NCsoft and Nexon are definitely two giants at G-STAR. So let us take a glimpse of NCsoft's booth at G-STAR 2015.
Blade & Soul
Master X Master
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Developed by Austria-based SocialSpiel developer and published by NEXON, Legacy Quest(Official Site: http://legacyquest.nexon.com/kr/) unveiled the trial demo verion at G-star 2015.
Legacy Quest is a Brick-Based Dungeon Crawling Action RPG. Players should defeat a succession of evil bosses in over 60 Dungeon wings, smash and bash their way through dark forests, frozen palaces, swampy depths, and fiery cauldrons. Each gorgeous dungeon is filled with hordes of crazed monsters for you to decimate! Legacy Quest will give gamers a new experience each time they play. When a hero dies, the death is permanent, but every monster the hero managed to kill, and every soul the player collected, will give users the ability to unlock new traits for the next hero in their bloodline. As players progress, they’ll face off against increasingly challenging monsters and will explore ever-changing dungeons in a universe inspired by classic 8-bit RPGs of previous gaming generations.
Legacy Quest Main Trailer
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The day one of G-star 2015 has come to an end. What do you think of the show? Did you find any cool game and beautiful booth girl with your sharpened eyes? The following are selected beautiful booth girls. Hope they could feast your eyes the same as the good game did.
>> [G-star 2015] Beautiful Booth Girls on Day One(Part 2)
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NEXON's new mobile game M.O.E(Master Of Eternity) unveiled its trailer for the first time at G-STAR 2015.
From the trailer, we could preview the technic SRPG M.O.E's combat scene, the appearance of beautiful young girl using their unique skills for each and the conversation scene with 16 beautiful young girls.
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I think most people recognize that Charged Hammer is a strong card, but it remains underrated simply because Shaman as a class is rarely played at a competitive level. Not only is a 4-durability weapon packed with value, but the deathrattle is fantastic for Shaman as well. The new hero power is more reliable than totems and a 2-damage ping is just ridiculously good. If you get this card out early enough and use its charges quickly, it's loaded with tons of late-game value at a very reasonable mid-game cost. |
Wrathguard's effect rightfully scares some people, because it can theoretically cost you games all on its own. A Warrior using Shield Slam for 30-damage is a guaranteed one-hit kill. But of course a Warrior with 30 armor has already won the game, so who cares. And that's really the philosophy you need to take when considering the true value of this card. A 4/3 for 2 mana is totally insane as far as stats are concerned, and it doesn't cost you tempo or card advantage. In Warlocks focused on early-game pressure, this minion is a scary threat that typically results in only 3 damage to your face, making it equivalent to Flame Imp, just a little bigger. Of course 3 health is easy for most classes to clear, but when it sticks, the damage adds up so quickly and the trades are so efficient that Wrathguard can set up overwhelmingly powerful board states. |
It's kind of crazy how good Kodorider could be in the right environment. It's a reliable, predictable, and theoretically infinitely valuable card with solid stats and a reasonable cost. At the very least this card gives you instant board presence and a threat that opponents absolutely have to neutralize. For decks that focus on minion presence or combo damage, the potential is there for Kodorider. It's already insane in Arena, and a few new cards here or there that focus on hero powers may unlock the full potential for Kodorider in constructed play as well. |
The standard Polymorph really isn't played all that often despite it being one of the best removal spells in the game. Part of that may be its lack of flexibility, which is something Polymorph: Boar actually provides. Not only can this spell neutralize an enemy threat, it can also be used to do an additional 4 damage anytime you have a minion on the board, and 4 damage for 3 mana is actually quite strong. The only downsides to using it as removal is that you can't ping off the boar, but it combos with Flamestrike or Blizzard in a single turn quite nicely and sets up more efficient trades. When a card can do two different things well, it has loads of potential. |
Eadric the Pure is a very slow Paladin card, and Paladin decks right now just don't play that slowly. They're far more focused on tempo and aggression than late-game dominance. If Paladins ever return to a control-style archetype, Eadric the Pure will be waiting to dominate a slow meta thanks to this defensive stat alignment and crazy-powerful battlecry effect. You can basically ruin an enemy's huge board of minions with a single card. He's also sturdy enough to trade against weaker minions or combo with something like Defender of Argus or Blessing of Kings for ridiculous effects. Save up your arcane dust, because you might need to go back and craft Eadric the Pure someday! |
Lvl | Icon | Name | Tooltip |
1 | Moonburn | Increases Moonfire's damage to Minions and Mercenaries by 100%. | |
4 | Vengeful Roots | Entangling Roots also spawns a Treant that does 20 damage per second and lasts 10 seconds. | |
7 | Strangling Vines | Entangling Roots deals 100% more damage. | |
10 | Twilight Dream [R] | After a short delay, deal 100 damage in a large area around you, silencing enemies making them unable to use Abilities for 3 seconds. [Cooldown: 90 Seconds] | |
13 | Full Moonfire | Increases Moonfire's radius by 60% and reduces its Mana cost by 50%. | |
16 | Lunar Shower | Using Moonfire reduces the cooldown of your next Moonfire by 0.5 seconds, and increases the damage by 15%. Stacks up to 3 times and resets after 6 seconds. | |
20 | Rewind | Activate to reset the cooldowns of your Basic Abilities. |
Today is the second day of G-STAR 2015! While G-STAR has a reputation for being a prime destination to check out games, it’s equally as good of a place for cosplayers and those who admire them. The following are interesing cosplay on Day 2.
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