
Crowfall's developer ArtCraft is constantly working on the game balance. They just talked some changes they made for the game.
A new state
Dizziness (Dizzy). If you are in this state, the screen becomes blurred. If you are having "dizzy", and you are out of comba, then it is likely that the character will fall on the ground and receive 50% more damage.
All archetypes base amount of health is now equal to 50,000. But the roles have some differences.

Tanks: + 20% protection against all, -30% damage.
DPS: -20% protection against all, + 0% damage.
Experts: + 0% protection against all, -20% damage.
Calipers (support): -10% protection against all, -30% damage.
