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Sairento VR Is Like a Kill Bill Game by Letting You Slay Enemies Ruthlessly

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Set in the future Japan, Sairento VR is a visually stunning first-person swordfighting and shooting game with intuitive controls. You play as a female ninja and have to face menacing enemies from mutated samurais and ninjas to yakuzas and heavily armored cops. What's more, you can cut down your enemies with a futuristic katana, blast them to smithereens with good old fashioned guns or pierce them with shurikens — does that remind you a little bit of Kill Bill?.
 

 
The game is not a pure slash and shoot game, and it also features role-playing features such as weapon upgrade and ability customization. You will be driven by missions and gain XP as you complete them.
 
The game is currently in early access. You can learn more at the Steam page.

 

Dark and Light Reveals Massive Map

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Dark and Light's world is vast and teeming with magic, and players are encouraged to roam the map and uncover as many secrets as possible. Today players can get a first look at the official map and get a better understanding of the location of faction cities, mountains, forests, and more. 


Dark and Light is spread across a giant world. Players are initially spawned in one of three cities, but will be able to get lost far beyond the city walls. 



The human city of Vardo is located in the west, while the elf city of Estel is located in the south. Zaharul, the underground dwarf enclave, is in the north.  If a character falls victim to the elements or any of Dark and Light's myriad dangers lurking in the wilderness, they will respawn in one of the faction-controlled cities. 


The cities are separated by vast and unique terrains. To get from one city to another, players will have to traverse magic forests, climb steep snow-capped mountains, journey through active volcanic sites, and more. 


Aside from the previously introduced biomes that cover the Dark and Light map, players will also be able to explore dark and ominous caves that are home to a variety of fantastic, never-before-seen plants, creatures, and magical energy. Those who feel brave enough to dive into these dark and uncharted subterranean realms will need to prepare accordingly!


Dark and Light puts players in an immersive fantasy world that is filled with magic, monsters, and mystery. In this world, they will be challenged to survive and thrive through a combination of crafting, exploration, and powerful magic. 

If you’re interested in the game, please head toofficialwebsite and Steam store page for more details. 
 

A Wonderful 2016 Together - League of Angels II Year End Summary

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League of Angels II launched in April 2016 and has undergone tremendous change in the past 8 months. Both the game and the playerbase has expanded exponentially thanks to weekly updates and the support of amazing players like yourself. Now let’s take a look back at 2016 and all the major accomplishments we achieved together in LoA2!
 
April | Start of the Epic Fantasy Adventure

Keywords: Open Beta Launch, World Boss, Panda Day
After 2 years in development, the Angels have transcended! The much-anticipated 3D MMORPG League of Angels II began its Open Beta in North America on April 7th, marking the start of a new epic fantasy adventure!
 
May | Multi-Language Version Launch

Keywords: Multi-language Version, S100 Launch, 1st Facebook Feature, Mother’s Day
The Multi-language Edition, with support for English, German, French, and Traditional and Simplified Chinese made its debut on May 26th, allowing more players to experience the game! Spanish and Portuguese languages were added soon afterwards in June.
 
June | Mighty Mythic Heroes Take the Stage

Keywords: Mythic Hero, X-Server Expedition, X-Server Domination, 2nd Facebook Feature
The Angel Kingdoms each welcomed their strongest champion to join the fight against the dark forces on June 23rd! With more powerful skills and potential, and more options to be matched with other Heroes, Mythic Heroes became a force to be reckoned with.
 
July | Team Domination Launches, Conquer All Servers

Keywords: Team Domination, Level Cap increased, S500 Launch, U.S. Independence Day, EuroCup
A new member was added to LoA2’s cross-server game mode group, Team Domination! The server boundaries are slowly being torn down with more cross-server game modes like Guild Expedition, Domination, and Eternal War!  
 
August | Battle Pets Take Over Sapphire

Keywords: Battle Pets, Conquest, Participate in Gamescom 2016
Battle Pets, mythical creatures of all shapes and sizes, were summoned from their realms to Sapphire. They quickly became the faithful companions of each player’s squad. LoA2 also had a huge showing at Gamescom 2016 in August with packed crowds eager to try the game.
 
September | Soul Arms at Your Command

Keywords: Soul Arms, Resource War, Brewfest
In the middle of September, a powerful new type of support was added to the squad! The Soul Arms are actually living weapons containing powerful souls and possessing unique battle skills! Players could deploy one Soul Arm to their squad to fight with them during battles.
 
October | Battle Pet Grace System Launches

Keywords: Pet Grace, 3rd Facebook Feature, Columbus Day, Halloween
The Battle Pet system received a great update in October: Pet Grace! Undeployed pets could now help the squad through the Grace system. The attributes of all pets added to Pet Grace are added up and split evenly to the Heroes in the squad. The grace of the Battle Pets brought warriors great B.R. bonuses!
 
November | First Expansion Ignites Sapphire

Keywords: Expansion, Angel of Desire, Eternal War, S1000 Launch, Black Friday Event, Winter Festival
The Eternal War has been reignited on Sapphire! On Nov. 17th, LoA2’s very first expansion, Angel of Desire, launched with a new Angel and a new cross-server game mode called Eternal War, leading players to a new era of strategic warfare! 
 
December | Named Facebook’s 2016 Best Web Game

Keywords: Facebook’s Best Web Game, 4th Facebook Feature, Gauntlet, Armaments, Tycoon, Christmas Party
December was an amazing month for LoA2! After earning the 4th global Featured Game from Facebook, LoA2 was named Facebook’s 2016 Best Web Game to carry on the Angel’s legend.
 
In 2017, the Angels will keep moving forward with the support of warriors like you. For the honor and glory of the League of Angels!
 
 
Official Site: http://loa2.gtarcade.com
Forum: http://community.gtarcade.com/forum.php?gid=3014
Facebook Fan Page: https://www.facebook.com/LeagueOfAngels2
GTarcade Game Platform: http://www.gtarcade.com

ArcheAge Beginner's Guide, Earning Gold With Trade Runs

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One of the main of objectives of MMO players, regardless of the genre, is to amass enough of the game’s currency to be able to afford anything available for purchase. This is even more so for a game like ArcheAge, where everything from potatoes to the services of other players can be bought with Gold.
 
This article will guide you on how to make the most out of the Commerce proficiency of ArcheAge, more specifically trade runs, and earn large amount of Gold everyday. Note that this guide will focus on specialty trade packs created on the Eastern continent of Haranya.

Trade packs and trade are accessible to players starting from level 30. This craft will delight all those who wish to live as merchants, taking specialties from one region to another for highest possible profit. If your idea of “winning” in ArcheAge is ​​finishing your days in one of your numerous secondary residences with the best decors and items, you will have to get started with trade runs or another.

The best part is that you do not need the Patron status to do trade runs, and can get started as soon as you reach the required level.

If you already know about the trade runs mechanics and the quest to get your donkey, simply skip to the Trade Routes part of this article for the best trade packs.

Basics

The are two distinct parts to a trade run:

The first is to create a trade pack. The can be standard or advanced specialty packs created at the regions workbench (screenshot below), or aged packs that you will create on your farm, among others.
 
This second will require you (or someone else) traveling and taking the trade pack to other regions for Gold (on the same continent) or resources and Gilda Stars (on other continents).

If you are still new to the game and trade runs, you might want to focus on doing Gold trade runs on your own continent as these take less time and greatly reduce the risks of getting attacked.

Getting started

Upon reaching level 30, you will unlock a quest in Tigerspine that will introduce you to trade runs and even give you a donkey to make your travels easier (and later along the questline reward you with a 16x16 scarecrow farm).

This quest will require you to make a Tigerspine Tigerspaw Pancakes, created with ground grains and milk, and deliver it to Mahadevi.

Once that is done and you get your first donkey, it’ll be time to start considering trade routes.

Trade routes

At the moment, there are 3 main trade packs that you will want to run to maximize your profits in the least amount of time.

Falcorth Plains Trade Packs
 
Route - Falcorth Plains to Villanelle

This is by far one of the easiest trade runs in ArcheAge. While Falcorth Plains are Villanelle are technically 3 regions away from each other, the airship allows you to get to your destination in more or less 10 minutes by crossing mountains. You receive nearly 10 Gold per pack, which means about 60 Gold per hour.

Route - Falcorth Plains to Rookborne Basin

While this run takes more time than the Villanelle run and can only be run safely during Peace time in Rookborne, it give an additional 2 gold per pack. It is also a good alternative in case a lot of people are running the Falcorth Plains to Villanelle packs and bringing its value down.

Route - Falcorth Plains to Ynystere

Just like the Falcorth to Rookborne, this pack can only be run during Peace time, and takes more or less 25mins to run with a donkey.

I would not exactly recommend doing this one the traditional way, aka make a pack and deliver it right away. Instead, get some land in either Silent Forest (which is the best option), or Villanelle (as an alternative), and store as many Falcorth packs as you can there. Once Ynystere is in Peace time, simply deliver the packs with your donkey, or cart/wagon if you have one.

You will receive 14-16 Gold per pack, making this one of he highest paying runs for Falcorth packs.

Rookborne Basin Trade Packs
 
Route Rookborne Basin to Falcorth Plains

This one has a little trick to it. While most would expect the airship to be the fastest way to complete this one, you can actually climb over the mountains using backdrop in the area around the specialty workbench.

The following video should explain this better:




Rokhala Mountains Trade Packs
 
Route - Rokhala Mountains to Solis Headlands

And finally, here come the highest paying trade run on the whole Haranya continent. While it does take a lot of time to get to Solis from Rokhala, Advanced packs give 24 Gold, while Standard packs give 22 Gold.

 
I would recommend using the same tactic as with Ynystere runs. Take the packs one at a time to Falcorth, where you will hopefully have land to store them on. Once you have enough there, take them to Solis with your cart or wagon (donkey not recommended), and earn 66 Gold to 72 Gold per run.

Exclusive Interview With Justice’s Developer

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Announced in 2015, Justice integrates the most romantic oriental gene into what players hear and see and all their martial art moves, hoping to become the most anticipated poetic world for them. In NetEase Games Festival 2016, 2P and 17173.com had a chance to sit down with Zhipeng Hu, the developer of Justice, and talked about the next flagship title.
 
Quick Look
- Players can easily switch between 2.5D and 3D.
-7 Classes is under development; Su Wen (素问) is a female supporter class.
-There will be 2 factions in the game. Players can expect some unique settings.
- PVE will focus on Boss combat.
-There is no safe place in the game, which means players can enjoy PVP in cities.
 

Why do you choose 2.5D view to develop the game?
I need to clarify that the game is developed with 3D view. Qinggong, the most important skill for any Martial Arts MMO, cannot be fully displayed in 2.5D. But the bird’s-eye view will be easier for players to use in combats since it provides better views. Overall it’s a 3D world.
 
Of course, players can freely switch between 2.5D and 3D in combats. We’re still working on the optimization.
 
Can you tell us the general development plan?
We just finished the first internal test. In the past 3 years, we’ve attempted to add new experiences to game. And now we’re focusing on making contents to enrich the game. It’s already at late stage of development.
 
 
What makes it different from other PC MMOs?
Nowadays, players are more particular about PC MMOs, they want better graphics, more immersive storyline and so on. In order to make players get immersed in the poetic world, we design a lot of plots that appears in single-player game. All NPCs in the game will have their own stories and characteristics. Players need to discovery these stories by themselves and build connection with these NPCs. By doing this, we hope players will be able to enjoy the vivid chivalric world.
 
How will these NPCs interact with players?
We have an unique system and put a lot of efforts into AI. We’ll develop corresponding gameplay for different interactions.



How about the plot settings?
Set in the Northern Song (960-1127), one of the most influential periods in Chinese history with a prosperous economy and radiant culture, the game will restore a lot of sceneries and culture during the period. We prepare many hidden surprises for players to find.
 
How about the classes? Are there any differences between existing MMOs?
First of all, it won’t be something like Wudang and Shaolin. All the 7 classes will have plenty of skill combos that can be used for different situation. The combat are optimized a lot. Players will be able to enjoy both targeting and non-targeting combat system. Our goal is to make the game easy to play but hard to master.
 
Suwen is a female healer. Different from other MMOs, we choose ribbon as her weapon. As for other classes, we’ll make sure everyone will feel needed. Skill combos will play an important role in the game.
 


How about PVE and PVP?
PVE matters a lot in expressing the poetic world. And it’s mainly focus on boss battle. According to the internal test, we think PVP is fun to play. We’re going to add more contents in the near future. For example, there will be no safety zone, so players can fight with each other in the main city.
 
Will there will be some life skills?
Yeah, sure. Players may be able to run their own business. They can have their own restaurant, forestry...  All of these may lead to the conflict of interest... This is Jianghu, full of cooperation and competition.
 
Can you tell us something about factions?
There will be 2 factions in the game. But it will be something different from the traditional MMOs.
 
Only when conflict of interest happens, will the players' name turn red and become opposite side. Most of the time, the two factions can live in peace and fight against tax officer together.

Wanna know more about Justice’s amazing world? Head to the official site for more details.

Dawn of Titans Review - A Beautiful Strategic Game of War

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Dawn of Titans is made by NaturalMotion and it took them quite a long time but this beautiful game is finally here! This game turned out to be a technically proficient, gorgeous piece of mobile gaming craftsmanship. The graphics are an achievement that shows just how far this particular genre has come in just a few years and what a big progress mobile game development has made.

It's hard not to be impressed as you zoom in and out on your floating island kingdom or check out the titular Titans, huge beings that tower above the poor cannon fodder troops. Even when they’re not in battle, the Titans move like they're alive. You would love to put them to the test as often as possible, and the game gives you a lot of ways to do that. As expected, much of the gameplay is devoted to forming alliances with other players and deciding which other alliances to attack in order to grow in power, as any usual strategic war game. Both neutral and enemy lands can be raided for resources or captured and added to your own holdings. And since the lands are smaller, floating islands that appear get to be a part of your main plot. Because of that, it’s simple to see which other players and alliances are powerful.



Gameplay

That same intuitive nature extends to the foundation of multiplayer competition. Alliance play is divided up into week-long seasons based on the amount of victory points each group collects in a week. While you get more points for raiding human opponents, you can also score some by attacking neutral territories or even holding onto certain kinds of lands, meaning everyone in an alliance can contribute. A system of promotion lets you know if your clan is moving in the right direction.

Or maybe if you're not a multiplayer fan, then you’ll be pleased to learn that Dawn of Titans includes an extensive single-player campaign as well. There’s some nice variety in the content , including escort missions and having to outmaneuver enemies to get to specific locations. It’s not all just "destroy the opposing army" every time out, which gives more versatility and depth to the game. Also an argument can be made that the solo battles are more interesting than  the PvP clashes. Raiding enemy lands quickly gets very samey, even with the options you have to bring different kinds of troops to the battlefield and use relics to customize your Titans. It's true that you can direct your troops with a level of control not previously seen in games of this type, but the action happens so quickly that you’ll rarely get to issue more than one or two commands.

You'll also quickly realize that the AI opponents get to do almost all the cool tricks, like setting up ambushes or attacking from different directions and the battlefields seem to be too small compared to the number of units on them. There just isn't space for the kind of movement that would really prove you have an actual strategy. The face-offs between huge armies with seven different unit types and multiple Titans per side are a a very cool mechanic, though it's obviously not something players will find in Dawn of Titans until they've spent a lot of time playing. 



Overall the game is pretty and it does give you a new feel to this genre of games. I really like the idea of it but the execution could've been something more. Sadly for me it's just more of a pretty package rather than something revolutinary or "next-level" but it does deserve some time to be put in it and you should definitely check it out if you're into these kind of games.Although for the amount of time that was put into this game I've expected more . Maybe it's just my opinion because I'm not into strategic war games and I would like to hear your opinions too in the comments.

Pros:
  • Beautiful and detailed graphics ;
  • Smooth gameplay ;
  • Great idea and war mechanics ;
Cons:
  • Some game mechanics can be pushed even further for better experience ;
  • Not as "dynamic" and cool as people can think it is ;
  • Takes a long time until you feel that the time you've put into this game is worth

 
2P SCORE: 7.7 

Conan Exiles Explains the Visceral, Brutal yet Tactical Combat

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Upcoming survival MORPG Conan Exiles will offer you a visceral and brutal combat like other Conan games do. In Conan Exiles, simply flail around and attack in rapid succession won't increase your chance to survive when facing tough enemies.
 


According to Funcom, "it is instead wise to fight with measured swings or thrusts at opportune moments." You can dodge by rolling to the sides or going backward, and you can block enemy attack, waiting for the opportunity to deliver a deadly blow — remember that Conan Exiles is a survival game, not hack and slash RPG.
 

All main-hand and two-handed weapons have a quick light attack and a slower heavy attack. The trick is to know when to use which and what you stand to gain. Attempting a powerful heavy attack could leave you vulnerable for a short time, but it might be the blow which smashes your enemy’s shield, robbing him of a crucial defensive tool for the difficult fight ahead.
 
Another important thing is learning which weapon to use against different foes. If you plan on charging into a camp of Darfari cannibals and hunt for thralls, it will be very useful to have a shield which can block their ranged weapons as you approach. Longer weapons like the pike can be effective when trying to keep your distance from the deadly jaws of a crocodile.

 
Conan Exiles will start early access on January 31, 2017. You can read the full article at the official site.


Genesis of Destiny Kicks Off Open Bbeta on Android and PC in China

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NetEase Games presented Genesis of Destiny, a PC and mobile action MMORPG that supports VR mode at GDC 2016. Now the game has started open beta for Android and PC platforms in China. The VR version is still in development.



Genesis of Destiny is a sci-fi MMORPG features real-time combat with QTE elements. Players play as the Star Keeper and fight against the gods to protect human race. The developer has created over 10 hours of cinematics and movies for the stories and quests. The game has no gear stats and it's all about player skill. However, players can freely customize their characters' skills and talents.




If you can read Chinese or want to try this game, you can download the game at the official site:​http://god.163.com/

Breaking: Snail Games Announced Dark and Light Mobile MMORPG

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Snail Games has again surprised us with a special holiday gift: the Dark and Light mobile MMORPG. The mobile version of Dark and Light will be like the PC version, where you can expect a 14,950,000 square meters' seamless open world, dynamic events, day and night shift.
 
Unlike the PC MMO which is developed with Unreal Engine 4, Dark and Light mobile MMORPG is powered by the Snail Games' 3rd generation FLexi Engine, and the game features dynamic lights, Unity Ragdoll, and other visual technologies.
 

You can choose from 4 races and 8 different classes and join the light side or dark side and fight in 9 regions. There will be guild siege, massive PvE content, 40-player boss raids, and more. Of course the flying mounts will be in the mobile version. Below are some screenshots of the Dark and Light mobile MMORPG.




NetEase Unveils Revelation Anime

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In NetEase Games Festival 2016, Jianfeng Fei, the lead artist behind Revelation Online, announced that NetEase will work with Sparkly Key Animation Studio to publish Revelation anime. Check the teaser trailer below.




The anime will be available in 2017 but the English version is yet to be confirmed.



Dynasty Warriors: Unleashed Closed Beta Date Announced

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Nexon
announced that the closed beta test for its latest mobile ARPG Dynasty Warriors: Unleashed will be available during January 12-16. Along with the announcement, they publish a new opening trailer. Check it below. 


 
This mobile game is developed by Suzuki Ryoko, the producer behind Dynasty Warriors 6&7&13. From what we have learned so far, Dynasty Warriors: Unleashed is similar to Dynasty Warriors series. Players can expect big map on the screen and will control a team of 3 heroes. During the combat, players will be able to switch among the characters accordingly.
 
Players from Korea, Taiwan, USA and Germany will have access to this CBT. Please head to the official page for pre-registration. 


Blade & Soul: Hongmoon Rising Is Actually a Mini-Client MMO Now in Open Beta

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We reported in July that Tencent Games was teaming up with NCsoft for Blade & Soul prequel called Blade & Soul: Hongmoon Rising for PC and mobile platforms. After 5 months silence, the game finally launched closed beta in China and it turned out that the game is a mini-client MMO, or browser-based MMO with 3 playable classes and real-time combat system.
 

Hongmoon Rising's stories take place 40 years before the events of Blade & Soul, and in the game you play a survivor who is trained by Hong Sokyun, a key NPC in the B&S universe, and your mission is to make Hongmoon rise again.
 
There are 3 playable classes: Blademaster, Destroyer, and Kungfu Master. The most important system in the game is Hongmoon system. Player can only equip better equipment and unlock special Hongmoon abilities by leveling up the Hongmoon level.

You can turn on auto-fight in Hongmoon Rising like you can in most browser games. Battle pet is a core combat feature. You can recruit battle pets in your adventure and choose one to fight alongside you. Besides, the Soul Shields, world bosses, cross-server 1v1 duel, and Tower of Mushin features are also introduced into Hongmoon Rising but got some twists.
 
Blade & Soul: Hongmoon Rising has started open beta in China on December 22. Do you want the game to be released in the west? Do you want to play in the Chinese server? Check out the screenshots below and tell us what you think.




Ark: Survival Evolved Online (CN) Open Beta Register and Download Guide

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Licensed by Wildcard and developed by Snail Games, Ark: Survival Evolved Online is Chinese version of Ark: Survival Evolved. The CN version will be a free-to-play title with in-game purchase. The first open beta will be available for Asia countries on January 1, 2017. Later they will announced beta date for players from NA/EU. If you’re interested in the game, you can read the following guide on how to register and download the game.

How to Register

Step 1:Open the official page 


Step 2: Click "注册" button



Head to this site: http://id.8684.cn/ to get one of the Chinese names and the ID numbers listed on it.

Enter 186XXXXX099 (X should be number) for the Chinese Phone number.

How to download the client


Click "游戏下载" to download the game. (Note: The file won't be available before December 30)

Free-to-Play MMO Ark: Survival Evolved Online Will Be Coming to NA and EU

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Licensed by Studio Wildcard, Snail Games is developing the free-to-play version of Ark: Survival Evolved which is called Ark: Survival Evolved Online. When Snail Games announced the game early this month, they said Ark: Survival Evolved Online will be released for Chinese and Asia-Pacific market. However, the latest official announcement confirmed that the game will be coming to North America and Europe in the future.
 
The announcement on the Chinese official site says "Snail Games will license Taiwanese publisher Butterfly Digital Entertainment to handle the beta test in Asia-Pacific market. United States and Europe won't be included in this beta test. We will announce beta time for these regions in the future."
 
The announcement regarding NA and EU beta time

According to Snail Games, the open beta starting on January 1 will have 150 servers that divided to 3 different types: "civilized servers", "war servers" and "savaged servers", each of which has different rulesets.
 

Ark: Survival Evolved Online is a same game to Ark: Survival Evolved at its core. What's different is that Snail Games' version is free-to-play, and it enhances the graphics a little bit. Besides, Ark: Survival Evolved Online has cash shop vanity costumes, more comprehensive tutorials and the private chatting and mailbox features that are commonly seen in MMORPGs.

>> Ark: Survival Evolved Online (CN) Open Beta Register and Download Guide
 

Thanks runningbird for the tip

Genesis of Destiny Kicks Off Open Beta on Android and PC in China

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NetEase Games presented Genesis of Destiny, a PC and mobile action MMORPG that supports VR mode at GDC 2016. Now the game has started open beta for Android and PC platforms in China. The VR version is still in development.



Genesis of Destiny is a sci-fi MMORPG features real-time combat with QTE elements. Players play as the Star Keeper and fight against the gods to protect human race. The developer has created over 10 hours of cinematics and movies for the stories and quests. The game has no gear stats and it's all about player skill. However, players can freely customize their characters' skills and talents.




If you can read Chinese or want to try this game, you can download the game at the official site:​http://god.163.com/

Super Mario Run Kicks off Pre-registration for Android Users

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Super Mario Run has been out for iOS players for two weeks, while there is no confirmed release date for Android users. But today the game popped up in Google Play along with pre-registration information.

Just click the register button, players will be notified as soon as the game is downloadable. hopefully the gap will be shorter than it was between announcement and availability on App Store -- a month.

 

VR MMO The Dawn:First War Is a Dungeon Attacking Title Launches Today

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The Dawn:First War brings the dungeon defense and attack experience to HTC Vive. In the game, you will have to design the maze in your dungeon and protect it with traps and mercenaries. On the other hand you can explore and loot other players' dungeon to win credits and treasures.
  
Without too many complicated gameplay in the dungeon defense side, the game focuses on dungeon attack. You can watch the gameplay trailer below to see how to design your own dungeon and attack others in VR.
 


The game has launched on Steam today. You can learn more at the Steam page.




Black Desert's "No IP Block, No English" Server Starts Open Beta in January

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Pearl Abyss announced today the first "global version" of Black Desert, the Taiwanese version will start open beta on January 25, 2017. The Taiwanese version is published by Pearl Abyss themselves and it has no IP block, so it's actually a global version for all countries where the game is available, but only supports Chinese language. It's worth mentioning that the open beta is only opened to those who have preordered the game.
 
The Taiwan version is buy-to-play like the NA/EU version. Those who own the "Luxurious Limited Editon" ($80 USD) can get a headstart on January 11, 2017, and those who purchase the "Essential Edition" ($32 USD) can get a headstart on January 18, while players who purchase the "Starter Edition" or have a guess pass can log in on January 25.

Unearthing Mars Coming to PSVR on January 19th

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Winking Entertainment,a China-based game studio, announced its latest PSVR exclusive game Unearthing Mars will will available in Asia on January 19th. The game seeks to deliver a truly unique space exploration adventure, challenging players to uncover the mysteries of the Red Planet through a VR experience with various stages offering gameplay spanning different genres. Check the trailer below:
 
 
 
In Unearthing Mars, players will have access to a multitude of environments, ranging from Martian deserts to unimaginable alien structures. Players will also be able to operate spacecraft and exploration vehicles, as well as set foot upon Martian soil and delve into hidden caverns.
 
Unearthing Mars features full voice acting in English, Japanese, Mandarin and Korean.German and French support will be provided at a future date.



ArcheAge (KR) Will Celebrate the 4th Anniversary with "The Beginning" Update

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The Korean version of ArcheAge reveals a teaser page that heralds the upcoming update "The Beginning", as the 4th anniversary of the game is near. XLGAMES says they want to invite players to "experience the great cheer of the beginning as their steps will become history".

There's limited information of the new update, but it teases a new era of trading system that promotes trading to the next level. Players can expect to trade in the new continent and new maritime contents. 

"The Beginning" update will be released on January 19th in Korean server.
 
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