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Dauntles Beginner Guide pt.2: I'm a New Slayer, and I Can't Craft Potions

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Don't fear my friend. I'm here.

As a second part of my guide I'd like to go into the how, when and what of gathering. And also a little about Behemoth slaying.  

So, you are slayer and you have been given borrowed weapons and armour. The basics of the basics. You've been taught where you can craft all of your equipment too (You are welcome) So What now?


Now, scrub, you get on a ship and go do your job.  To slay behemoths is an art which requires time and practice to master... with each one. But that's not your only job. Unfortunately, you'll also need some materials scattered across the islands which also have some tricks on their own.

You'll have to go gathering my friend.


For starters, not all islands are the same: as of now we have three kinds of ecosystems: Cold Forest or Tundra, Mild Forest and Savanna/Desert (Is kind of hard to give a definitive description of a floating island in an imaginary world, who would have thought).  And each of them can also be visited during the day or night.

And yeah. As you may have guessed, each variant means different resources. Some stay the same, but the uncommon and up usually don't. Unfortunately you can't choose which variant you want to visit because it is not currently implemented... which makes it even harder to recognize sometimes what you are looking for, as sometimes the resource changes shape. What's more, the material's name and utility also differs depending on the difficulty level you've reached.


In fact, one of the things I missed when I started playing was a little tutorial explaining what could be gathered and what not. There are so many different plants which are just a decoration... sometimes a very shiny flower would be just that: a flower.  Of course, by playing you also create a visual memory of them, but a little help for those who are just starting is always welcome right?

Hence, I made a little list of what can be collected, separated in five groups:

Flora. It is your primary source of potion materials, from health to utility potions such as stamina regeneration or resistances... and can be found in a variety of shapes, from fungus (which cannot be found in cold ecosystems. Correct me if I'm wrong) to flowers or plants.

Cold variants:
 
Plant for Healing potions overall.

This one, for utility potions.
 

Tempered variants, in the same order:
 
This one also has a shiny variant. I think it gives different rares.
 
Fungus, also for utility potions.
Desert Variants:
 


Fauna. For now there are only Goats. They always look the same (For now) yet they do award different materials.


Minerals. As with the goats, it doesn't matter the ecosystem: they always look the same, yet there are a gamma of colours and shapes. Some are easily recognizable, while others may escape your gaze if they are too far away. The key is to look out for walls of rock, and to not forget to check the elevations you jump down from. Finally, they all are a priority if you want to craft weapons, armour and even Lanterns.




Lava. In every island there is two of them at least: little volcanoes which can be gathered to obtain fluxes, and as said above, the materials extracted depend on the ecosystem and difficulty level.



Aether. To be perfectionist, I also wanted to mention it. Lorespeaking Behemoths are creatures who love to absorb Aether, the world's main energy source. Why does this matter? it matters because everytime you hunt one, the most usual (to not say always) thing is to find them near a fissure from which Aether steams out. These fissures can be collected to heal yourselve and also charge a part of your Lantern's battery, so to speak. Thus is really important sometimes to think tactically and collect it as efficiently as possible, as the times you can do so are limited and party shared.


Lastly and included in the group above, there are Aether wisp (Lorespeaking there is a debate in my head if to qualify this resource as Fauna or Aether) which are also necessary to craft a great variety of items, all of them of the supportive kind.


That's it guys! I hope you found this guide and the images useful. I'm planning on recording a video too in order to make the article easy on the eyes, but I'm having trouble finding time to do so. However I will do it, is a promise.

I'll follow up the guide with a third part, where I'll talk about one of the current weapons, its movements, its bugs and so on! Finally, if you enjoyed the read and want to know more about me and my work please don't hesitate on following me on Twitter: @DezartVanheart.

PEACE. 



Bluehole Is Worth $4.6 Billion (Up Five-fold in 3 Months), Thanks to PUBG

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Just a few months ago, Bluehole was just known as the TERA developer and it's not heard by most console gamers. But now the Korean company is expected to be worth $4.6 Billion after the blast of PlayerUnknown's Battlegrounds.
 
38 Communications, the site that tracks the unlisted Korean stocks, Bluehole's value is now around 5.2 trillion Korean won ($4.6 billion USD), which is a fivefold increase compared to that 3 months ago. The legendary journey of Bluehole and Brendan Greene, creator of PUBG isn't over yet. Later this year, the game will head to Xbox One and it's likely to go to PS4 sometime in the future.
 
Source: Bloomberg
Related: Bluehole Called Fortnite's Battle Royale Mode a Replica of PUBG

Dauntless Beginner Guide pt.2: I'm a New Slayer, and I Can't Craft Potions

$
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Don't fear my friend. I'm here.

As a second part of my guide I'd like to go into the how, when and what of gathering. And also a little about Behemoth slaying.  

So, you are slayer and you have been given borrowed weapons and armour. The basics of the basics. You've been taught where you can craft all of your equipment too (You are welcome) So What now?


Now, scrub, you get on a ship and go do your job.  To slay behemoths is an art which requires time and practice to master... with each one. But that's not your only job. Unfortunately, you'll also need some materials scattered across the islands which also have some tricks on their own.

You'll have to go gathering my friend.


For starters, not all islands are the same: as of now we have three kinds of ecosystems: Cold Forest or Tundra, Mild Forest and Savanna/Desert (Is kind of hard to give a definitive description of a floating island in an imaginary world, who would have thought).  And each of them can also be visited during the day or night.

And yeah. As you may have guessed, each variant means different resources. Some stay the same, but the uncommon and up usually don't. Unfortunately you can't choose which variant you want to visit because it is not currently implemented... which makes it even harder to recognize sometimes what you are looking for, as sometimes the resource changes shape. What's more, the material's name and utility also differs depending on the difficulty level you've reached.


In fact, one of the things I missed when I started playing was a little tutorial explaining what could be gathered and what not. There are so many different plants which are just a decoration... sometimes a very shiny flower would be just that: a flower.  Of course, by playing you also create a visual memory of them, but a little help for those who are just starting is always welcome right?

Hence, I made a little list of what can be collected, separated in five groups:

Flora. It is your primary source of potion materials, from health to utility potions such as stamina regeneration or resistances... and can be found in a variety of shapes, from fungus (which cannot be found in cold ecosystems. Correct me if I'm wrong) to flowers or plants.

Cold variants:
 
Plant for Healing potions overall.

This one, for utility potions.
 

Tempered variants, in the same order:
 
This one also has a shiny variant. I think it gives different rares.
 
Fungus, also for utility potions.
Desert Variants:
 


Fauna. For now there are only Goats. They always look the same (For now) yet they do award different materials.


Minerals. As with the goats, it doesn't matter the ecosystem: they always look the same, yet there are a gamma of colours and shapes. Some are easily recognizable, while others may escape your gaze if they are too far away. The key is to look out for walls of rock, and to not forget to check the elevations you jump down from. Finally, they all are a priority if you want to craft weapons, armour and even Lanterns.




Lava. In every island there is two of them at least: little volcanoes which can be gathered to obtain fluxes, and as said above, the materials extracted depend on the ecosystem and difficulty level.



Aether. To be perfectionist, I also wanted to mention it. Lorespeaking Behemoths are creatures who love to absorb Aether, the world's main energy source. Why does this matter? it matters because everytime you hunt one, the most usual (to not say always) thing is to find them near a fissure from which Aether steams out. These fissures can be collected to heal yourselve and also charge a part of your Lantern's battery, so to speak. Thus is really important sometimes to think tactically and collect it as efficiently as possible, as the times you can do so are limited and party shared.


Lastly and included in the group above, there are Aether wisp (Lorespeaking there is a debate in my head if to qualify this resource as Fauna or Aether) which are also necessary to craft a great variety of items, all of them of the supportive kind.


That's it guys! I hope you found this guide and the images useful. I'm planning on recording a video too in order to make the article easy on the eyes, but I'm having trouble finding time to do so. However I will do it, is a promise.

I'll follow up the guide with a third part, where I'll talk about one of the current weapons, its movements, its bugs and so on! Finally, if you enjoyed the read and want to know more about me and my work please don't hesitate on following me on Twitter: @DezartVanheart.

PEACE. 


Fortnite: Battle Royal F2P Launch Gets Over 1 Million Players in the First Day

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Epic Games has confirmed that the new Battle Royale mode of Fortnite will be playable as a standalone free-to-play game, starting from September 26. The Battle Royale mode has caught the attention of many players on the first day.

And as reflection of this public interest, Epic Games has announced yesterday on Twitter that the player counter has reached more than 1 million players during the first day of the launch only, which means this game will be very popular soon if the hype wont die.
 
For more information about the Battle Royale mode, read this article.

Kritika Online Is Now Available on Steam

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En Masse's anime MMORPG Kritika Online has been in the Open Beta phase since June 29 in the west. Now the game moves forward and enters full release. The official launch comes with the addition of the Fractured Memories update, which brings the following features to the game:
  • ​Fractured Memories dungeon, packed with ranked leaderboards and high rewards;
  • Four new stages for the Xanadu area;
  • New accent costumes, emblems, and the ability to combine them;
  • New items and UI improvements.

Last but not least, Kritika Online is also available on Steam now (for NA and EU only), including the latest update Fractured Memories. Check out the Stema page here.

Did Fortnite Battle Royale "Rip Off" PLAYERUNKNOWN'S BATTLEGROUNDS?

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Epic Games’ Fortnite has definitely revolutionized the multiplayer FPS genre by mixing survival, crafting and tower defense gameplay elements together to give players a never seen before experience. If there was one thing that was lacking, it was a PvP mode where players could face each others. Players asked for it, and Epic Games delivered with Fortnite Battle Royale.
 
For the better or for the worse, however, this triggered a number of heated debates due to the similarities between Fortnite Battle Royale and the extremely popular PLAYERUNKNOWN'S BATTLEGROUNDS (PUBG), with the developers behind the latter even pointing out their disappointment at what they believe to be Epic Games simply and plainly ripping off their game.

Like with everything else, opinions are extremely diverging and had divided the community between those that believe Epic Games definitely copied the main features of PUBG and those that do not think they are similar enough to warrant Bluehole, Inc.’s claims/accusations (as well as another part of the community that simply doesn’t care).

So here are my thoughts on the matter!

Lobby and Match Spawn

The start of a match is also by far the most obvious similarity between the two games. In both games, players start in a lobby where they wait to be sent onto the map. In this lobby, while they can find and use weapons to attack other players, but cannot actually damage them.
 
Once the timer runs out, players are sent over the main map, and spawn on a plane in PUBG, and a signature flying bus in Fortnite Battle Royale. From then on, they decide where they want to drop, and skydive towards the area of their choice. Whenever they decide to, or when they get close enough to the ground, a parachute (in PUBG) and a glider (in Fortnite Battle Royale) is triggered to allow a slow and soft landing. This allows the players enough time to move around and pick their landing area. If there are too many players around a specific building, for example, they can simply move to another.

The Map

As for the second (and I believe, the last) blatant similarity between the two games, it is the way the maps work. At the start of the match, players are free to go anywhere over the map, which is rather large (somewhat larger in PUBG). As time goes on, however, players are forced to move within a circle on the map to avoid elimination. This serves the purpose of restricting the area in which players can fight late in the match, and also reduce the time it will take for a match to end.
 
Up to this point, and only considering these aspects, I can agree that the similarities are too obvious for this to be a coincidence.

But this changes as soon as the match itself starts.

Inventory Management

PLAYERUNKNOWN'S BATTLEGROUNDS has low restrictions when it comes to the number of items players can carry. It all depends on the level of the backpack the players have, with a Level 1 backpack having a hold capacity of 170, which can be increased further if the players find a utility belt. As such, they have more freedom in regards to what they can have on their character, being able to carry armor, weapons, ammo, different grenades, and other useful consumables.

In Fortnite Battle Royale, however, restrictions are way more strict and apparent. For starters, players are limited to 6 slots that can be used to store weapons and consumables, one of which is occupied by your pickaxe, leaving you down to 5 slots. For example, they can only have 3 weapons, one health potion and one armor battery. This greatly limits inventory management, and players are often forced to drop a weapon to use a loot consumable, before picking it up again. Paired with the fact that when looting, items are highlighted on the ground, with different colors depending on their rarity, players will spend much less time replacing their lower quality weapons, which can be both good and bad. On the other hand, there are barely any restrictions when it comes to the carry capacity of building materials and ammo.

Crafting

The biggest difference between the two games, which can largely be attributed to the essence of the main Fortnite game, is the fact that PUBG does not feature any crafting element, while Fortnite Battle Royale does. Indeed, Epic Games’ title places a great focus on building structures, and the Battle Royale mode is no exception to this. 
 
So yes, Fortnite Battle Royale makes the gameplay more interesting since players can create their own cover instead of depending on static ones, and can even create sniper platforms with various walls and traps to hinders enemies trying to climb them.

Combat

Another huge difference between the two is that Fortnite Battle Royale be called somewhat casual, at least when compared to PUBG. The weapons are extremely easy to use, and while some do possess some advantage (shotguns in close range and sniper rifles for long range), encounters between players remain somewhat balanced. Healing items are also available in limited numbers, which makes it hard for players to heal after every small skirmishes.
 

In PLAYERUNKNOWN'S BATTLEGROUNDS, however, things immediately get more complicated. Not only are they much harder to master, but they even require players to add various components found as loot to use them properly. These can, for example, improve the handling or accuracy, reduce recoil or noise, and even magazine sizes. Moreover, with players often carrying dozens of health recovery items at a time, they are less likely to push themselves in direct confrontations, preferring to take cover and heal if the situation allows it.

Conclusion

In lights of these facts, I honestly do not believe that Fortnite Battle Royale is similar enough to PLAYERUNKNOWN'S BATTLEGROUNDS to warrant the "rip off" claims. Granted, there are a few aspects that Epic Games admits have been inspired by PUBG, some might even rightfully say that they were blatantly copied. But isn't that what game development is about? Taking features that work and adding your own twist to them?

So my answer is no, Fortnite Battle Royale did not plagiarise PUBG. Moreover, my personal opinion is that Bluehole, Inc. is only being vocal about the matter because Epic Games made their title Free to Play, which they might see as unfair competition.

Dauntless Beginner Guide: A Pointy, Long and Sharp Thing. Do I Stick it?

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Hey guys! Part 3 already! Who would have thought?

Anyway, let's position ourselves: We have arrived at Ramsgate, and they have explained to us where to craft. Then we went hunting and we learned how and what to gather.

But we still haven't learned something really basic. How to handle a sword?

The sword is actually the easiest weapon to master. It has good mobility but overall is way less punishable than the Gunhammer or the Axe. Even the Chainblades which have better mobility have a dodge with a delayed I-frame that makes them hard to learn sometimes.

But not the sword. With it most combos can be interrupted right after a hit, which turns it into the best weapon to learn the patterns of a new Behemoth. Personally, I prefer the keyboard and mouse to play, so I'll use them as a reference to explain the distinct combos and advance techniques the sword offers:



These are the basic movements, I also included the general movements and actions down here:

Now, you may think "You just posted the entire moveset, why bother working right?" You are wrong my friend: being knowledgeable doesn't mean you are wise.

(I'll also add a gif for each movement as soon as I'm able.) 

That's why I'd like to point out when and why you would use them:

Quad Cross. Your main safe damage. Is fast and easy to interrupt with a dodge after every combo step. It also replenishes your special bar, which is something I'll explain later.

Triple Elements. A nice combo which combines the first three hits of the previous one with two elemental attacks. Everytime you start a Quad Cross you'll be able to choose this one if the opening presents itself.

Repeating Elements. Two elemental hits plus an infinite amount of physical ones only limited by your stamina. They do not deal much damage, yet they do replenish your special meter real fast. Use with caution though, as you may not have any stamina left and be punished for it.

Rising Elements. Pure elemental three hit combo attack. Your highest damage combo yet not as safe as Quad Cross, since after every hit there is a little delay before you are able to roll away. Use with caution.
Special Meter. Five blocks of energy fill as you hit a Behemoth with a physical attack. Hence why Repeating Elements is so good to do so. Any block not completely filled will decay if not actively engaging combat.

Elemental Blast/Overdrive. Your special movement. Really good to flinch if a Behemoth's body part is about to break. Moreover, it has a trick: If you use it with one block only, it will release an elemental blast (which differs depending on the Behemoth hunted to create the weapon), however if you do so with five blocks, you'll also receive an attack speed bonus plus elemental damage on every hit. I should mention this movement can be used at the end of a combo in order to maximize damage, effectively erasing any delay between them.

Now, I did mention something about advance techniques right? with that I meant some movements not present in the image.Nor in any tutorial I've seen.

Unsheathe attack (Right click). It adds an extra hit to Quad Cross and Triple Elements. Great when having to pull out of the danger zone then going back. This way you don't spend any extra stamina running either.
 
Rolling attack (Right or left click). After any dodge, you can start any of the combos above with a common overhead descending vertical slash. Great to close gaps and not lose momentum.

Persisting Overdrive. This one is tricky and sometimes not easy to pull off, as the most efficient way to use does not always present itself. For starters, I don't know if its intended... but when in overdrive state, as your final block starts depleting, you can start any combo and conserve the attack speed bonus even when the bar is empty (Elemental attack visuals also persist, yet I don't know if the damage does too). Its especially useful with Repeating Elements, as if the right conditions are met, you could go back to three/four bars in one swoop.

And that's it for today's guide! I hope you found it useful!

Finally, If you enjoyed the read and would like to know more about my work please don't hesitate in following my twitter: @DezartVanheart.

PEACE. 

Watch the First Gameplay Trailer of Next-Gen Strategy MMO Project EX

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South Korean game developer and publisher Barunson E&A debuted a new Unreal Engine 4 based strategy mobile MMO called Project EX. The brilliant graphics, a massive world, large scale strategic battles, and RPG elements are what they game sell for. You can watch the English trailer below to see how the gameplay looks like.
 

 
The game is developed by NX Games, a studio that just acquired by Barunson E&A. You will need to choose one of the 5 hero characters and lead the army into territory wars. It has some ideas similar to Kingdom Under Fire 2 in terms of combat. You can command a large band of troops and you can also fight with hero abilities.







Age of Wushu 2: a Dozen of New Screenshots (Login the Forum to See the Pictures)

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Please note: the pictures do not represent the final quality of the product.

From Pixels to High Definition, The History of Lingeries and Underwear in Games

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As a game lover, what will you spend money on it except game itself? Yes, game characters’ costumes! For example, Widowmaker’s swimsuit in Overwatch is one of my favorite summer costumes released this summer. I have spent a lot of money to get this costume.
 
Seems the most popular costumes will always be sex ladies’ swimsuit, lingeries or underwear! Especially when summer is coming, lots of games will release some sexy summer costumes. And of course, I always try to collect them all.
 
If you want your product go into market and circulation widely, underwear is the best way to attract people isn’t it? But are these sexy costumes existing when games development just getting started? What are the first underwear in game looked like?

There is several rules of the Internet, and no.34 rule said: There is porn of it. No exceptions. It’s human nature. So, when games were invented, people were already thinking how to attract consumers by pron. But if you want a nonadult game sell out, you couldn’t put some naked women on it right? So, sexy underwear in games become the best way to solve this problem.
 
The earliest underwear in game I can find was came from Japan in 1980s, they simply painted some lines into different color from game character’s body to represent underwear.
 
The following picture is an Europe adult game called Custer's Revenge developed by Atari 2600 in 1982. Do you notice that all these characters are naked?
 
At that time, lots of Japan game companies try to get profit from adult game field and Koei is the best of them. Yes, Koei, the company which developed Dynasty Warriors Series. But back to that period, they also need adult elements to gain money.
 
And I must say, they really did a good job. Compare to Custer's Revenge, the graphic is much better and you also can change the color of bikini in this game. It’s a big step for mankind!
 

Then came to 1990s, graphics become better and the underwear also become more fashionable, like Silk pajamas or lace also appeared in games.
 
 
But in the early 90s, most Japanese adult games just show some images or sentences to players.
With the development of games, some RPG games, Fighting games and even FPS games have characters wear underwear. Although looks not that good as images, but that means underwear in games come from static to dynamic.
 
Typical games like Street Fighters and King of Fight have many famous characters like Chun-Li or
Mai Shiranui. These female characters are always my dream lover when I was young. And I play Chun-Li again and again, just want to see her underwear.
 
Of course, Capcom won’t lose the opportunity to earn some money, so they also product official Chun-Li underwear for players. Don’t forget to buy one for your girlfriend.
 
In 2000s, games developed rapidly and many fantastic games released. But sometimes these great games of course won’t focus on underwear. Then players invented MODs. You may have heard about The Elder Scrolls before, players developed countless fantastic underwear mods (and naked mod of course) in The Elder Scrolls V.
 
And in many MMO games, underwear become one of the selling points. “A3” is regard as the first adult MMO games in Korean. Then lots of Korean games inspired by this game start to add sexy elements into their games. 
 
A sexy Korean MMO game called Mabinogi: Heroes which also been called Bra Heroes in China because of the countless underwear costumes. This game company even would hold a underwear show before game release conference. And they not only sell these underwear in games but also in real-life which become main income of this game. You can feel it by following image.
 
Black Desert developed by PearlAbyss is another game good at underwear costumes. I don’t if you guys like these kinds of underwear or not.
 
In summaries, the development of underwear in game is also the development of games itself. From several pixels to sexy and fashion underwear in games, underwear represents the growth of game technology and Aesthetic level of players. The pursuit of sexy underwear is the same as the pursuit of high quality of games, we will never stop chasing better underwear in games!

Casual Mobile Game Battle Royale of Balls Now Available on iOS and Android

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Battle Royale of Balls is a casual e-sport mobile game. Only need a finger “poke,poke,poke” and you can play it casually.

In the story of “Battle Royale of Balls”, player becomes a challenger in spaceship. Since spaceship enters wormhole by mistake and faces the danger of disintegration, player can choose single battle or two-player battle and enter different rooms to start doomsday escape tour.


During challenge, the danger area in galaxy will expand gradually. The safe zone will narrow down till completely disappear. In this battleground, standing last is your final goal!
 
Danger Zone: At intervals, the safe zone shrinks. The green area in mini-map is safe zone. The red area is danger zone. In danger zone, the ball will suffer continuous damage. When the ball has shield, the shield will be consumed first.


Shield: Eating meteorite thorns and other players can increase shield value. When players stay in danger zone, shield will protect you from damage.


Small Meteorite: Eating it can increase weight and shield value. Split area of ball is small.
Big Meteorite: Eating it can increase weight and shield value a lot. Split area of ball is small. When the weight of ball is smaller than big meteorite, it can hide in big meteorite to avoid other players or wait for opportunity when other players are hitting this thorn.

Red Meteorite: when the safe zone turns the smallest, there will be red meteorites around safe zone. Pushing red meteorites to opponent’s ball. Then the ball will split into large area. Eat those split parts before they merge again.


During challenge, eating the meteorite thorns or killing other challengers can accumulate shield. Only powerful shield can protect you in danger zone.

Without shield,  once exposed in danger zone,  player’s weight will reduce dramatically until die.  Similar to living in Desert Island on doomsday, only killing others can make you survive.
 
A match lasts only 5 mins. Suspenseful, exciting and tactical.
There is abundant social function in game. You can follow any player. Celebrated players will receive more follows in game and own thousands of fans.
 
Game is expected to release in early October on iPad, iPhone and android platforms.

Final Release of Warsmoke - Epic MMO SLG

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Warsmoke is a world war themed MMO SLG game that brings you back to the time of epic world wars. You will play the role of commander in conquest, gathering all sorts of resources to lead your powerful troops, while unlocking famous world war generals! No scripts, no set mode, or fixed strategies. Fate is in your hands and it depends on every choice you make! Put aside the history book and create your own legendary story!

DO WHAT HISTORY CANNOT
Collect various generals from the two historic world wars and command them to conquer the lands that lie before you! No matter what nation you hail from, you have the chance to rewrite history and rule the world

CONQUER WITH REAL STRATEGY
The conquest of the world begins with its first territory. There are numerous territories forming the European continent, providing abundant resources and an optimal path of attack! You must expand your reach to your enemy’s border before you can launch an attack. Seize the moment and capitalize on the proper strategies to successfully conquer your enemy.


CHANGE AND APPLY WHATEVER YOU LIKE
You must catch every chance and opportunity on the battlefield – adjusting and applying the optimal tactic at the correct time! 

In Warsmoke, you can build a defense line to withstand enemy forces, send recon troops to distract the opponent, and fully apply the various strategies in order to achieve victory!

COMMAND YOUR ALLIES FOR TRIUMPH
From conquering the valleys surrounding your city to sparring in a nation vs nation battle, be the crucial role of the legion commander!


The turns of attacks, the troop arrangement, and the various targets of conquests - all are determined by your personal strategy and your art of command. Now lead your allies for honor!

COLLECT ALL WORLD WAR GENERALS
Close your eyes and imagine the infamous Hitler and Stalin serving in your army. All of this and more will be possible in Warsmoke! Unlock and collect 300+ famous commanders from WWI and WWII, and arrange them as you wish to forge your army with ultimate strength and power!

Once the war smoke has dispersed, will you be the last one standing? Find the soldier in you in Warsmoke!

Ship of Heroes: Hands on Character Creation Alpha Review

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The Ship of Heroes team has delivered yet another milestone, and yours truly had the chance to be right in the middle of it. Their first round of the alpha testing of the Ship of Heroes Character Creation Tool has completed, and screenshots of actual player created characters have been revealed. Including some of one of my own! 
 
“We opened up the CCT to a diverse group of supporters, and let them create original characters, using the three finished character models that we have in the game,” said Casey McGeever, CEO of Heroic Games.  “We’ve received over three hundred distinct suggestions, bug reports, and insights from this Alpha test – feedback we are happy to fold into our development schedule as we continue to push forward the efficient development of an outstanding, fun to play game.”

They released a preliminary beta testing report earlier today, and by all accounts, the testing went well. There were no reported technical issues, and I can personally confirm that I had no troubles with the creator at all. I was able to download, install and jump into it to start my first character within 10-15 minutes of receiving the link. It was tested on a wide array of devices and computer buillds, and across several different operating systems - all without a hitch. Which means, can I have a drum roll here, the devs are confident that they are on track for the scheduled beta launch at the end of 2018.
 
So how was it?

I was initially blown away when I opened it up and took a look at all the facial sliders. It has sliders for just about everything on the face, even things as interesting as setting the overall basic facial shapes like how heart-shaped, square or round the placement of the features. You can control the curve of the lips, the shape of the folds around the eyes, and fine tune multiple different areas of the nose. You add in a squint, a slanted smile, bulbous noses and ears, protuding brows or create a more elegant classic look. There are over 300 morphs that can be applied to each character, which allows for some impressive variation. I happily spent several hours just playing around with all of them, and of course, seeing a bunch of the powers that I'd never seen before didn't hurt either! My beloved Darkness!!
 
So let's crack open the hood and look inside. The first screen that pops up is the character archetype screen, followed by powers. I didn't expect to see a selection of powers! But the selection was really interesting, and of course, a large segment of time was taken up as I read through every powerset. 

Then you move into making the actual character's appearance. The face customization blew me away. I have seen a lot of comments about how the actual body needs more sliders, but aside from wanting to boost up my boob size, I was happy with what was there. Where I felt the creator is lacking are in the artistic additions. It is definitely shy on hairstyles and colors, eye colors, skin shades, and costume pieces. But at the same time, at this stage in the game's development, that's really to be expected. A rock solid foundation is what's needed at this point, the extra visuals can be added later - and the devs have already communicated their awareness of this and intention to add in more.

And to prove it, I will present some more shots of the first character I created.
 
 
 
When I was talking to Casey McGeever about the creator and my experiences with it, I mentioned wishing they had gold eyes. I was incredibly surprised, and pretty excited, when a few days later, he presented me with just that! The top two images are my original, the bottom two were taken with the new golden eyes. You can't really beat that kind of community responsiveness! I've also been informed that they are currently working on additional eye colors, as well as extra effects like slitted feline pupils. I cannot wait to get my hands on those.
 
My overall impression of my first experience with the character creator of Ship of Heroes was resoundingly positive. The foundation, which is the most important thing to be focusing on at this stage, is really rock solid. I was able to make some great looking characters, and even get a glimpse of some of the powers. I am really looking forward to the game itself now! If this is a taste of what's in store for us with this game, we're really in for a treat.

If you're hungry for more, including screenshots of characters made by other testers, head on over to the official Ship of Heroes newsletter about the alpha test from the devs' perspective.
 
 
 
 

Mobile MMORPG Era of Arcania Entered Closed Beta

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The highly anticipated mobile game, Era of Arcania, has already entered Closed Beta, inching ever closer to its imminent debut. The MMORPG from 37Games will combine stunning graphics with a number of unique social & combat elements to create a truly immersive experience for players. The Closed Beta begins today on Android devices.
 

 
Customization in EoA will go beyond the 5 classes of typical RPGs to include various attires and a personalized home for your character that can be shared with others. Don’t get lost amongst the countless avatars on screen with the ability to personalize everything from the armor you wear to the furniture in your own sanctuary of solitude. You’ll even have a private maid or butler to cater to your every whim. Your gaming experience will ultimately be up to you...
 
Like EoA’s Facebook for more: https://www.facebook.com/EoA.37Games/
Free download on Google Play: https://goo.gl/YwFqr4

Dead Target VR won the “Best Technical Achievement” award at the IMGA SEA 2017!

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The full list of winners of the 2nd International Mobile Gaming Awards (IMGA) for Southeast Asia (or IMGA SEA 2017) was announced. Totally 13 best games were picked by a jury’s board of experts industry, journalists and developers. Dead Target VR from VNG Game Studios won the award: Best Technical Achievement!
Image by: VNG Game Studios
 
Back to March 2017, Dead Target VR: Zombie Intensified (or for short: Dead Target VR) was just a prototype and made by a team of 2 people for VNG Game Studiosto experiment VR and Daydream - the latest VR device from Google. Later, the game received “greenlight” from VNG Game Studios to run as a full-scale game.

Image by: VNG Game Studios
 
Dead Target VR has created based on Dead Target: Zombie, a successful hit mobile game from VNG Game Studios which has more than 50 million of global installs. The gameplay focuses on shooting the horde of zombies from first-person view, players can freely choose any missions they like to play on a huge 3D city map which some of them contain bonuses and rewards. The developers re-used 90% of resources from the original game to make a whole new and fresh game!
 Image by: Yan Marchal
 
Mr. An Nguyen, Communication Manager of VNG Game Studios, said “The award “Best Technical Achievement” is such an honor and pleasure for us. It’s a reward for our hard work, encouraging us to do more and serving a better product.”
 
The jury of the 2nd IMGA SEA commented: “Generally speaking we are happy to see important improvements in the quality of games created in Southeast Asia and we are hoping to see and award real innovation from the region in the future. The winning games achieved a high level of polish and we expect that to be a standard for games that are released be it from big or small teams. This can avoid early failure in the marketplace, build success and win awards!”.
 
The 2nd IMGA SEA ceremony held in Pixel Building, on Friday, 13th October, presented by Jessie Wang (MyGamez) just before GameStart 2017 (Singapore).
 
 
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     

Blade and Soul: Rage of the Hive Queen Systems

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Blade and Soul is changing a few things in this update, most notably with gems and Sealing Charms.
With the Rage of the Hive Queen update arriving October 18, Blade and Soul will be making a number of systems changes and improvements. Here we will help you plan for some of the most impactful ones.
 
Brilliant Soul Sealing Charms
With this update, you will be able to buy a Brilliant Soul Sealing Charm from the Hongmoon Store and use it to seal a high level Soul, which then allows the Soul to be traded and sold. It is important to note that the higher level the Soul, the more Sealing Charms needed.
Here are the specific Souls that will be able to be sealed:
  • Awakened Hongmoon Energy
  • True Hongmoon Energy
  • Awakened Ascending Soul
  • True Ascending Soul
  • Awakened Transcendent Soul - Stage 5
  • True Transcendent Soul
  • Awakened Cosmic Soul - Stage 5
  • True Cosmic Soul
 
Weapons & Accessories
With the Rage of the Hive Queen update, an alternate upgrade path is being added for Baleful/Seraph Weapon Stages 1–9 that uses Void Fragments instead of Heroic Weapon offerings, giving you some additional ways to progress.
 
We are also looking to streamline the Legendary accessory paths by taking out the Draken accessory upgrade step. Instead you will be able to get the Oath Necklace, Eternity Belt, Immortality Earring, Destiny Ring, Divine Dragon Bracelet, and Tiger Bracelet directly from drops or NPCs. You can exchange a Draken accessory along with 10 gold for Stage 1 of the corresponding accessory in the Dragon Express, and the same goes for Legendary Accessory Tokens (sans the gold requirement). Additionally, the upgrade paths, costs, and breakthrough points are being normalized amongst these accessories.
 
Hongmoon Gems
We want to make Hongmoon Gems more accessible and obtainable, as well as increasing the flexibility to plan and make personal choices within the gem system. Up front one thing we’re adding is the ability to purchase Hongmoon Pentagonal Gems directly from Dragon Express with Solar Energy - a new currency available from Daily Challenges. That will obviously impact how you are able to obtain gems, but in addition we are also adding a way to upgrade and change gem types through a new fragment and powder system. Pentagonal and higher gems will be able to be salvaged to receive a variable amount of Hongmoon Gem Fragments and/or Hongmoon Gem Powder (based on quality) - which are tradable. 10 powders can be combined to create a fragment, and in the reverse, a fragment can be salvaged into 10 powders. You will also be able to purchase Hongmoon Hexagonal Gems directly from the Dragon Express for 4 Gem Powders, allowing you to directly and quickly exchange for other types.
 

 
With this new system, we are removing Radiant Energy and Mysterious Crystal from the gem transmutation recipes, and both will be exchangeable as Antiques (for 1 Hongmoon Gem Powder or 1 Solar Energy, respectively). Going forward, transmuting gems will instead require varying amounts of fragments and powders—in addition to the base gold cost and gems being transmuted. Obsidian will be the only exception to this, which will instead require Void Fragments and Soulstone Crystals for transmutation.
 
Hongmoon Secret Techniques
We are lowering the overall costs of Hongmoon Secret Techniques from the Battlefield and Zen Bean Traders to reduce the effort needed to obtain them, and because the Dragon Express discount is no longer relevant (due to the price reduction) they are being removed from the Dragon Express.
 
Please keep your eyes on our site and more Blade & Soul news will be heading your way very soon.

Some Clash of Clans Guides You Should Know

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In Clash of Clans, what speed up your progress? there are some top free game guides that can be helpful. How to win the battle in the game? Read the following contents for more details.

The Wall Breaker Elixir Bank

Did you think your Barracks was just for training troops? Wrong. If you hadn't noticed yet, you can queue a large number of troops to train, even when you aren't online. When you queue troops in this way the elixir you need to train them is “spent”, but you can cancel training at no penalty for any queued troop. This means you can queue all of your barracks till they are full, and Elixir spent this way will be “banked” safely away from would-be attackers. When you return to your village, you can cancel the queued troops and recoup your “banked” Elixir. Looking down the roster of potential troops, the Wall Breaker has the highest cost per slot. 

Various Kinds of Resources

Gems: Highly valuable (costs real money to buy) and can be used to speed up waiting times on buildings and units, buy you more builders, and boost resources. Gold: Used primarily for upgrading your important buildings such as you town hall. It also costs you gold when searching for other players to raid for resources. Elixir: Main resource for training and upgrading your troops spells. Dark Elixir: Used to train and upgrade DE troops that are unlocked later in the game.

The Spoils of War

When you defeat other players, you collect resources which allow you to upgrade stuff –– your barracks, for instance. Victories snag you trophies too, and the number of trophies you have determines what level league you're in. Clan Wars is one of the best features, you join a clan and can assist each other with reinforcements and battle with other Clans for resources. But early on you don’t really have the troop numbers or the force to participate properly, so in the initial parts of the game your main focus should be getting everything upgraded. Be warned, though, upgrading takes time.

Get More Gold and Elixir

The only way to progress in the game is by getting more and more resources and upgrading. You can get resources (gold and elixir) in a few ways –– you get them from collector buildings; you can raid another player's camp with your troops and get their trophies and resources. In addition to this, you can also get gold and elixir from the single player goblin map.

You can win the battle by following above guides. Hope you can enjoy your game time. 

Guild Wars 2: Shadow of the Mad King is Live

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Shadow of the Mad King, our annual Halloween festival, returns with ghoulish capers, spooky fights, and holiday fun! Here we will share more details with Guild Wars 2 fans.
 
Beginning October 17, 2017
 

Gather together with the citizens of Lion’s Arch to enjoy another year of tricks, treats, and terrible jokes.
 
The Mad King's Realm
Are you brave enough to go trick-or-treating in the Mad King’s Labyrinth? Knock on haunted doors, but beware the grisly monsters prowling the maze. If the Labyrinth’s endless armies aren’t enough to slake your thirst for combat, you can face off against other players in Lunatic Inquisition.
 
Ascent to Madness
Delve into the Mad King’s lair for a face-to-face battle with King Oswald Thorn himself. Be on your guard—the diabolical monarch has deadly tricks up his sleeve. Cater to the king’s capricious whims, and you may survive.
 
The Mad King's Clock Tower
 

Race against time in the Mad King’s Clock Tower, Tyria’s most haunted jumping puzzle! Leap over the crumbling remnants of the clock tower, but be on your toes—one wrong move and you may fall into the rising tide of horror. Can you conquer its cruelty?
 
Lion's Arch Festivities
 

Enjoy the spooky atmosphere of Lion’s Arch, but try not to make yourself sick eating candy corn. King Thorn himself—and his horrible sense of humor—will make his traditional appearance to play Mad King Says.
 
Tricks and Treats
 

What would a Halloween festival be without treats to go along with the tricks? Collect frightful new armor skins, weapon skins, and other rewards to keep the spirit alive all year long!
 

You can read the complete release notes on Guild Wars 2 forums. More updated news will be heading your way very soon so please keep your eyes on our site. New challenges are waiting for you. 
 
 

How Can We Learn More about Path of Exile

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Due to depth and breadth, the online role-playing game developed by Grinding Gear Games would be a rather scary experience. There's so much to look into, and one glimpse at the passive skill tree can turn more experienced of players who have never seen Path of Exile before into a pile of mush, clueless about what to do or where to go.
 
Obviously, the next place you should go to is the Internet. However, where to look and what to look for are equally important. At least, Path of Exile is familiar enough in gameplay for players to know what to look for. Therefore, as a Path of Exile player, there are some places where you can seek help and camaraderie.
Path of Exile
 
Gameplay Basics

Path of Exile isn't really hard, there are some harder games than this but is less familiar to the uninitiated. Most of mechanics follows the action role-playing game genre, but its courage is different. Therefore, learning about its inner working is key to understanding Path of Exile.
 
You can look for Guide to ZiggyD's Path of Exile Beginner Mechanics. ZiggyD is a notable member of the Path of Exile community and it makes videos on YouTube about various games, especially Path of Exile. It has tons of guides on PoE Items, and can tell you what PoE Currency is valuable, including a series of Survival Guides that can help you know what and what not to do while playing Path of Exile.
 
PoE Builds

Due to the design of gameplay system, there are tons of builds in Path of Exile. Virtually, it means to facilitate countless character build possibilities. As a beginner, you need to learn the Ground Slam Marauder, the Cold Witch, the Incinerate Witch, the Tanky Templar, the Lightning Ranger, and so on. Path of Exile Builds is the website where people can submit and review PoE builds. You can choose a build based on a set of criteria, and you can also search forums and ask the community about it to see what can be refined, how to level it, and so on.
image
 
PoE Resources

There’s a Path of Exile wiki where you can get any info on the game when you need it. There are also PoE Trade, trading websites where you can buy and sell Path of Exile Items, such as poe exalted orb. If you want a build, you can head on over to PoE Builder to plan. There are tons of resources out there on the game, but the richest source of information is Path of Exile community.
 
PoE Communities

The Path of Exile official forums is the first place to look for. Unlike other games where their official forums have some faults in their moderation, the ones in the PoE forums are positive to receive feedback and criticism, which makes them less happy with their ban-hammers. It means that there are actual meaningful discussions in this forum, which makes it a great place to discuss questions and be a part of the community.
 
There’s a PoE sub-reddit, which is naturally on Reddit. The more freeform structure of Reddit makes for rather fun interaction with other members of the community. There's a certain degree of openness that allows you to participate in the community. You may receive more negative elements of the community here too, but that's nothing unexpected if you often visit websites like Reddit. 

Legacy of Discord survival mode details revealed

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The popular ARPG Legacy of Discord – Furious Wings, today revealed details about its coming battle royale mode Last Guardian to celebrate the first anniversary and enhance the game experience.
 


Enjoy the Entertainment Format and Death Format

Last Guardian lasts for 20 minutes. Players can enter the match room in the initial 3 minutes, then the game will start and no new players can join any more. Participants have to kill other players to improve their power and survive. Players get points for the total number of kills, assist-kills, equipment and chests.
 
There are two formats in this mode, Entertainment Format and Death Format. In the Entertainment Format, players could continue the game even after they die. But the dead characters need some time to be resurrected and all the equipment will disappear. Player with the most points will win the match. As for the Death Format, the player allowed region will get smaller every 3 minutes. If someone is out of the region, this guardian will lose HP constantly. A maximum of 40 players may join a match room at a time. Participants will be disqualified if they die in this mode.



Upgrade yourself to be the most powerful guardian

During the period, all players will have the same base attributes in Last guardian Mode, plus the attribute transformed by BR. Players may find additional help in this mode and upgrade to be more powerful, and eventually be the winning player.
 
Players could find Equipment, Wrathwings, Weapons, Potions and other things directly laying on the ground, or obtain them from chests. Potions are very important in Last Guardian. There’re 3 types of potions, the Attack potions, Defence potions and Special potions. Attack potions will increase the attack power in a period of time. Defence potions will reduce damage taken. There are also some Special potions, some may increase the movement speed, and some of the Special potion could turn another player into a chest for 10 sec.
 
There are also many chances for players to gain experience if they find the special chest. Besides these chests, all players will get some experience every once in a while, given by system.

October 19th, Legacy of Discord will start its anniversary celebration. The game has prepared all sorts of treats for the players, including the Last Guardian Mode, an upgraded Metamorph system, and the exclusive Furious Wing.

About YOOZOO Games(SZ.002174)
YOOZOO Games, formerly Youzu Interactive, is a global entertainment company specializing in game development and distribution. The company is headquartered in Shanghai with offices in London, Berlin, Hong Kong, Singapore, and other major cities. Since its founding in 2009, YOOZOO has launched a multitude of highly successful products and forged a global distribution network. 
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