It seemed that action genre game became a heated MMO genre in recent years. There are too many action MMOs flooding the market, but also a lot of denouncements such as fake action, fake non-targeting and others. Today, I would love to recommend you an action MMO Project Blue that breaks the above awkwardness. Its UI is similar to Diablo 3, but the combat is kungfu-style.
How did Project Blue break these awkwardness?
1. Adopting non-targeting combat
Project Blue manage to reach combat mode in traditional console game. The rhythm of combat is fast-paced, smooth. It has complete action elements and is full of beating feeling.
2. Open world, PK freely
Most of action MMO's combat starts in a certain map, but it will start in an open world in Project Blue. Merging combat system and open world together, Project Blue makes some adjustments in quest, dungeon and PvP system.
3. Simple but complicated
Project Blue lowers the threshold for newbie. However, as many as 32 backup skills make the variety of changes. In addition, the other abilities provided by system such as talent and equipment will make the game even more interesting.
4. Differentiating from oriental style and western fantasy style in most of current games, Project Blue adapts Japanese fantasy style and merges multi-cultures.