Quantcast
Channel: 2P.com Articles
Viewing all 7489 articles
Browse latest View live

Hardest MMO Ever? World First MMO Game for Programmers Launches on August 12

$
0
0
Have you ever thought about writing real JavaScript to control your units in the game? Screeps, the world’s first strategy sandbox MMO open world game for programmers will officially launch on August 12. Now you can try the live demo here.



Screeps is about scripting your creeps. No point’n’clicking any longer! You write real JavaScript* which controls your units autonomously. Any time, everywhere, even while you are offline. Screep is also a true strategy game. Units, base, mining resources, territory control, economy, manufacturing, transporting, logistics, reconnaissance – all the attributes of a real strategy game which you will have to program!



What’s more, players can start without knowing JavaScript, only basic skills are required, and your JavaScript skill will become better and better. if you are a pro developer, I'm sure you'll love it. For more information about screeps, check out on the official site.

[Video] War Thunder Will Finally Get Destructible Environment

$
0
0
War Thunder Destructible Environment

Players of War Thunder have been asking for destructible environment since they can get their hands on tanks. Now the feature will be finally implemented in an upcoming update. You can watch the in-development destructible feature in the video below.
 


War Thunder Destructible Environment
                                                                   Before VS After
War Thunder Destructible Environment
 
In an upcoming major update, all players will be able to try out the destruction system with buildings in War Thunder for themselves. Previously, you may already have seen destructibility in the game: we gradually introduced it for all vegetation and later started working on destructibility for various small objects: fences, hedges, statues and so on. Now we’re introducing larger destructible objects to the game: wall fragments, ruins and entire buildings. So, we’re already within a hair’s breadth of creating a system of complete destructibility in War Thunder.
 
The new destructibility system for large objects is provided by the APEX system, which “slices” objects when a shell hits them. Each piece of the object falls according to the laws of physics. At the same time, the technology allows us to configure the graphical display of destruction so that the effects look good without overloading the system.
 
According to Gaijin, Berlin will be the first map gets destructible environment, followed by other tanks maps. How will the new feature affect your battle? "In short-range battles in urban conditions, it will be possible to take down a wall with a tank shell and immediately aim the second shell at the enemy caught unawares behind the wall," the dev says.

Intense Marble Action RPG Marble Monster Available on Both IOS and Android

$
0
0

Inflo Games announced the release of their latest mobile title - Marble Monster. Marble Monster is an intense marble action RPG game developed by Nterfun. Launching with over 100 levels, players can experience the simple yet strategic and unique gameplay with classic marbles. Packed with over 500 monsters, team combinations are endless while players are challenging one another in PvP or with their Guild against mighty Dragons!

Marble Monster Official Promo (2015)

DESCRIPTION
Embark on your journey through various Worlds in over 100 dungeons and raids. Assemble your Marbles from over 500 different Monsters and battle alone or with your Guild!

Marble Monster

 

FEATURES

  • FREE-TO-PLAY
  • 100+ levels with more to come!
  • 5 distinct elemental Worlds
  • 500+ monsters to collect
  • Earn daily mission rewards
  • Guilds, Raids, Dungeons and much more!

Marble Monster

Marble Monster

Classic Strategy MMO Stronghold Kingdoms Coming to iOS

$
0
0


Developed by Firefly Studios, the MMORTS Stronghold Kingdoms was launched worldwide in 2009. At Gamescom 2015, Firefly Studios announced that this latest game in the Stronghold series is coming to iOS with touchscreen controls and cross platform play with millions of existing Kingdoms players.



Stronghold Kingdoms mobile will feature the classic Stronghold gameplay in PC version. “We’re bringing Stronghold to mobile without any concessions. Kingdoms will be the full game on iPad and iPhone, with extra features like cross-platform play with PC and Mac users and a totally redesigned UI for touch control”, said Simon Bradbury, Creative Director at Firefly Studios.



There is no release date for mobile version of Stronghold Kingdoms. Alongside this reveal, Firefly Studios also announced a new Stronghold for PC. Currently without an official title, the next traditional Stronghold game is planned as a standalone release intended to satisfy long-time fans. You can visit official site for more information.

MMO Chart Week #31: The International 5 vs. Gamescom 2015

$
0
0
Last week the gaming world was in festival. There was The International 5 which represented the highest level of e-sport tournament in US. And on the other side of the world there was gamescom 2015 in Germany. In MMO and MOBA world, World of Warcraft and Dota 2 were the 2 games caught the most attention. The Dota 2 event set a record-breaking $18 million prize pool while World of Warcraft announced the 6th expansion Legion.   

The chart aims to present the most popular MMOs/online games that have been available for everyone (released or in open beta). There is a score for each game on the chart, which is calculated through certain fomula.
Top 20 Most Popular MMOs
 Game InformationThis WeekLast Week
  1  Dota 2
    Valve/MOBA/PC
36026↑35517
  2  World of Warcraft
   Blizzard/RPG/PC
35829↑35573
  3   Hearthstone: Heroes of Warcraft 
   Blizzard/CCG/PC iOS Android
35102↑34927
  4   Heroes of the Storm 
   Blizzard/MOBA/PC
35091↑34963
  5   League of Legends
    Riot Games/MOBA/PC
34896↑33639
  6  Destiny
   Bungie/FPS/PS4 PS3 Xbox One Xbox 360
34780↑33312
  7   Smite
   Hi-Rez Studios /MOBA/PC Xbox One
30394↑29007
  8   Guild Wars 2
    ArenaNet/RPG/PC
27541↓27791
  9  Star Wars: The Old Republic
    BioWare/RPG/PC
26295↑20592
 10  EVE Online
    CCP Games/Simulator/PC
25702↑24738
 11  War Thunder
   Gaijin Entertainment/Action RPG/PC
24879↑24004
 12  World of Tanks
    Wargaming/Action/PC Xbox One Xbox 360
24397↑24307
 13  Final Fantasy XIV: A Realm Reborn
   Square Enix/RPG/PC PS4 PS3
23935↓31803
 14  The Elder Scrolls Online: Tamriel Unlimited
   Zenimax Online/RPG/PC PS4 Xbox One
23931↓24052
 15  Dirty Bomb
    Splash Damage/Action/PC
23363↑20354
 16  Elite: Dangerous 
    Frontier/Action/PC Xbox One
21768↓23708
 17  Planetside 2
    Daybreak Game Company/FPS/PC PS4
20652↓23679
 18  World of Warships
    Wargaming/Action/PC
19695↓19736
 19  Skyforge
    Allods Team/RPG/PC
19387↑14047
 20  WildStar
    Carbine Studios/RPG/PC
17652↑17516




Top 20 Most Anticipated New MMOs chart aims to show what new MMOs are most anticipated by players in the English-speaking world. Only the MMOs that haven't entered closed beta or early access phase in the west are considered new MMOs in this case. On a weekly basis, we investigate various statistics and work out a score using a formula. 
Top 20 Most Anticipated New MMOs
 Game InformationThis WeekLast Week
  1   Star Wars: Battlefront
   DICE/RPG/PC PS4 Xbox One
22167↑22162
  2   Overwatch
   Blizzard/Action TPS/PC
18925↓20384
  3   Star Citizen
   Cloud Imperium Games/Action Simulator/PC
17348↑13947
  4   ARK: Survival Evolved
   Studio Wildcard/RPG/PC PS4
1592215922
  5   Tom Clancy's The Division
   Ubisoft Massive/Action RPG/PC PS4 Xbox One
12165↓13698
  6   Survarium
   Vostok Games/Shooter/PC
7919↑5471
  7   Black Desert
   Pearl Abyss/RPG/PC
7506↑7501
  8   Tree of Savior
   IMCGames/RPG/PC
7185↑5928
  9   Everquest Next
   Daybreak Game Company/RPG/PC PS4
6455↓6683
 10   Blade & Soul
   NCsoft/Action RPG/PC
4562↓9405
 11   Armored Warfare
   Obsidian Entertainment/Shooter/PC
4087↓5663
 12   Warhammer 40000: Eternal Crusade
   Behaviour Interactive/RPG/PC PS4 Xbox One
3715↓4939
 13   SkySaga: Infinite Isles
   Radiant Worlds/RPG/PC
3246↓3580
 14   Dragomon Hunter
   X-Legend/RPG/PC
2647↑1734
 15   EVE: Valkyrie
   CCP Games/Simulator/PC PS4
2135↓2139
 16   Maple Story 2
   Nexon/RPG/PC
2077↓2716
 17   Civilization Online
   XL Games/RPG/PC
2004↓2025
 18   Gigantic
   Motiga/MOBA/PC Xbox One
1898↓3032
 19   Camelot: Unchained
   City State Entertainment/RPG/PC
1592↓1602
 20   Crowfall
   ArtCraft Entertainment/ RPG/PC
1187↑1045

TI5 Best Players by Hero – Top 10

$
0
0

Today we are going to have a look at the best player for each of the 10 most picked heroes during
TI5.

 

Lina has been played in 431 games during this patch with an average win rate of 44% while during TI5 her win rate increased up to 53% in 93 games. CDEC’s ShiKi has an 85% win rate over 7 games but he is immediately followed by LGD’s xiao8 with an 83% over 6 games. ShiKi’s KDA is more than twice of xiao8’s and on average he also has 130 more GPM and 170 more XPM.

He bought a Bottle and an Eul’s Scepter in every game and depending on the situation he preferred Phase Boots or Power Treads. As luxury items we find 3 Bloodstones at 26 minutes on average, 4 Aghanim’s Scepter at 30 and 4 Blink Daggers at 33. In every game Lina has been played as a solo mid laner. ShiKi took an early point into Fiery Soul and gave priority to Dragon Slave.

 

Gyrocopter has been played in 588 games during this patch with an average win rate of 50% while during TI5 his win rate increased up to 59% in 91 games. The player that played  this hero the most is LGD’s Sylar with a 61% win rate over 13 games, but Secret’s Arteezy obtained the best results with an 83% win rate over 6 games. He has a great 602 GPM while the 4.1 KDA is subpar when compared to Virtus Pro’s Illidan and CDEC’s Agressif who have 7.0 and more during 7 games with a 71% win rate.

Arteezy’s build almost always follows this path (items listed by average buy time): Ring of Aquila, Power Treads, Helm of Dominator - while as luxury we find Sange and Yasha, Black King Bar, Butterfly, Monkey King Bar. The Drum of Endurance is usually a popular item on this hero (210 times over 539 games in 6.84), but instead he got it just 1 time preferring to have only the Ring of Aquila. Arteezy played 3 times in the hard lane and 3 times in the Safe, where we find the only lost game. Standard skill build with Rocket Barrage and Flak Cannon while having 0 points into Homing Missile early on.

 

Queen of Pain has been played in 547 games during this patch with an average win rate of 51%, even if being a pick able to adapt to many strats her win rate decreased to 45% in 88 games during TI5. Evil Geniuses’ Fear is overall the best player with a score of 4-1, 555 GPM and 7.5 KDA. Vici Gaming’s Hao obtained a great KDA of 8.6 over 6 games with a 66% win rate. The old man played QoP 4 times in Safe Lane and his defeat happened in a tri-lane in the hard lane. His build is pretty common, 1 point into Shadow Strike and Blink in early and max out Scream of Pain.

As items we find a Bottle and Power Treads in every game with an Aghanim’s Scepter in 4 of them. We can’t define a real standard build, probably because of the small number of games – however BKB, Octarine and Hex are his most common choices (2 games each). If we take a look at the items used by every player during TI5 we can notice BKB and Aghanims in more than half the games – Orchid Malevolence is instead the preferred disable being bought a little more than the Scythe of Vyse (31-23).  We find only 11 Octarine Cores over 88 games and at 37 minutes on average (Fear’s average is 39).

 

Tusk has been played in 259 games during this patch with an average win rate of 56%, while the situation at TI5 was a little worse with a 52% win rate in 86 games. Without doubt LGD’s Yao has the best score with an 83% win rate over 12 games, at the 2nd place we find CDEC’s Garder, same win rate but only 6 games.

Tusk isn’t a rich hero so the build is relatively poor: he goes for Blink Dagger and Arcane Boots in almost all games. Mekansm and Glimmer Cape are the most bought core items. He played Tusk 10 times in hard lane, 1 in safe and 1 as roamer. Considering all players, Tusk’s winrate in solo hard lane is 43% while in dual hard lane it increases up to 57%. As skills he gives priority to Ice shards and Snowball, but in 4 games he got an early point into Frozen Sigil.

 

Dazzle has been played in 322 games during this patch with an average win rate of 50%, during TI5 instead he had a win rate of 47% in 81 games. The best Shadow Priest is LGD’s MMY with an 89% win rate over 9 games, at the 2nd place instead we find EHOME’s DDC with a 71% win rate in 7 games. Nothing in particular for the item build, he usually bought Arcane Boots and Urn of Shadows. Drum of Endurance or Medallion of Courage are popular items in the 20-25 minutes mark and Solar Crest or Ghost Scepter in the 32-34. MMY played 7 games in safe lane and 2 in hard lane.

 

Earthshaker has been played in 538 games during this patch with an average win rate of 48%, same results during TI5 with a 47% win rate in 70 games. Vici Gaming’s Fenrir has a perfect score with this hero over 5 games, while at the 2nd position we find Newbee’s SanSheng and Virtus Pro’s Lil with a score of 3-1. Fenrir GPM and XPM are pretty low (270-285) but his KDA of 7.2 is in the top 5 with this hero.

As I mentioned before he has a low GPM so he also has a poor item build with Blink Dagger being the only item most of times, in early he bought Arcane Boots or the combo Tranquil Boots+ Soul Ring in 3 games. Glimmer Cape is the most bought “luxury item”, in 2 games at 34 minutes on average. Fenrir has played 1 time mid, 1 in safe and 3 as roamer (and this probably led to the poor farm). Standard skill build with one point in every skill in early and priority on Fissure.

 

Dark Seer has been played in 269 games during this patch with an average win rate of 48%. The hero improved during TI5 with a 53% win rate in 51 games. I don’t really feel like we can name a best player if looking at the stats. complexity Gaming’s Moonmeander and Virtus Pro’s DKhobos have a score of 3-1 and Secret’s zai has a 66% win rate in 6 games. I will give a general look to items, skills and lanes.

The build seems to be standard for all players. A Soul Ring is a must in lane (50 games over 51), the next most bought items are Blink Dagger, Arcane Boots and Mekansm, which have been upgraded to Guardian Graves in 29 games. The other Items have 10 or less picks: Shivas Guard (12), Black King Bar (7), Bottle (7), Force Staff (7), Scythe of Vyse (5). Mostly Dark Seer is played in hard lane with good results (58 and a 61% win rate in solo and dual hard lane) but we find also 7 games in solo safe lane with just a 14% win rate and 4 in dual safe with 50%. The most used skill build max out Ion Shell and Surge in the first 7 levels.

 

Storm Spirit has been played in 259 games during this patch with an average win rate of 50%, he had better results during TI5 with a 58% win rate in 50 games. We have an ex aequo, in fact Evil Geniuses’s SumaiL and EHOME’s Cty share a score of 4-2. The KDA is similar as well (4.7-4.6) but SumaiL has 60 more GPM and LH on average. I will pick the TI5 champion for this hero.

In every game he bought Magic Wand, Bottle, Power Treads, Soul Ring and Bloodstone. We find 4 times a Shiva’s Guard and an Orchid Malevolence while 3 times a Linken’s Sphere. His average buy time for the Bloodstone is 21 minutes while 40 for the Shiva’s Guard. Every game has been played in mid lane of course but the only defeat has been labelled as dual mid lane on datdota. SumaiL used the same skill build in every game, maxing out with priority Overload and Static Remnant in the first 7 levels.

 

Clockwerk has been played in 443 games during this patch with an average win rate of 50%, he had slightly better results at TI5 with a 53% win rate in 49 games. Vici Gaming’s Iceiceice has the best stats as clockwerk with 6 games and an 83% win rate but we can list also EHOME’s rOtK with a score of 4-1 and Evil Geniuses’ Universe with 5-2.

Clockwerk isn’t a rich hero and the 299 average GPM of rOtK (same as universe) didn’t let him to buy many items. The bought ones in this standard build are Bottle, Force Staff and Blade Mail. He played the hero twice in safe lane and 3 times in hard lane. His skill build includes one point of Power Cogs at level 1 and after priority on Battery Assault or Rocket Flare depending on the game. iceiceice instead played every game in solo hard lane, his core item build is similar but he bought the Bottle just in a single game.


 

Bounty Hunter has been played in 216 games during this patch with an average win rate of 63%, but the astonishing win rate increased even more to 68,8% at TI5 over 48 games. If I can risk calling out a hero that will be nerfed, it is probably Bounty Hunter. It is not easy say who is the best player because almost everyone got good results with this hero. For my stats tonight I will choose MVP Phoenix’s Febby which has a perfect score over 5 games, at the second position instead we can find CDEC’s Garder with an 83% win rate.

Datdota tell us that Febby’s Bounty Hunter played 3 times in dual mid lane and twice as a roamer, so he spent most of his time helping out the team around the map. In fact he has a supportive build which includes Arcane Boots in every game followed then possible by Mekansm, Medallion of Courage, Guardian Greaves, Blink Dagger (listed in buy order). He bought the efficient Solar Crest 4 times at 31 minutes on average. The skill build is the same in every game, one point into every skill and maxed out Shuriken Toss.
 
Credits: stats from datdota.com
 
 

Highest Dota 2 earnings: UNiVeRsE, EG and China on top

$
0
0
It is very well known that eSports have become a reliable source of income for professionals. Much like in sports, the earnings are based on success and the value of the tournament in which players and teams compete, disregarding the potential income of streaming and other activities.

This year we were witnessing the history in making. The largest prize pool in eSports history ($18,377,817.01) was distributed amongst 16 teams competing in the tournament, with EG taking the Grand Prize which was $6,616,014.12. Based on the amount of money the players gained through their career we can now name the highest earners in Dota 2 history.

Each year there is a change on the top of the highest earnings list. That is mostly because of The International and the prize money it offers. After this year´s International top 4 places on this list are held by EG members Saahil ‘UNiVeRsE’ Arora, Peter ‘ppd’ Dager, Kurtis ’Aui_2000’ Ling and Clinton ‘Fear’ Loomis while their newest and youngest member Syed ‘SumaiL’ Hassan holds 6th place just behind LGD's veteran Zhang ‘xiao8’ Ning. These six players have earned more than $1,600,000 each.

Closing the top 10 list are four Chinese players whose earnings exceed $1,000,000. Closest to the top 10 is Clement ‘Puppey’ Ivanov with a $910,816 earned throughout his Dota 2 career.

Organisations
Gaming organizations, in most cases, have teams competing in most popular games. Na´Vi, for example, has teams competing in Dota 2, CS:GO, HotS and other popular games. The following rank list of organizations represents their earnings in Dota 2 and the number of tournaments their teams have participated in.
Even though most of these teams play other games besides Dota, most of their income comes through Dota. The leader, EG, earned 87.74% or $9,811,189 just from their Dota 2 division. The same can be applied to others, because in most cases more than 90% of total earnings come from Dota.

Countries
When it comes to countries, China is in a great lead. The reason behind that is their player pool, counting more than 150 professional players. The other reason is that Chinese have recognized the value of eSports long before the others. Their top 5 players have earned more than $1,000,000 each. Other countries with millionaires amongst their ranks are USA, Canada and Pakistan.
The numbers on this table represent a sum of their countries individual player’s earnings.

Source: Esportsearnings

WildStar Free To Play Beta Is Now Live

$
0
0
WildStar Free To Play

Carbine Studios and NCSoft recently announced the launch of WildStar Free To Play Closed Beta Test. I know that many of you are wandering why does a game that have been released for more than a year needs a beta phase, but you need to understand that transitioning from a p2p game to a f2p model, is not an easy task, and Carbine is also preparing a content update.

All current subscribers are able to access the closed beta automatically, while new players will need to sign up for a key on the official webiste.



As I already said, new features and content will come with the free-to-play launch, content that will include:
  • New character introduction – players will get to choose where they wish to start in Wildstar, based on their previous experience with other MMO games;
  • The Alpha Sanctum – a new dungeon that “brings players into WildStar’s world storyline much earlier in the game than ever before”;
  • Madame Fay’s Fortunes – a new randomized reward system that can “turn a tiny investment into big, big shinies” (to me it looks like a new money sink, but we will see);
  • Loyalty program – as expected, veteran players, the one that payed subscription, redeened in-game C.R.E.D.D or purchased MTX items, will now earn points through WildStar’s Loyalty Program. These points will be used to access additional items, pets, mounts, and more.
These are just a few of the features that will be available this fall, so if you want to learn more about the revamped spirit function, the navpoints or the daily login rewards head over to Wildstar’s official site.
 

Season 17 Deck Guide: Chakki's Face Paladin

$
0
0

Once an unviable deck, the Aggro Paladin has gone through several iterations to become one of the top tier archetypes on the ladder. Originally, I would not have even called “Aggro Paladin,” an aggro archetype. Instead, it played more like a midrange deck with slower cards like Quartermaster, Equality, and Dr. Boom, integrated within it. Unlike the decks of the past, Chakki’s Aggro Paladin is a genuine aggression deck; it is the culmination of months of fastidious tinkering to come up with the lean mean machine we now know as the Face Paladin.


How to Play:

Unlike its predecessor, the new and improved Aggro Paladin goes face much more frequently. Every minion in it has two or less health points, which means this deck is not built to outlast, it has a set amount of damage and trading minions could be taking away from potential game winning moves. Going to the face early and often is the key to success; there are limited resources for damage and even if the opponent is building up board presence, it is imperative to always go to the face, if you have the opportunity. Furthermore, don’t be afraid to deplete your card supply, having two Divine Favor’s immediately restocks your hand.

Against Hunter: This is the only class that you have to be tepidly cautious with. You’ll have to play like Zoolock, consistently trading and trying to control the board. Divine shield minions allow stronger board control, often going two for one and the Paladin hero power allows free trades, helping further solidify the board. Try not to use Muster for Battle as Unleash the Hounds is a direct counter and will give the Hunter another tool for Kill Command. Overall, it’s a matchup that it’s inherently reliant on knowing when to trade and when to go face; a skill that can only be learnt through dedication to the deck and multiple matches.

Against Everything Else: If you’re not playing Face Hunter, pretend like you are the Face Hunter, attacking the opposing hero as often as possible. Try to use Blessing of Might and Blessing of Kings on either Charge or Divine Shield minions as they will give you the most value. The dream scenario is turn-1 Argent Squire, turn-2 Abusive Sergeant plus Blessing of Kings, for a total of six damage to the face with an intimidating board presence! Save the Ironbeak Owl’s for big walls or intimidating cards later in the game. Buffed up minions with charge are the ultimate equalizer, allowing you the element of surprise and discretion to use when necessary.

Mulligan Phase:
With ten 1-drops, this deck is pretty easy to mulligan for; just prioritize the Argent Squire, Leper Gnome, and Worgen Infiltrator over the Abusive Sergeant and Southsea Deckhand. If you have the coin mulligan hard for the Shielded Minibot, in my opinion, this is the best 2-drop card in the game with the versatility to either trade or go to the face effectively. If you’re going up against a slower deck, Muster for Battle could be good choice as it will give you multiple bodies to combo off of and give you board control on turn-3.

Combinations:
  • Blessing of Might/Blessing of Kings + Divine Shield/Stealth/Charge Minions: This is the crux of the deck and where the majority of the damage comes from. Getting a Blessing of Kings off on an Arcane Golem can be devastating, doing 8-damage to the opponent and leaving a formidable minion on the board.
  • Knife Juggler + Muster for Battle: It doesn’t happen too often, but when it does, it’s devastating. The best way for it to occur is by dropping the Knife Juggler on turn-2, it’s a risky move but worth it if it pays off for a turn-3, overwhelming Muster play. Holding onto these two cards for a turn-5 combo is not always the best move as this deck is more conducive to playing out the hand and applying as much pressure as possible.
  • Southsea Deckhand + Weapon: Don’t ever drop the pirate without a weapon. Four weapons with two having 4-durablity should easily activate this cards ability. Buffing it up with a Blessing of Might or Kings is also recommended because doing 6-10 uninterrupted damage is too good to pass up!
Possible Replacements:

Consecration: I’ve found this card to be a bit too slow against midrange/control, often times not even doing anything when used. Replacing it with a Wolfrider leans out the deck more and gives you another effective body to buff up and slam the opponents face with!

Additional Notes:
Overall, this deck can be very effective if played correctly. The biggest mistake I made when I first started playing it was that I traded minions too often. Going to the opponents face is crucial to winning games and when you are attacking for big damage coalesced with little mana it’s hard not to win. Get in as many aggro games as you can because in a couple weeks it looks like The Grand Tournament will have something to say about it. As always, if you have any questions or comments, make sure to leave them below!
 

Boom Beach: Aug.11-12, 2015 Colonel Gearheart Video Guide by CC

$
0
0
Here is my setup:

Team:Predator(50)
Game ID:cclol^_^(my frieds list is full)
Headquarters: lv20
Gunboat Energy: 104(boosted by an energy+17%+17%+36%+17%+17% statue)
Warriors Amount: 64
Warriors Level: 18
Warriors HP: 1350(boosted by a HP+28% statue)
Warriors DPS: 650(boosted by a attack+31%+12+13%statue)
Artillery Damage: 5084
Flare: 20 seconds
Medkit: 925/7.5s
Barrage Damage:10840
Shock Wave: 10 seconds
Robot:7


only warriors

AOS MMORPG Wolf Knights(KR) to Kick off Beta Test on August 14th

$
0
0

Making public for the first time in 2013, Wolf Knight impressed players so much and stimulated their appetite. However, this game faded out players' eye sight gradually after early 2014. Today, it comes back silently and announced the schedule for first BETA TEST. Wolf Knight's first BETA TEST will kick off at 5pm on August 14, 2015.

Wolf Knight

Developed by Kim Hakkyu, the father of RO, Wolf Knights is an AOS MMORPG and sets background in medieval Europe. There are basically 3 factions in this game. Players will be automatically allocate faction according to the season they want to select. They could experience the PvP between factions in the end.

Wolf Knight

 MINIMUM

RECOMMENDED

CPU

CPU Intel Dual Core

Intel Core i5

RAM

2GB

2GB 4GB

Graphic Card

nVidia Geforce 9600GT

nVidia Geforce GTS450

Hard Disk

More than 5GB

OS

Windows XP (Service Pack 3), Vista, Win7 (32bit / 64bit)

Windows XP (Service Pack 3), Vista, Win7 (32bit / 64bit)

DirectX

9.0C

Wolf Knight

 

Wolf Knight

Wolf Knight

Wolf Knight

 

Wolf Knight

Wolf Knight

Wolf Knight

Torchlight Mobile Cinematic Trailer Claims "Only Classic Can Surpass Classic"

Horror Shooter Hellgate VR Version in Development, Launching in 2016

$
0
0


Anyone remembers the classic horror shooter Hellgate? Korean game company Hanbitsoft, also the IP owner announced today they have partnered with Skonec Entertainment, the VR game development company to co-develop Hellgate in VR platform. Hanbitsoft also invests Skonec, a sign for Hanbitsoft to march into VR game industry and Skonec is obviously a good choice since they have 13 year's developing experience and made the first VR shooter in the world, Mortal Blitz VR.



It is said that Hellgate VR will inherit Hellgate's unqiue background settings. With the VR technology, it will bring more unique gaming experience for all Hellgate players. Hellgate VR is slated for a 2016 release.

Blade & Soul World PvP Feature Overview

$
0
0
Martial artists must choose a faction to align themselves with early in their story. We’ll be going over some of the core gameplay features that being in a faction provides.

PvP & You
The Cerulean Order and the Crimson Legion are rivals in the world of Blade & Soul, even though they share a common cause. When you first join a faction, you’ll be rewarded with a faction costume. Equipping this costume will notify other players—and members of the factions—that you’re ready to fight. Putting on a faction costume not only flags you for PvP against members of the opposing faction, but also opens up daily faction quests and faction-specific Windstride ports (provided you’ve activated them).

Blade & Soul World PvP

World PvP Rewards
Defeating an opposing faction member within a valid level range provides you with temporary PvP currency  known as Prestige Points.

Blade & Soul World PvP

If you defeat a player of the opposing faction, you are also able to steal their accumulated Prestige points. But be careful - they can do the same back to you!

Prestige is able to be traded for reputation within your faction, as  well as for items and other rewards. The more opposing faction members you defeat, the more Prestige you can collect and trade in, and the greater the reputation and rewards you can obtain!

Prestige is something you build up and spend within a single play session; the moment you’re defeated or remove your PvP flag for any reason, you’ll lose any Prestige you have that hasn’t been spent on reputation or rewards. Your Prestige will also be reset by changing channels, taking a Windstride, leaving the zone or game, or unequipping your faction costume.

You start at Faction Rank 10, and through acquiring reputation, will progress all the way up to Rank 1. The maximum amount of Prestige Points you can collect increases as your Faction Rank increases. You can swap factions at any point, but if you do you’ll lose all reputation you’ve gained, and you’ll have to start over from Faction Rank 10 if you ever decide to swap back.

World PvP Locations
The Warring Factions spend their time battling over resources, and you’ll be able to see where they’re fighting by looking for the faction symbols present on the map:

Blade & Soul World PvP

If PvP isn’t your thing, but you still want to earn some of these rewards, heading to a camp—PvP hubs where you’ll find PvP quests and vendors— will let you find non-player faction members to battle, which will also reward Prestige Points when defeated.

Source: B&S official site

Vehicle Combat MMO Crossout Shows a Truckload of Customization Options

$
0
0
Crossout customization

Gaijin Entertainment just unveiled Crossout's gamescom 2015 gameplay trailer publicly. The trailer shows various parts that you can add to your vehicles and make them combat machines that fit your battle style. How you customize your vehicle determines your vehicles advantages and disadvantages. You can see in the trailer how to build and ride a vehicle and destroy the opponents.

 
 
Crossout is a free-to-play action vehicle MMO sets in post-apocalyptic world. You will not be restricted by vehicle role or vehicle class and instead you can customize your battle machine in any way you want, and you can build vehicles with wheels, tracks or hover systems. The game has a complex damage system that allows you to destroy enemy vehicle's different parts and disable a particular function of their vehicle.
 
Crossout vehicle 
Crossout vehicle
 
MINIMUM SPECS:
OS: Windows XP
Processor: 2.0 GHz, Intel Pentium 4 / AMD Athlon II
Memory: 1 GB RAM
Video Card: 512 MB, NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)
Hard Disk Space: 1 GB
Additional: Broadband Internet connection

RECOMMENDED SPECS:
OS: Windows 7/8 
Processor: 2.3 GHz, Intel Core 2 Duo / AMD 
Memory: 2 GB RAM 
Video Card: 1024 MB, NVidia GeForce 650 / AMD Radeon HD 5750 
Hard Disk Space: 1 GB 
Additional: Broadband Internet connection

Order & Chaos 2: Redemption Concept Art Shows off Amazing Character Design

$
0
0


After four years of delivering World of Warcraft clone MMORPG Order & Chaos, Gameloft has announced the sequel to its popular mobile MMORPG, Order & Chaos 2: Redemption. Now the game is in development and will be coming soon, and you can take a sneak peek at the concept art and trailer below. If you fancy this game, you can pre-register at its official website to unlock rewards that will be available once the game launches.
 


Temple of the Primal Heart



Sunken Hollows – Home of the Elves



Human City of Coramir



Home of the Peace – Loving Mendels



Land of the Orcs



Boss Conscepts



Character Concepts

Hearthstone Making $20 Million Per Month, Dominating CCG Market

$
0
0


Blizzard's popular CCG Hearthstone has been proved to be quite a success as the card game based on World of Warcraft universe is now making $20 million per month, according to a recent report made by Superdata

According to the report, Hearthstone revenues from PC and mobile platform are nearly even and it also shows nearly half of the digital collection card game players tend to play the game on multiple devices. As for Hearthstone, actually more players play on mobile devices. 55% play exclusively on smartphones and tablets, while only 14% play only on PC, and 31% play on both, thanks to the popularized large-screen smartphones and phablets.



Launching in the mobile platform was the strong move for Hearthstone because the monthly revenue jumped 31% since then. Superdate notes, "History repeats itself here: In 2004, World of WarCraft became the MMO to beat thanks to a combination of the popular WarCraft IP and gameplay that was more accessible than existing MMOs." "Blizzard’s first digital card game has deep mechanics, but it is more accessible and streamlined than long-running games like Magic: The Gathering."



Superdate also makes a prediction that global revenue for digital CCGs will grow a modest 5% from 2015 to 2018, but the market has more opportunities than it seems. Hearthstone's seamless cross-platform success should be a sign for game developers since it might be booster for PC-only titles.

Source: Superdata
 

Use 2P's Tree of Savior Class Simulator to Find Your Favorite Class

$
0
0
Tree of Savior class simulator help you find the class that fits you most. You can view each class (including all advanced classes) as well as their skills. Pick an achetype class from the upleft and see what advance classes and advanced skills there are. 

Cabal 2 - Blackwave (24-Man Raid) Update Too Hard?

$
0
0


Originally introduced in early 2013 the Black Waves update gives the players the opportunity to join Chaos Arena like instances at certain times. There will be different difficulty levels and Black Night gear will drop from each of the bosses at the end of the wave for all classes. Maximum of 24 players can join by clicking the shield icon on the radar in the top right corner of the screen. Can you survive all the 12 waves?
 
 Black Wave Times
 
US TimeEU Time
10 AM PDT7 PM CET
2 PM PDT11 PM CET
7 PM PDT4 AM CET




Player Testimony 
1 week after releasing Blackwave, Cabal 2 has decided to roll out the Hardmode version. Since then, it's been confirmed that no players have been able to clear all 12 waves on normal Blackwave. The race of progression continues as guilds fight against the clock to see which can clear Blackwave Normal and ultimately reach Blackwave Hardmode. 

So far, the public response on the new 24-Man raid have been hugely negative. Aside from FPS Lagg, some have even given up on Blackwave completely due to its hard progressive nature. Only time will tell, 

Heroes of the Storm Blizzcon Qualifer Coming to Sin City in September

$
0
0


The annual Heroes of the Storm World Championship will be taking place at BlizzCon 2015. The top two North American teams will face off against the best of the best teams around the world. To find out which teams could represent North American at BlizzCon, Blizzard announced that Heroes of the Storm Americas tournament would be held in Las Vegas, Nevada on September 19 and September 20.

Eight teams in total will head to the Americas Championship from our Open events—including five from North America, one from Latin America, one from Southeast Asia, and one from Australia/New Zealand—where they’ll duke it out over a $100,000 USD prize pool and a chance to compete on the World Championship stage at BlizzCon later this year.



The Americas Championship is split into two stages. During the first stage, eight qualifying teams will be split into two groups of four to play in the double-elimination group stage. The top two performing teams from each group will then advance to stage two, where they’ll compete in the single-elimination semifinal bracket, and a victor will be crowned.
Viewing all 7489 articles
Browse latest View live




Latest Images