We introduced you the latest adult VR title BeacHouSeX from Citor3 Entertainment last month and we just interviewed the developer studio's CEO Jari Vuoristo and game producer Kafuji Sato for more details and future plans of the game.
Jari Vuoristo
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Firstly, we are wandering that why your team wants to develop an adult VR game?
Jari: The amount of the adult games has decreased radically due piracy. We felt the virtual reality and improved game protection mechanisms provided by ImagineVR might give us a possibility to breathe new life to this genre. The world is full of adventure and war games, but we wanted to enter the market from another angle, offering adults the content they want. The BeacHouSeX is our first real product and it is also a benchmark for us, giving the vital information for the future developement. If people love it, we will expand the game covering online gaming, chat and hugely extended world to play.
How many people are working on the development of this game recently? And please give a brief introduction of CITOR3.
Jari: Our team size varies, depending on the project. The headquarter office is in Finland, but the team works online around the world. We are not an traditional company and this method allows us the choose the best talents for each project. The BeacHouSeX was done by team of 3 talents + group of freelancers. The future plan of the game is in the hands of our script-team, so it’s bit difficult to pinpoint the exact amount of the people involved as the input of every individual varies.
Citor3 Entertainment Studio was founded in 2015. The company is spiderweb-form and all coordination and decisions is made in Finland. Our goal is to become the leading adult VR production company for western and orient markets. To reach this goal we will need funding and manpower, as we still are in start-up phase. We hope the BeacHouSeX will make this possible for us. We have entered the market humble, listening the feedback, respecting the players, learning and improving our work. After all – we do everything for our players.
Are there many differences between developing an adult game and other genres like traditional fantasy RPG? If so, please tell me what the biggest difference is.
Jari: The adult VR content requires much more detailed planning and modelling for the characters, as EVERY part of the human body must be animated. We are still in the learning path of dfifferent techniques finding the most cost-effective ways to overcome difficult technical tasks. Naturally the funding dictates currently what we can do, but creativity is key to everything. The BeacHouSeX is done in traditional way without motion capture, so sometimes the path for the results is bit longer.
Another huge difference is that we need to cope with the fact that not everyone wants to associate themselves with the genre we are in. Although we get lot of good feedback from all around the world, we won't be able to promote our game on the Oculus platform for example. Their policy prohibits it to sell adult content in the store. You have to overcome these setbacks and carry on in what we believe!
A large number of Chinese people have never seen this game before. Could you tell us how to play this game?
Jari: The BeacHouSeX is very simple – in the first release you don’t have to look for company – the player will be lucky, every time. As this is a probing game for this genre, we had set the limits offering the player exactly what he wants and keep the production costs reasonable. So the storyline is short; after the day at the beach you hear a knock at your door and a beautiful woman wants to change the room towels. She looks at you and you both know towels are not important anymore. This is where the game starts – maybe better call it a simulation – as the elements are related to love and sex.
Kafuji Sato
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Since last time we reported this game, some readers left comments on our site saying that they play adult games or watch adult videos to satisfy their physiological needs. What do you think about that? Do your think your game can satisfy their demand?
Kafuji: Yes, Adult games can satisfy physiological needs as well as psychological needs, especially for men. In fact the typical player use their own hand to satisfying himself but the visual presence of VR is really powerful to make the experience believable that if the player is really having fun with beautiful partners. There's also more advanced goods you can use to satisfy yourself , electronically powered silicon holes for example, if you can afford one. Thus VR Adult games help people's life a lot in physiological way and psychological way. I've heard that there's so many unmarried single people in China. I believe having VR sex is far better than having sex with random prostitutes or raping someone. Because it's safe and cheap at many meanings.
How much content does the game offer to players? How does the game's heroine AB4 attract players to keep interacting with her rather than just giving them one-off experience without more enjoyment?
Jari: The game's strength lies in the possibility to experience the scene. If you put on your VR headset and stare at the breasts of the heroine you get the feeling you're there! the second you lean into her face and look her straight in the eyes, the immersion is real! That's the strength of this first version of beach house sex. We want to show people what it's like to be in a room with a beautiful girl who does whatever she wants with you. Showing off this experience to your friends and watch them react when they reach out for the heroine's breasts is what makes this game stand out. In the future we hope to expand this concept, but for that we need the initial funds to make that happen!
In a few months time our game 'FemDomination' will come out. With that game we take Virtual reality and adult contact to a whole new level and we can't wait to show the world what we have to offer!!
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What's your development plan for the game in the aspect of game content?
Jari: We would like to expand this to the afternoon / evening by the beach. As an online game, it would offer an virtual holiday for the players. We have a possibility to create a moment in time which would normally happen only in your dreams – and we could make it real in virtual reality.
Some of our users want to ask if your team ever considered making corresponding adult content for the players with various sexual orientations?
Jari: We have been thinking about it and in the future we will create wide range of games for different tastes. We also know there is lots of talents is China for game creation and the best information and knowledge of the genre comes from orient – so we are still looking for talents to join us! Just email tojobs@citor3.com
As we know, a lot of adult games are not permitted by law in China currently. But we still like to know if you have any promotional plan in the Chinese market in the future?
Kafuji: Yes, I know that China's law is not allowing porn industry. But also that I know is so many Chinese people is big fan of adult contents from Japan. AV actress Aoi Sora is very famous in China for example. The reality is where many man exists then there should come up with high demands for adult contents. Thus we think Chinese market is relatively important for us. In the same time we have respect for the law in China. There's not any promotional plan but we can not stop Chinese people accessing to our site. Also we won't face any piracy problem. Because our DRM system is really, really robust. We are confident on this.
Jari Vuoristo

Firstly, we are wandering that why your team wants to develop an adult VR game?
Jari: The amount of the adult games has decreased radically due piracy. We felt the virtual reality and improved game protection mechanisms provided by ImagineVR might give us a possibility to breathe new life to this genre. The world is full of adventure and war games, but we wanted to enter the market from another angle, offering adults the content they want. The BeacHouSeX is our first real product and it is also a benchmark for us, giving the vital information for the future developement. If people love it, we will expand the game covering online gaming, chat and hugely extended world to play.
How many people are working on the development of this game recently? And please give a brief introduction of CITOR3.
Jari: Our team size varies, depending on the project. The headquarter office is in Finland, but the team works online around the world. We are not an traditional company and this method allows us the choose the best talents for each project. The BeacHouSeX was done by team of 3 talents + group of freelancers. The future plan of the game is in the hands of our script-team, so it’s bit difficult to pinpoint the exact amount of the people involved as the input of every individual varies.
Citor3 Entertainment Studio was founded in 2015. The company is spiderweb-form and all coordination and decisions is made in Finland. Our goal is to become the leading adult VR production company for western and orient markets. To reach this goal we will need funding and manpower, as we still are in start-up phase. We hope the BeacHouSeX will make this possible for us. We have entered the market humble, listening the feedback, respecting the players, learning and improving our work. After all – we do everything for our players.
Are there many differences between developing an adult game and other genres like traditional fantasy RPG? If so, please tell me what the biggest difference is.
Jari: The adult VR content requires much more detailed planning and modelling for the characters, as EVERY part of the human body must be animated. We are still in the learning path of dfifferent techniques finding the most cost-effective ways to overcome difficult technical tasks. Naturally the funding dictates currently what we can do, but creativity is key to everything. The BeacHouSeX is done in traditional way without motion capture, so sometimes the path for the results is bit longer.
Another huge difference is that we need to cope with the fact that not everyone wants to associate themselves with the genre we are in. Although we get lot of good feedback from all around the world, we won't be able to promote our game on the Oculus platform for example. Their policy prohibits it to sell adult content in the store. You have to overcome these setbacks and carry on in what we believe!
A large number of Chinese people have never seen this game before. Could you tell us how to play this game?
Jari: The BeacHouSeX is very simple – in the first release you don’t have to look for company – the player will be lucky, every time. As this is a probing game for this genre, we had set the limits offering the player exactly what he wants and keep the production costs reasonable. So the storyline is short; after the day at the beach you hear a knock at your door and a beautiful woman wants to change the room towels. She looks at you and you both know towels are not important anymore. This is where the game starts – maybe better call it a simulation – as the elements are related to love and sex.
Kafuji Sato

Since last time we reported this game, some readers left comments on our site saying that they play adult games or watch adult videos to satisfy their physiological needs. What do you think about that? Do your think your game can satisfy their demand?
Kafuji: Yes, Adult games can satisfy physiological needs as well as psychological needs, especially for men. In fact the typical player use their own hand to satisfying himself but the visual presence of VR is really powerful to make the experience believable that if the player is really having fun with beautiful partners. There's also more advanced goods you can use to satisfy yourself , electronically powered silicon holes for example, if you can afford one. Thus VR Adult games help people's life a lot in physiological way and psychological way. I've heard that there's so many unmarried single people in China. I believe having VR sex is far better than having sex with random prostitutes or raping someone. Because it's safe and cheap at many meanings.
How much content does the game offer to players? How does the game's heroine AB4 attract players to keep interacting with her rather than just giving them one-off experience without more enjoyment?
Jari: The game's strength lies in the possibility to experience the scene. If you put on your VR headset and stare at the breasts of the heroine you get the feeling you're there! the second you lean into her face and look her straight in the eyes, the immersion is real! That's the strength of this first version of beach house sex. We want to show people what it's like to be in a room with a beautiful girl who does whatever she wants with you. Showing off this experience to your friends and watch them react when they reach out for the heroine's breasts is what makes this game stand out. In the future we hope to expand this concept, but for that we need the initial funds to make that happen!
In a few months time our game 'FemDomination' will come out. With that game we take Virtual reality and adult contact to a whole new level and we can't wait to show the world what we have to offer!!

What's your development plan for the game in the aspect of game content?
Jari: We would like to expand this to the afternoon / evening by the beach. As an online game, it would offer an virtual holiday for the players. We have a possibility to create a moment in time which would normally happen only in your dreams – and we could make it real in virtual reality.
Some of our users want to ask if your team ever considered making corresponding adult content for the players with various sexual orientations?
Jari: We have been thinking about it and in the future we will create wide range of games for different tastes. We also know there is lots of talents is China for game creation and the best information and knowledge of the genre comes from orient – so we are still looking for talents to join us! Just email tojobs@citor3.com
As we know, a lot of adult games are not permitted by law in China currently. But we still like to know if you have any promotional plan in the Chinese market in the future?
Kafuji: Yes, I know that China's law is not allowing porn industry. But also that I know is so many Chinese people is big fan of adult contents from Japan. AV actress Aoi Sora is very famous in China for example. The reality is where many man exists then there should come up with high demands for adult contents. Thus we think Chinese market is relatively important for us. In the same time we have respect for the law in China. There's not any promotional plan but we can not stop Chinese people accessing to our site. Also we won't face any piracy problem. Because our DRM system is really, really robust. We are confident on this.