The best advantages, however, are the Flashlight, that makes digging underground easier, as well as the Glider, that makes exploring and traveling over the vast world far more interesting. While it is a shame that the Glider isn’t available in any other form unless you buy Creativerse Pro, that is easy to overlook considering all the things they do offer for free. None of these benefits are required for you to enjoy the game, however, and it is all up to you if you would like to support the developers with a purchase of the Pro DLC or not.
     
    Finally, and this is probably the best point of the game as far as I am concerned, the multiplayer works perfectly. If Minecraft, as well as other similar games like Terraria, Portal Knights or Don’t Starve Together are often plagued with an awful lag depending on the people playing, this is entirely nonexistent in Creativerse. I even played with friends on the other side of the world, and while certain games could be unplayable due to the latency, I had no issue whatsoever with Creativerse. Even better is the fact that the creator of the world doesn’t need to be online for other players to access the world. I can only praise the developers for offering such a great performance for free.

    Conclusion

    A week ago, I did not even know this game existed, so it turned out to be a very good surprise. It is much better than I expected, and far better than other games I’ve played in this genre on almost every point. I therefore recommend that all players who appreciate this kind of game to test it.
     

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    A couple of weeks ago, Zenimax Media threatened with legal actions a small indie studio called No Matter Studios regarding the name of their survival game - Prey of the Gods. Worried that they might lose their skills, the Zenimax lawyers spotted another target, this time a bigger one. This new case is related to the lawsuit that Zenimax intended to Oculus, in which the jury awarded Zenimax with $500 million.

    Zenimax's new legal action aims Samsung, which worked together with Oculus on developing the Samsung Gear VR headset. The complaint claims that the Gear VR headset is "based upon Zenimax's intellectual property and includes information obtained by Samsung from Oculus, Luckey, and Carmack in violation of the NDA, Zenimax's copyrights, Carmack's employment agreement." Zenimax also states that "Samsung has used, and continues to utilize, Zenimax's VR technology (or derivatives thereof) that was misappropriated by Oculus."



    Samsung's response to these allegations hasn't been made, but if we have in mind Zenimax's precedent, then the Korean multinational conglomerate will have a hard time on proving its innocence.

    Source> dualshockers

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    Final Fantasy XIV's next expansion Stormblood is one of the biggest things for MMO in June (the other is ESO's Morrowind expansion). Square Enix have revealed the main theme song named Revolutions, which is composed by Nobuo Uematsu, the artist who's responsible for almost all Final Fantasy musics. Watch the trailer below and listen to the beautiful music.








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    Crowfall has been in development for a couple of years and the game has just hit another major milestone. With enough funds raised from the community, the developer can remove the restriction on the original archetype system, and provide a Races & Classes system that allows players to choose to play any class for any race. Additionally the developer is working on adding over 100 new Disciplines (allow you to customize your character's play style).



    On the other hand, the game's lighting and graphics get overhauled, and the new look of the game can be seen in the video below.





    Source: Massive reveal

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    Prey Box has just announced that its class-based spaceship shooting game Dreadnought kicked off open beta on PC today.The open beta version will add a new map named Ixion, which is the biggest map added to the game. The beta is free-to-play, and you can download the game now by visiting its official website



    Dreadnought is a class-based action game that puts you in command of massive capital ships and at the center of tactical, team-based battles. You are a mercenary captain who commands million-ton vessels in pursuit of fame, fortune—and glory.There are 50 different ships with a number of different specializations, from long-range sniping to support to short-range hit and run combat.



    if you are not familiar with how to play a massive space shooting game, you can check out the gameplay guides that cover topics like controls, basic strategies, progression and more.



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